Player Matchup

King Arthur
King Arthur
Gold II
Bulkynig
King Arthur
Gold II
Level 129
God Stats
14W - 14L
1,395 SR
Queue Stats
133W - 118L
1,614 MMR
Solo
Nemesis
Nemesis
Gold II
EpZero
Nemesis
Gold II
Level 153
God Stats
13W - 5L
1,529 SR
Queue Stats
173W - 174L
1,593 MMR
Solo
Agni
Agni
Silver II
Konkered
Agni
Silver II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,585 MMR
Solo
Rama
Rama
Gold IV
MexiAdri
Rama
Gold IV
Level 123
God Stats
36W - 28L
1,626 SR
Queue Stats
149W - 132L
1,610 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
chefdeon
Kuzenbo
Gold II
Level 128
God Stats
19W - 21L
1,551 SR
Queue Stats
942W - 880L
1,593 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,520 SR
1,599 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,676 SR
1,589 MMR
Geb
Geb
Bronze III
Ai-Saii
Geb
Bronze III
Level 129
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
DYNMcBATMAN
Sun Wukong
Gold IV
Level 157
God Stats
4W - 8L
1,701 SR
Queue Stats
193W - 162L
1,443 MMR
Party 1
Kali
Kali
Platinum V
HeGrrAshE
Kali
Platinum V
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 45L
1,792 MMR
Party 1
Kukulkan
Kukulkan
Gold II
jorgeuriel167
Kukulkan
Gold II
Level 127
God Stats
9W - 5L
1,830 SR
Queue Stats
207W - 189L
1,590 MMR
Solo
Cupid
Cupid
Gold I
paramythia
Cupid
Gold I
Level 160
God Stats
10W - 13L
1,598 SR
Queue Stats
232W - 235L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bulkynig
King Arthur
5
0 / 1 / 0
3,367
673
1,586
3,636
1,489
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
EpZero
Nemesis
6
2 / 0 / 1
3,783
757
1,031
2,919
679
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
6
1 / 1 / 0
3,545
709
621
1,545
359
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
6
1 / 0 / 1
3,549
710
906
891
194
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
chefdeon
Kuzenbo
4
0 / 0 / 1
3,107
621
734
2,598
1,132
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
PersephoneCthulhuTsukuyomiFreyaBakasura

VS

Bans
OlorunNikeYemojaSobekMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
1
0 / 0 / 0
2,500
500
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sun Wukong
DYNMcBATMAN
Sun Wukong
6
0 / 1 / 1
3,496
699
1,843
2,669
1,058
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
5
1 / 1 / 0
3,522
704
609
2,655
549
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
jorgeuriel167
Kukulkan
6
1 / 2 / 0
3,729
746
1,019
1,819
491
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
6
0 / 0 / 0
3,395
679
965
1,912
413
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Geb
0
0
0
0
W
King Arthur
Bulkynig
King Arthur
0
1
0
0
L
Sun Wukong
DYNMcBATMAN
Sun Wukong
0
1
1
0.5
W
Nemesis
EpZero
Nemesis
2
0
1
2.5
L
Kali
1
1
0
1
W
Agni
1
1
0
1
W
Rama
1
0
1
1.5
W
Kuzenbo
chefdeon
Kuzenbo
0
0
1
0.5
L
Kukulkan
jorgeuriel167
Kukulkan
1
2
0
0.5
L
Cupid
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,878
Damage
4,436
11,589
Taken
9,055
3,853
Mitigated
2,511
5,298
Healing
3,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Bulkynig
King Arthur
1,586
213
0
2,200
3,636
1,489
0
0
3,636
0
9,475
L
Sun Wukong
DYNMcBATMAN
Sun Wukong
1,843
381
0
1,181
2,669
1,058
0
0
2,394
0
13,210
W
Nemesis
EpZero
Nemesis
1,031
446
0
1,574
2,919
679
0
474
2,445
0
13,020
L
Kali
609
259
0
1,363
2,655
549
0
0
2,655
0
10,611
W
Agni
621
319
0
291
1,545
359
248
426
1,119
12,351
0
W
Rama
906
770
0
363
891
194
0
0
891
0
12,874
W
Kuzenbo
chefdeon
Kuzenbo
734
425
0
870
2,598
1,132
0
119
2,479
4,677
0
L
Kukulkan
jorgeuriel167
Kukulkan
1,019
312
0
10
1,819
491
0
744
1,075
15,132
0
L
Cupid
965
732
0
692
1,912
413
0
611
1,301
0
12,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,351
Gold Earned
16,642
118
Minions Killed
109
0
Camps Cleared
0
502,145
Distance Traveled
374,677
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,500
500
0
0
0
2,556
0
W
King Arthur
3,367
673
25
5
0
103,650
1
L
Sun Wukong
3,496
699
24
5
0
97,511
3
W
Nemesis
3,783
757
28
6
0
105,229
1
L
Kali
3,522
704
30
6
0
93,482
0
W
Agni
3,545
709
24
5
0
96,710
1
W
Rama
3,549
710
35
7
0
87,798
2
W
Kuzenbo
3,107
621
6
1
0
108,758
2
L
Kukulkan
3,729
746
29
6
0
91,949
2
L
Cupid
3,395
679
26
5
0
89,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role