Player Matchup

Odin
Odin
HeadChief
Odin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,258 Elo+
Party 1
Chang'e
Chang'e
Marcovt12
Chang'e
Level 15
God Stats
1W - 1L
1,737 SR
Queue Stats
12W - 20L
1,258 Elo+
Party 1
Zeus
Zeus
Marouk
Zeus
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 11L
1,258 Elo+
Party 1
Nemesis
Nemesis
Ticotube
Nemesis
Level 13
God Stats
0W - 3L
1,278 SR
Queue Stats
8W - 12L
1,258 Elo+
Party 1
Ra
Ra
cobaltauum
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 10
1,541 SR
1,306 Elo+

VS

Team Averages
Level 25
1,304 SR
1,273 Elo+
Osiris
Osiris
DCArmagedon
Osiris
Level 29
God Stats
10W - 15L
1,220 SR
Queue Stats
161W - 212L
1,324 Elo+
Party 3
Chernobog
Chernobog
ILRONINLI
Chernobog
Level 25
God Stats
12W - 30L
1,203 SR
Queue Stats
29W - 67L
1,114 Elo+
Party 2
Mercury
Mercury
SlashedGil
Mercury
Level 21
God Stats
4W - 2L
1,620 SR
Queue Stats
13W - 14L
1,449 Elo+
Party 3
Loki
Loki
SsnowFox
Loki
Level 25
God Stats
1W - 1L
1,281 SR
Queue Stats
28W - 65L
1,126 Elo+
Party 2
Eset
Eset
teppritup
Eset
Level 26
God Stats
5W - 3L
1,196 SR
Queue Stats
23W - 18L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
10 / 0 / 10
14,868
496
26,314
22,372
28,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Marcovt12
Chang'e
20
3 / 9 / 9
12,507
417
6,078
20,499
18,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Marouk
Zeus
20
7 / 7 / 6
14,542
485
16,217
16,536
5,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Ticotube
Nemesis
20
3 / 7 / 7
13,247
442
11,462
24,557
12,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 8 / 7
12,732
424
18,185
16,590
6,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
10 / 5 / 10
15,891
530
18,388
33,912
36,479
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
ILRONINLI
Chernobog
17
1 / 5 / 5
13,933
464
8,264
13,281
6,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
SlashedGil
Mercury
20
12 / 5 / 8
19,040
635
24,797
27,280
14,176
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
17
0 / 7 / 3
13,354
445
3,999
17,652
6,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
18
6 / 8 / 6
14,974
499
11,345
21,880
8,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
61
27
Kills
29
31
Deaths
30
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
10
5
10
3
L
Odin
10
0
10
15
W
Chernobog
ILRONINLI
Chernobog
1
5
5
0.7
L
Chang'e
Marcovt12
Chang'e
3
9
9
0.83
L
Zeus
Marouk
Zeus
7
7
6
1.43
W
Mercury
SlashedGil
Mercury
12
5
8
3.2
W
Loki
0
7
3
0.21
L
Nemesis
Ticotube
Nemesis
3
7
7
0.93
L
4
8
7
0.94
W
Eset
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,256
Damage
66,793
100,554
Taken
114,005
71,407
Mitigated
72,696
31,437
Healing
31,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
18,388
6,326
0
11,106
33,912
36,479
1,356
17,174
16,738
0
79,497
L
Odin
26,314
6,769
606
1,632
22,372
28,760
218
1,619
20,578
23,418
64,118
W
Chernobog
ILRONINLI
Chernobog
8,264
3,697
0
2,882
13,281
6,640
406
5,744
7,537
0
59,297
L
Chang'e
Marcovt12
Chang'e
6,078
1,561
2,621
7,391
20,499
18,251
145
721
19,528
63,473
0
L
Zeus
Marouk
Zeus
16,217
2,430
256
5,189
16,536
5,336
0
1,026
15,185
90,496
0
W
Mercury
SlashedGil
Mercury
24,797
14,484
0
10,416
27,280
14,176
7,176
10,703
16,577
0
200,427
W
Loki
3,999
975
558
2,022
17,652
6,613
1,328
4,827
12,825
0
44,203
L
Nemesis
Ticotube
Nemesis
11,462
4,395
0
8,132
24,557
12,254
0
2,592
21,790
0
88,755
L
18,185
1,269
1,900
3,710
16,590
6,806
2,036
5,387
11,078
87,974
0
W
Eset
11,345
413
1,317
3,353
21,880
8,788
563
11,185
10,695
55,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,896
Gold Earned
77,192
620
Minions Killed
580
0
Camps Cleared
0
2,678,179
Distance Traveled
2,769,098
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,891
530
99
3
0
554,857
2
L
Odin
14,868
496
127
4
0
630,769
0
W
Chernobog
13,933
464
107
4
0
476,490
1
L
Chang'e
12,507
417
97
3
0
493,242
4
L
Zeus
14,542
485
141
5
0
497,600
0
W
Mercury
19,040
635
220
7
0
635,335
1
W
Loki
13,354
445
62
2
0
580,006
3
L
Nemesis
13,247
442
116
4
0
522,987
0
L
Ra
12,732
424
139
5
0
533,581
8
W
Eset
14,974
499
92
3
0
522,410
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role