Player Matchup

Kukulkan
Kukulkan
BiggieSmolls
Kukulkan
Level 57
God Stats
44W - 45L
1,554 SR
Queue Stats
125W - 155L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Killakcin
Cthulhu
Level 14
God Stats
2W - 2L
1,352 SR
Queue Stats
9W - 11L
1,321 Elo+
Party 1
Anhur
Anhur
asdfgsadg
Anhur
Level 66
God Stats
8W - 28L
1,258 SR
Queue Stats
174W - 239L
1,375 Elo+
Party 1
Team Averages
Level 46
1,388 SR
1,367 Elo+

VS

Team Averages
Level 44
1,489 SR
1,468 Elo+
Loki
Loki
Grandclosing
Loki
Level 109
God Stats
1W - 3L
1,217 SR
Queue Stats
30W - 33L
1,542 Elo+
Solo
Olorun
Olorun
YourLocalSlayer
Olorun
Level 6
God Stats
2W - 3L
1,513 SR
Queue Stats
6W - 5L
1,335 Elo+
Party 2
Ymir
Ymir
zethgek
Ymir
Level 16
God Stats
21W - 12L
1,738 SR
Queue Stats
31W - 24L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BiggieSmolls
Kukulkan
15
3 / 8 / 4
11,515
677
18,088
13,677
6,329
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Killakcin
Cthulhu
12
2 / 10 / 3
11,022
648
9,280
23,477
12,642
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
asdfgsadg
Anhur
12
3 / 9 / 3
10,517
619
6,750
15,581
5,177
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 14
12,238
720
12,605
11,362
4,527
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
10 / 3 / 13
12,568
739
24,525
17,941
7,785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
zethgek
Ymir
16
11 / 2 / 13
13,489
793
10,853
17,126
20,485
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
8
Kills
27
27
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BiggieSmolls
Kukulkan
3
8
4
0.63
W
6
3
14
4.33
L
Cthulhu
Killakcin
Cthulhu
2
10
3
0.35
W
10
3
13
5.5
L
Anhur
asdfgsadg
Anhur
3
9
3
0.5
W
Ymir
zethgek
Ymir
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,118
Damage
47,983
52,735
Taken
46,429
24,148
Mitigated
32,797
6,631
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BiggieSmolls
Kukulkan
18,088
853
0
1,835
13,677
6,329
442
8,447
5,230
57,529
0
W
12,605
3,336
0
1,947
11,362
4,527
554
5,943
5,419
0
64,154
L
Cthulhu
Killakcin
Cthulhu
9,280
633
0
2,536
23,477
12,642
56
18,721
4,756
22,788
0
W
24,525
16,326
686
11,106
17,941
7,785
2,222
12,721
5,220
70,770
0
L
Anhur
asdfgsadg
Anhur
6,750
2,558
0
2,260
15,581
5,177
389
8,282
7,299
0
24,397
W
Ymir
zethgek
Ymir
10,853
2,504
0
1,056
17,126
20,485
185
9,061
8,065
29,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
38,295
151
Minions Killed
179
0
Camps Cleared
0
740,249
Distance Traveled
874,086
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,515
677
86
5
0
251,507
4
W
Loki
12,238
720
82
5
0
323,083
3
L
Cthulhu
11,022
648
36
2
0
269,880
4
W
Olorun
12,568
739
69
4
0
280,417
0
L
Anhur
10,517
619
29
2
0
218,862
1
W
Ymir
13,489
793
28
2
0
270,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role