Player Matchup

Hel
Hel
Gold V
BiggiTiGgZsS
Hel
Gold V
Level 124
God Stats
1W - 4L
1,583 SR
Queue Stats
167W - 184L
1,411 MMR
Solo
Kukulkan
Kukulkan
Silver IV
MidSkarr
Kukulkan
Silver IV
Level 128
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
TheGoatBois
Sun Wukong
Silver IV
Level 86
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,534 SR
1,470 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,685 SR
1,409 MMR
King Arthur
King Arthur
Bronze III
Jhoanson0206
King Arthur
Bronze III
Level 60
God Stats
1W - 2L
1,749 SR
Queue Stats
5W - 9L
1,350 MMR
Solo
Bacchus
Bacchus
Gold V
LiamKoopa
Bacchus
Gold V
Level 152
God Stats
13W - 5L
1,640 SR
Queue Stats
33W - 30L
1,481 MMR
Party 2
Zeus
Zeus
Silver IV
The Limbacher
Zeus
Silver IV
Level 158
God Stats
1W - 2L
1,666 SR
Queue Stats
13W - 13L
1,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
12,422
621
7,485
17,698
17,172
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
MidSkarr
Kukulkan
17
4 / 2 / 2
12,981
649
20,337
12,661
6,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
TheGoatBois
Sun Wukong
13
0 / 3 / 3
10,578
529
4,961
19,316
26,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TsukuyomiCthulhuKumbhakarnaPersephoneHera

VS

Bans
MerlinHou YiCupidNeithGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jhoanson0206
King Arthur
13
1 / 1 / 7
10,960
548
7,717
10,902
7,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
LiamKoopa
Bacchus
16
5 / 2 / 4
11,949
597
12,828
18,784
18,555
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 4 / 6
12,822
641
19,461
15,954
5,689
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
9
9
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
L
King Arthur
Jhoanson0206
King Arthur
1
1
7
4.5
L
Bacchus
LiamKoopa
Bacchus
5
2
4
3.5
W
Kukulkan
MidSkarr
Kukulkan
4
2
2
2.5
L
3
4
6
1.5
W
Sun Wukong
TheGoatBois
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,783
Damage
40,006
49,675
Taken
45,640
49,928
Mitigated
32,211
24,333
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,485
103
10,458
10,767
17,698
17,172
31
12,468
5,155
38,809
0
L
King Arthur
Jhoanson0206
King Arthur
7,717
1,253
0
3,777
10,902
7,967
0
4,841
6,061
0
36,600
L
Bacchus
LiamKoopa
Bacchus
12,828
1,107
0
4,430
18,784
18,555
0
10,372
8,412
40,274
0
W
Kukulkan
MidSkarr
Kukulkan
20,337
1,086
0
1,059
12,661
6,215
154
8,890
3,696
90,931
0
L
19,461
384
162
6,099
15,954
5,689
0
12,750
3,204
101,427
0
W
Sun Wukong
TheGoatBois
Sun Wukong
4,961
1,003
0
2,049
19,316
26,541
1,351
10,977
8,014
0
28,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,981
Gold Earned
35,731
215
Minions Killed
227
0
Camps Cleared
0
1,116,416
Distance Traveled
1,069,630
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,422
621
46
2
0
368,008
1
L
King Arthur
10,960
548
37
2
0
307,073
2
L
Bacchus
11,949
597
29
1
0
403,859
1
W
Kukulkan
12,981
649
142
7
0
374,816
5
L
Zeus
12,822
641
161
8
0
358,698
2
W
Sun Wukong
10,578
529
27
1
0
373,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role