Player Matchup

Artemis
Artemis
GrimAngelKuro
Artemis
Level 28
God Stats
4W - 4L
1,531 SR
Queue Stats
109W - 98L
1,557 Elo+
Party 1
Achilles
Achilles
Misruk
Achilles
Level 64
God Stats
7W - 4L
1,623 SR
Queue Stats
123W - 107L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
RancidIce
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,520 Elo+
Party 1
Discordia
Discordia
Silcus
Discordia
Level 26
God Stats
2W - 6L
1,539 SR
Queue Stats
75W - 73L
1,495 Elo+
Party 1
Khepri
Khepri
moowiffle
Khepri
Level 24
God Stats
17W - 7L
1,626 SR
Queue Stats
57W - 54L
1,567 Elo+
Party 1
Team Averages
Level 33
1,564 SR
1,539 Elo+

VS

Team Averages
Level 13
1,459 SR
1,457 Elo+
Anubis
Anubis
HarleySequinn
Anubis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 61L
1,397 Elo+
Solo
Horus
Horus
Johale
Horus
Level 27
God Stats
12W - 11L
1,432 SR
Queue Stats
95W - 102L
1,490 Elo+
Party 2
Achilles
Achilles
JohnSnowDjox
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Lessovik
Cthulhu
Level 16
God Stats
10W - 12L
1,360 SR
Queue Stats
66W - 74L
1,464 Elo+
Party 2
Medusa
Medusa
SoloBerserker
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
10 / 1 / 17
12,524
1,139
26,728
10,420
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Misruk
Achilles
19
17 / 2 / 15
13,408
1,219
26,324
17,992
21,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heimdallr
RancidIce
Heimdallr
18
3 / 3 / 27
11,005
1,000
20,297
10,459
4,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Silcus
Discordia
18
3 / 0 / 21
11,401
1,036
12,168
3,196
1,397
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
moowiffle
Khepri
19
1 / 0 / 30
12,285
1,117
7,979
7,450
9,231
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

236

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 12 / 6
10,214
929
8,645
19,617
10,656
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Johale
Horus
16
0 / 1 / 3
10,461
951
3,873
20,868
25,653
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
JohnSnowDjox
Achilles
16
1 / 7 / 1
10,062
915
5,660
18,386
17,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Lessovik
Cthulhu
17
2 / 5 / 4
11,041
1,004
15,711
23,812
29,193
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 9 / 3
10,916
992
12,121
17,412
7,168
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
23
34
Kills
6
6
Deaths
34
110
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
10
1
17
18.5
L
0
12
6
0.25
L
Horus
Johale
Horus
0
1
3
1.5
L
Achilles
JohnSnowDjox
Achilles
1
7
1
0.21
L
Cthulhu
Lessovik
Cthulhu
2
5
4
0.8
W
Achilles
Misruk
Achilles
17
2
15
12.25
W
Heimdallr
RancidIce
Heimdallr
3
3
27
5.5
W
Discordia
Silcus
Discordia
3
0
21
13.5
L
3
9
3
0.5
W
Khepri
moowiffle
Khepri
1
0
30
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,496
Damage
46,010
49,517
Taken
100,095
41,601
Mitigated
90,350
6,492
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
26,728
14,933
0
0
10,420
4,615
0
5,795
4,625
0
38,154
L
8,645
944
0
606
19,617
10,656
0
4,743
14,874
27,762
0
L
Horus
Johale
Horus
3,873
1,798
6,367
5,377
20,868
25,653
0
3,372
17,496
0
8,730
L
Achilles
JohnSnowDjox
Achilles
5,660
2,231
0
300
18,386
17,680
0
4,009
14,377
0
19,730
L
Cthulhu
Lessovik
Cthulhu
15,711
983
760
0
23,812
29,193
0
3,694
20,118
39,232
0
W
Achilles
Misruk
Achilles
26,324
10,202
0
3,914
17,992
21,359
0
8,758
9,234
692
40,844
W
Heimdallr
RancidIce
Heimdallr
20,297
12,234
0
655
10,459
4,999
0
5,480
4,979
0
34,002
W
Discordia
Silcus
Discordia
12,168
1,178
0
1,189
3,196
1,397
0
1,078
2,118
43,004
0
L
12,121
4,947
0
335
17,412
7,168
0
5,021
12,391
0
31,691
W
Khepri
moowiffle
Khepri
7,979
952
0
734
7,450
9,231
0
3,245
4,205
21,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,623
Gold Earned
52,694
206
Minions Killed
202
6
Camps Cleared
4
984,702
Distance Traveled
933,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,524
1,139
34
3
1
189,068
0
L
Anubis
10,214
929
50
5
0
155,750
0
L
Horus
10,461
951
15
1
2
215,847
0
L
Achilles
10,062
915
30
3
0
134,871
0
L
Cthulhu
11,041
1,004
58
5
0
259,495
0
W
Achilles
13,408
1,219
38
3
2
226,061
0
W
Heimdallr
11,005
1,000
43
4
2
173,912
0
W
Discordia
11,401
1,036
70
6
1
176,295
0
L
Medusa
10,916
992
49
4
2
167,093
0
W
Khepri
12,285
1,117
21
2
0
219,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role