Player Matchup

Olorun
Olorun
JpMChale
Olorun
Level 7
God Stats
8W - 10L
1,226 SR
Queue Stats
120W - 153L
1,391 Elo+
Party 2
Chang'e
Chang'e
KamKetchum69
Chang'e
Level 106
God Stats
11W - 8L
1,489 SR
Queue Stats
636W - 698L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
spikeless_cactus
Sun Wukong
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 243L
1,292 Elo+
Solo
Team Averages
Level 43
1,405 SR
1,355 Elo+

VS

Team Averages
Level 68
1,480 SR
1,324 Elo+
Da Ji
Da Ji
FraankTheTaank
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 64L
1,247 Elo+
Party 1
Sylvanus
Sylvanus
Jas0nTHeNINJA
Sylvanus
Level 128
God Stats
3W - 1L
1,607 SR
Queue Stats
44W - 48L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
slothosaurusrex_
Kukulkan
Level 49
God Stats
2W - 3L
1,332 SR
Queue Stats
184W - 201L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JpMChale
Olorun
14
0 / 8 / 4
12,710
508
7,237
19,664
6,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
KamKetchum69
Chang'e
19
7 / 5 / 2
15,437
617
22,757
28,283
9,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
spikeless_cactus
Sun Wukong
18
2 / 7 / 6
15,145
606
13,062
30,343
27,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 11
14,619
585
13,645
21,385
9,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Jas0nTHeNINJA
Sylvanus
19
5 / 1 / 14
15,433
617
14,167
17,507
10,805
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 2 / 6
17,075
683
35,265
21,547
9,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
20
20
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
6
11
1.42
W
Sylvanus
Jas0nTHeNINJA
Sylvanus
5
1
14
12
L
Olorun
JpMChale
Olorun
0
8
4
0.25
L
Chang'e
KamKetchum69
Chang'e
7
5
2
1.6
W
12
2
6
7.5
L
Sun Wukong
spikeless_cactus
Sun Wukong
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,056
Damage
63,077
78,290
Taken
60,439
43,992
Mitigated
30,510
32,187
Healing
35,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,645
2,245
111
800
21,385
9,853
2,142
10,391
10,994
0
52,490
W
Sylvanus
Jas0nTHeNINJA
Sylvanus
14,167
1,390
16,687
11,265
17,507
10,805
955
9,813
7,694
58,875
0
L
Olorun
JpMChale
Olorun
7,237
3,027
187
2,005
19,664
6,579
196
14,239
5,425
33,539
0
L
Chang'e
KamKetchum69
Chang'e
22,757
2,064
5,704
15,991
28,283
9,950
358
17,918
10,365
78,068
0
W
35,265
1,809
0
6,537
21,547
9,852
662
11,108
10,439
154,558
0
L
Sun Wukong
spikeless_cactus
Sun Wukong
13,062
1,883
0
8,300
30,343
27,463
1,034
17,275
13,068
1,288
66,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
47,127
239
Minions Killed
268
0
Camps Cleared
0
1,193,552
Distance Traveled
1,218,668
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,619
585
52
2
0
423,030
0
W
Sylvanus
15,433
617
50
2
0
368,928
10
L
Olorun
12,710
508
64
3
0
337,590
0
L
Chang'e
15,437
617
92
4
0
424,540
3
W
Kukulkan
17,075
683
166
7
0
426,710
1
L
Sun Wukong
15,145
606
83
3
0
431,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role