Player Matchup

Zeus
Zeus
KrackHorror
Zeus
Level 38
God Stats
6W - 4L
1,581 SR
Queue Stats
35W - 36L
1,396 Elo+
Party 2
Heimdallr
Heimdallr
Michaelstine0657
Heimdallr
Level 83
God Stats
2W - 4L
1,428 SR
Queue Stats
30W - 35L
1,412 Elo+
Party 2
Bacchus
Bacchus
Ya_Boii_ShaGGy
Bacchus
Level 82
God Stats
6W - 6L
1,467 SR
Queue Stats
40W - 37L
1,446 Elo+
Party 2
Team Averages
Level 68
1,492 SR
1,418 Elo+

VS

Team Averages
Level 77
1,560 SR
1,393 Elo+
Serqet
Serqet
AG3NT 222
Serqet
Level 85
God Stats
2W - 2L
1,735 SR
Queue Stats
62W - 56L
1,496 Elo+
Party 1
Loki
Loki
REDEEM KILLS
Loki
Level 88
God Stats
3W - 5L
1,455 SR
Queue Stats
62W - 55L
1,474 Elo+
Party 1
Discordia
Discordia
jaiisava
Discordia
Level 57
God Stats
5W - 15L
1,489 SR
Queue Stats
132W - 157L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 10
14,435
802
18,455
13,724
4,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
16
7 / 5 / 18
13,068
726
13,956
14,979
6,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
6 / 1 / 21
14,280
793
9,470
13,363
15,877
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AG3NT 222
Serqet
16
6 / 10 / 3
13,941
775
8,751
18,127
7,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 11 / 2
10,966
609
9,035
16,217
6,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
jaiisava
Discordia
15
2 / 8 / 3
11,697
650
13,047
14,256
4,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
29
Kills
10
10
Deaths
29
49
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
AG3NT 222
Serqet
6
10
3
0.75
W
16
4
10
5.25
W
Heimdallr
7
5
18
3.2
L
2
11
2
0.27
W
6
1
21
16.5
L
Discordia
jaiisava
Discordia
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
30,833
42,066
Taken
48,600
27,006
Mitigated
19,077
16,030
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AG3NT 222
Serqet
8,751
1,981
0
2,891
18,127
7,674
0
7,786
10,341
0
70,047
W
18,455
2,510
2,314
5,982
13,724
4,955
1,053
4,428
9,212
58,594
0
W
Heimdallr
13,956
5,394
552
2,298
14,979
6,174
1,705
4,515
10,178
0
43,731
L
9,035
2,284
56
1,080
16,217
6,453
903
9,708
6,509
0
31,692
W
9,470
1,253
1,839
3,045
13,363
15,877
358
4,133
8,570
33,385
0
L
Discordia
jaiisava
Discordia
13,047
0
436
1,936
14,256
4,950
3
10,520
3,736
54,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,783
Gold Earned
36,604
180
Minions Killed
178
0
Camps Cleared
0
900,906
Distance Traveled
925,701
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,941
775
79
4
0
359,091
0
W
Zeus
14,435
802
79
4
0
264,337
0
W
Heimdallr
13,068
726
72
4
0
268,020
0
L
Loki
10,966
609
41
2
0
278,442
0
W
Bacchus
14,280
793
29
2
0
368,549
2
L
Discordia
11,697
650
58
3
0
288,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role