Player Matchup

Hel
Hel
Gawyn
Hel
Level 92
God Stats
1W - 2L
1,276 SR
Queue Stats
196W - 241L
1,305 Elo+
Party 2
Bellona
Bellona
Jay9471
Bellona
Level 16
God Stats
59W - 74L
1,457 SR
Queue Stats
150W - 203L
1,288 Elo+
Party 2
Hou Yi
Hou Yi
JehovahWit14
Hou Yi
Level 29
God Stats
28W - 27L
1,399 SR
Queue Stats
183W - 214L
1,262 Elo+
Solo
Team Averages
Level 46
1,377 SR
1,285 Elo+

VS

Team Averages
Level 33
1,641 SR
1,171 Elo+
Chaac
Chaac
IllusiveBelt870
Chaac
Level 61
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 7L
1,219 Elo+
Party 1
Arachne
Arachne
LuvNesha
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,264 Elo+
Solo
Hera
Hera
MROsorcotHPL
Hera
Level 26
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 3L
1,031 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Gawyn
Hel
16
6 / 8 / 2
12,746
750
11,678
21,528
8,510
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Jay9471
Bellona
14
1 / 7 / 8
10,546
620
7,559
22,853
19,086
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
13
3 / 6 / 5
10,254
603
5,765
13,350
4,654
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 10
11,911
701
17,924
15,922
14,429
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
LuvNesha
Arachne
16
6 / 4 / 5
12,625
743
12,846
14,578
4,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 4 / 10
12,595
741
19,142
9,427
3,080
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
21
21
Deaths
10
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
Gawyn
Hel
6
8
2
0.88
W
7
2
10
6
L
Bellona
Jay9471
Bellona
1
7
8
0.71
L
Hou Yi
3
6
5
0.92
W
Arachne
LuvNesha
Arachne
6
4
5
2.13
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
49,912
57,731
Taken
39,927
32,250
Mitigated
22,434
21,269
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Gawyn
Hel
11,678
564
8,846
7,839
21,528
8,510
0
8,281
12,947
53,112
0
W
17,924
2,572
0
7,079
15,922
14,429
1,825
3,616
12,081
0
52,313
L
Bellona
Jay9471
Bellona
7,559
2,407
942
2,837
22,853
19,086
0
7,440
15,163
0
28,801
L
Hou Yi
5,765
2,186
0
805
13,350
4,654
326
3,477
9,548
417
27,358
W
Arachne
LuvNesha
Arachne
12,846
10,576
882
6,241
14,578
4,925
852
4,929
9,374
0
64,111
W
19,142
3,110
1,016
1,041
9,427
3,080
498
3,442
5,860
46,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
37,131
174
Minions Killed
177
0
Camps Cleared
0
768,156
Distance Traveled
889,025
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,746
750
82
5
0
275,227
2
W
Chaac
11,911
701
53
3
0
299,176
0
L
Bellona
10,546
620
39
2
0
289,122
0
L
Hou Yi
10,254
603
53
3
0
203,807
2
W
Arachne
12,625
743
75
4
0
282,223
2
W
Hera
12,595
741
49
3
0
307,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role