Player Matchup

Achilles
Achilles
A_Dolla123
Achilles
Level 129
God Stats
4W - 8L
1,243 SR
Queue Stats
356W - 352L
1,664 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BeanPurrito
Ah Muzen Cab
Level 157
God Stats
4W - 0L
1,866 SR
Queue Stats
82W - 92L
1,636 Elo+
Solo
Hades
Hades
Beaterkiller
Hades
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Squanty
Kuzenbo
Level 145
God Stats
1W - 3L
1,187 SR
Queue Stats
249W - 212L
1,594 Elo+
Solo
Ra
Ra
josuemlp
Ra
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 80L
1,598 Elo+
Party 3
Team Averages
Level 141
1,459 SR
1,598 Elo+

VS

Team Averages
Level 139
1,613 SR
1,621 Elo+
Medusa
Medusa
Chloroboo
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Grandseraph
Terra
Level 160
God Stats
1W - 1L
1,602 SR
Queue Stats
16W - 12L
1,675 Elo+
Party 2
Janus
Janus
OmGuru
Janus
Level 146
God Stats
0W - 1L
1,683 SR
Queue Stats
140W - 125L
1,648 Elo+
Party 1
Xbalanque
Xbalanque
íGNF
Xbalanque
Level 139
God Stats
1W - 2L
1,577 SR
Queue Stats
109W - 76L
1,675 Elo+
Party 2
Cupid
Cupid
Ηρόλομ
Cupid
Level 108
God Stats
1W - 2L
1,705 SR
Queue Stats
48W - 43L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A_Dolla123
Achilles
19
5 / 6 / 13
11,844
697
14,991
27,579
40,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
BeanPurrito
Ah Muzen Cab
20
6 / 3 / 19
12,588
740
24,848
18,792
9,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 7 / 12
13,660
804
22,579
27,689
17,757
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Squanty
Kuzenbo
19
3 / 3 / 19
11,500
676
14,681
25,174
44,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 2 / 13
12,042
708
11,792
11,561
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chloroboo
Medusa
16
4 / 7 / 8
10,831
637
13,568
19,717
8,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
3 / 4 / 15
13,135
773
19,410
24,164
31,236
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
OmGuru
Janus
19
6 / 4 / 12
12,404
730
23,868
15,682
6,286
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
íGNF
Xbalanque
18
4 / 6 / 10
11,309
665
20,765
21,096
9,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 7 / 10
11,909
701
15,208
19,758
8,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
76
28
Kills
21
21
Deaths
28
76
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Achilles
A_Dolla123
Achilles
5
6
13
1.92
W
Ah Muzen Cab
BeanPurrito
Ah Muzen Cab
6
3
19
5.17
W
13
7
12
2.71
L
Medusa
Chloroboo
Medusa
4
7
8
1.14
L
3
4
15
2.63
L
Janus
OmGuru
Janus
6
4
12
3
W
Kuzenbo
Squanty
Kuzenbo
3
3
19
4.17
W
1
2
13
3.75
L
Xbalanque
íGNF
Xbalanque
4
6
10
1.5
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,891
Damage
92,819
110,795
Taken
100,417
117,269
Mitigated
64,298
51,371
Healing
47,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
A_Dolla123
Achilles
14,991
2,454
1,727
4,924
27,579
40,243
240
9,188
17,445
866
17,504
W
Ah Muzen Cab
BeanPurrito
Ah Muzen Cab
24,848
5,873
2,019
5,482
18,792
9,695
3,847
10,647
8,145
0
53,353
W
22,579
1,557
4,442
10,073
27,689
17,757
1,711
7,041
20,648
44,626
0
L
Medusa
Chloroboo
Medusa
13,568
6,096
3,766
3,967
19,717
8,917
0
10,047
9,320
0
35,995
L
19,410
2,401
11,594
7,507
24,164
31,236
0
10,130
13,536
38,590
0
L
Janus
OmGuru
Janus
23,868
1,615
2,142
3,082
15,682
6,286
190
9,126
6,206
49,507
0
W
Kuzenbo
Squanty
Kuzenbo
14,681
4,611
1,680
3,387
25,174
44,138
378
8,949
16,225
24,529
0
W
11,792
487
11,538
6,099
11,561
5,436
465
7,453
4,108
39,286
0
L
Xbalanque
íGNF
Xbalanque
20,765
11,187
2,103
4,626
21,096
9,341
810
7,944
12,827
0
33,182
L
15,208
6,784
5,210
3,016
19,758
8,518
1,481
11,646
7,762
0
37,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,634
Gold Earned
59,588
181
Minions Killed
234
0
Camps Cleared
0
1,508,852
Distance Traveled
1,504,870
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,844
697
12
1
0
312,398
0
W
Ah Muzen Cab
12,588
740
54
3
0
299,965
3
W
Hades
13,660
804
42
2
0
288,645
2
L
Medusa
10,831
637
52
3
0
273,672
1
L
Terra
13,135
773
35
2
0
315,559
4
L
Janus
12,404
730
50
3
0
375,704
0
W
Kuzenbo
11,500
676
10
1
0
337,684
1
W
Ra
12,042
708
63
4
0
270,160
0
L
Xbalanque
11,309
665
33
2
0
265,167
4
L
Cupid
11,909
701
64
4
0
274,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role