Player Matchup

Cthulhu
Cthulhu
BoundingRhino58
Cthulhu
Level 8
God Stats
5W - 0L
1,753 SR
Queue Stats
7W - 7L
1,381 Elo+
Party 1
Anubis
Anubis
Jynx1
Anubis
Level 16
God Stats
3W - 0L
1,820 SR
Queue Stats
6W - 11L
1,307 Elo+
Party 1
Bellona
Bellona
Ledz93
Bellona
Level 11
God Stats
5W - 3L
1,586 SR
Queue Stats
5W - 9L
1,341 Elo+
Party 1
Scylla
Scylla
Tydyedeathsquad
Scylla
Level 64
God Stats
1W - 0L
1,673 SR
Queue Stats
10W - 14L
1,372 Elo+
Party 1
Mulan
Mulan
VoidKnightHavoc
Mulan
Level 89
God Stats
1W - 0L
1,247 SR
Queue Stats
12W - 13L
1,373 Elo+
Party 1
Team Averages
Level 38
1,616 SR
1,355 Elo+

VS

Team Averages
Level 10
1,428 SR
1,367 Elo+
Hel
Hel
Cheddarhead4
Hel
Level 8
God Stats
13W - 10L
1,468 SR
Queue Stats
318W - 207L
1,320 Elo+
Solo
Fenrir
Fenrir
Drake0411
Fenrir
Level 16
God Stats
0W - 3L
1,322 SR
Queue Stats
25W - 32L
1,448 Elo+
Solo
Mulan
Mulan
Identifyables
Mulan
Level 19
God Stats
1W - 5L
1,351 SR
Queue Stats
56W - 48L
1,461 Elo+
Solo
Kukulkan
Kukulkan
PwYEET
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,104 Elo+
Solo
Cthulhu
Cthulhu
travispot
Cthulhu
Level 4
God Stats
2W - 10L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 19
12,670
905
11,286
11,797
17,793
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Jynx1
Anubis
20
12 / 6 / 13
13,933
995
21,724
14,555
7,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ledz93
Bellona
20
2 / 2 / 19
12,973
927
11,730
15,164
16,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
15 / 2 / 16
15,573
1,112
28,049
10,526
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 0 / 16
14,605
1,043
18,503
11,738
12,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 4
12,462
890
8,100
21,134
10,711
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Drake0411
Fenrir
18
2 / 7 / 4
12,386
885
9,609
23,225
9,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 5 / 2
14,887
1,063
20,821
28,428
21,071
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
PwYEET
Kukulkan
18
0 / 15 / 4
12,071
862
16,088
23,719
8,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
travispot
Cthulhu
15
0 / 4 / 0
10,462
747
154
4,722
1,729

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
37
Kills
11
11
Deaths
37
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
19
9.5
L
1
6
4
0.5
L
Fenrir
Drake0411
Fenrir
2
7
4
0.57
L
8
5
2
1.8
W
Anubis
Jynx1
Anubis
12
6
13
3.08
W
Bellona
Ledz93
Bellona
2
2
19
5.75
L
Kukulkan
PwYEET
Kukulkan
0
15
4
0.13
W
15
2
16
11.5
W
8
0
16
16
L
Cthulhu
travispot
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,292
Damage
54,772
63,780
Taken
101,228
58,401
Mitigated
51,785
7,854
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,286
1,505
606
303
11,797
17,793
0
4,959
6,838
34,740
0
L
8,100
1,400
9,266
5,780
21,134
10,711
0
13,797
7,337
22,195
0
L
Fenrir
Drake0411
Fenrir
9,609
2,510
0
938
23,225
9,895
0
10,922
12,303
0
19,466
L
20,821
3,357
0
5,331
28,428
21,071
0
16,755
11,673
0
51,777
W
Anubis
Jynx1
Anubis
21,724
2,476
0
4,118
14,555
7,596
0
4,655
9,900
41,567
0
W
Bellona
Ledz93
Bellona
11,730
3,362
0
530
15,164
16,278
0
6,648
8,516
0
20,949
L
Kukulkan
PwYEET
Kukulkan
16,088
3,200
0
0
23,719
8,379
0
16,825
6,894
39,687
0
W
28,049
4,334
0
1,481
10,526
4,296
0
3,877
6,649
51,321
0
W
18,503
3,505
0
816
11,738
12,438
0
4,203
7,535
0
36,674
L
Cthulhu
travispot
Cthulhu
154
154
0
0
4,722
1,729
0
2,760
1,962
960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,754
Gold Earned
62,268
207
Minions Killed
189
8
Camps Cleared
5
1,247,565
Distance Traveled
1,068,065
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,670
905
41
3
2
263,453
0
L
Hel
12,462
890
41
3
1
267,251
0
L
Fenrir
12,386
885
14
1
0
287,909
2
L
Mulan
14,887
1,063
67
5
3
255,747
0
W
Anubis
13,933
995
59
4
2
206,134
0
W
Bellona
12,973
927
20
1
0
290,978
0
L
Kukulkan
12,071
862
64
5
1
203,916
1
W
Scylla
15,573
1,112
56
4
0
247,924
0
W
Mulan
14,605
1,043
31
2
4
239,076
0
L
Cthulhu
10,462
747
3
0
0
53,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role