Player Matchup

Bakasura
Bakasura
CharlesWOLVERlNE
Bakasura
Level 86
God Stats
2W - 0L
1,376 SR
Queue Stats
56W - 88L
1,174 Elo+
Party 2
Hera
Hera
Hack1hoff
Hera
Level 58
God Stats
6W - 3L
1,888 SR
Queue Stats
227W - 222L
1,269 Elo+
Party 1
Vamana
Vamana
Mr Murk Ya 6
Vamana
Level 57
God Stats
11W - 4L
1,560 SR
Queue Stats
125W - 122L
1,241 Elo+
Party 1
Skadi
Skadi
gabgamer976
Skadi
Level 38
God Stats
1W - 0L
1,165 SR
Queue Stats
26W - 43L
1,175 Elo+
Party 2
Zeus
Zeus
thacolorwhite
Zeus
Level 86
God Stats
6W - 4L
1,461 SR
Queue Stats
196W - 204L
1,243 Elo+
Party 1
Team Averages
Level 65
1,490 SR
1,220 Elo+

VS

Team Averages
Level 104
1,482 SR
1,251 Elo+
Heimdallr
Heimdallr
CrumplyRelic29
Heimdallr
Level 64
God Stats
0W - 2L
1,385 SR
Queue Stats
61W - 60L
1,265 Elo+
Solo
Bacchus
Bacchus
MaximusRocky
Bacchus
Level 159
God Stats
4W - 5L
1,453 SR
Queue Stats
549W - 555L
1,236 Elo+
Solo
Zeus
Zeus
TheWhiteWolf149
Zeus
Level 77
God Stats
2W - 2L
1,559 SR
Queue Stats
81W - 90L
1,299 Elo+
Solo
Freya
Freya
danny_fluff
Freya
Level 116
God Stats
1W - 2L
1,465 SR
Queue Stats
272W - 267L
1,227 Elo+
Solo
Thor
Thor
soupcatch
Thor
Level 106
God Stats
5W - 6L
1,550 SR
Queue Stats
410W - 484L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 15
12,940
719
8,746
13,912
5,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
20
5 / 6 / 15
12,782
710
14,455
14,159
5,480
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
18
2 / 7 / 13
11,564
642
10,835
20,764
20,475
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
17 / 3 / 10
15,413
856
24,188
16,855
6,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 10
12,336
685
18,695
12,457
4,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrumplyRelic29
Heimdallr
20
3 / 5 / 16
13,149
731
18,713
19,555
9,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
MaximusRocky
Bacchus
20
10 / 8 / 6
13,803
767
15,016
18,416
18,307
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
5 / 6 / 6
11,156
620
16,007
15,275
5,162
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 6 / 9
12,782
710
12,302
19,709
8,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
18
3 / 6 / 11
11,582
643
7,393
16,045
6,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
72
31
Kills
24
24
Deaths
31
63
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Heimdallr
CrumplyRelic29
Heimdallr
3
5
16
2.2
W
Hera
5
6
15
2.08
L
Bacchus
MaximusRocky
Bacchus
10
8
6
1.63
W
Vamana
2
7
13
1.21
L
5
6
6
1.33
L
3
6
9
1.25
W
17
3
10
7.33
L
Thor
3
6
11
1.42
W
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,919
Damage
69,431
78,147
Taken
89,000
42,734
Mitigated
48,653
32,275
Healing
31,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,746
5,935
1,712
5,662
13,912
5,529
534
7,219
6,693
0
16,175
L
Heimdallr
CrumplyRelic29
Heimdallr
18,713
8,155
1,704
5,386
19,555
9,691
2,012
5,816
13,579
0
50,833
W
Hera
14,455
3,200
754
2,496
14,159
5,480
1,376
9,825
4,334
29,596
0
L
Bacchus
MaximusRocky
Bacchus
15,016
247
2,646
2,412
18,416
18,307
0
6,431
11,737
33,143
0
W
Vamana
10,835
3,898
4,159
6,025
20,764
20,475
501
8,933
11,831
0
21,782
L
16,007
802
2,327
3,491
15,275
5,162
416
7,136
8,139
27,299
0
L
12,302
5,028
972
6,284
19,709
8,808
2,341
7,478
12,011
37,927
0
W
24,188
8,537
2,171
4,529
16,855
6,863
1,757
9,617
7,238
0
53,996
L
Thor
7,393
710
2,989
3,664
16,045
6,685
223
6,289
9,756
53
19,672
W
18,695
2,680
2,899
1,868
12,457
4,387
1,278
7,784
4,673
44,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,035
Gold Earned
62,472
176
Minions Killed
191
0
Camps Cleared
0
1,641,040
Distance Traveled
1,421,095
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,940
719
26
1
0
373,863
0
L
Heimdallr
13,149
731
60
3
0
265,539
0
W
Hera
12,782
710
35
2
0
264,793
0
L
Bacchus
13,803
767
36
2
0
311,192
0
W
Vamana
11,564
642
8
0
0
392,418
0
L
Zeus
11,156
620
23
1
0
269,397
0
L
Freya
12,782
710
50
3
0
257,566
0
W
Skadi
15,413
856
53
3
0
341,407
0
L
Thor
11,582
643
22
1
0
317,401
4
W
Zeus
12,336
685
54
3
0
268,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role