Player Matchup

Rama
Rama
GOKU4VENUS
Rama
Level 10
God Stats
22W - 58L
1,351 SR
Queue Stats
115W - 169L
1,384 Elo+
Solo
Amaterasu
Amaterasu
Geilsaftjoe
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,448 Elo+
Solo
Ganesha
Ganesha
WaterbearB
Ganesha
Level 20
God Stats
1W - 1L
1,030 SR
Queue Stats
9W - 13L
1,164 Elo+
Solo
Zhong Kui
Zhong Kui
chuxinbufu
Zhong Kui
Level 29
God Stats
36W - 45L
1,444 SR
Queue Stats
249W - 268L
1,464 Elo+
Solo
Pele
Pele
vinyvidy
Pele
Level 26
God Stats
21W - 18L
1,520 SR
Queue Stats
76W - 80L
1,412 Elo+
Solo
Team Averages
Level 22
1,369 SR
1,374 Elo+

VS

Team Averages
Level 29
1,664 SR
1,793 Elo+
Merlin
Merlin
AnxietyProblems
Merlin
Level 29
God Stats
15W - 1L
2,063 SR
Queue Stats
122W - 13L
1,979 Elo+
Party 1
Cerberus
Cerberus
Ctafur1995
Cerberus
Level 29
God Stats
4W - 2L
1,520 SR
Queue Stats
26W - 50L
1,360 Elo+
Solo
Bastet
Bastet
Nesfari
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 11L
2,154 Elo+
Party 1
Vamana
Vamana
QueenAlyx
Vamana
Level 30
God Stats
5W - 0L
1,914 SR
Queue Stats
57W - 3L
2,077 Elo+
Party 1
Nu Wa
Nu Wa
花衣竹九
Nu Wa
Level 27
God Stats
11W - 8L
1,322 SR
Queue Stats
262W - 195L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 3
7,842
871
3,804
17,946
4,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Geilsaftjoe
Amaterasu
13
2 / 4 / 3
8,616
957
1,812
10,986
4,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
WaterbearB
Ganesha
15
0 / 9 / 8
8,893
988
9,428
16,933
12,191
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
chuxinbufu
Zhong Kui
15
2 / 15 / 5
9,311
1,035
12,697
21,697
12,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
8 / 9 / 1
10,590
1,177
15,190
17,758
5,241
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 1 / 24
11,903
1,323
34,493
9,687
3,648
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Ctafur1995
Cerberus
17
6 / 3 / 22
10,068
1,119
8,395
12,476
9,579
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Nesfari
Bastet
17
11 / 6 / 19
11,134
1,237
14,145
10,970
3,852
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
QueenAlyx
Vamana
18
16 / 1 / 13
12,021
1,336
13,164
12,832
5,674
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
0 / 1 / 26
9,669
1,074
6,003
3,629
1,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
153
12
Kills
49
49
Deaths
12
20
Assists
104
Player
Kills
Deaths
Assists
KDA
W
16
1
24
28
W
Cerberus
Ctafur1995
Cerberus
6
3
22
5.67
L
0
12
3
0.13
L
Amaterasu
Geilsaftjoe
Amaterasu
2
4
3
0.88
W
Bastet
Nesfari
Bastet
11
6
19
3.42
W
Vamana
QueenAlyx
Vamana
16
1
13
22.5
L
Ganesha
WaterbearB
Ganesha
0
9
8
0.44
L
Zhong Kui
chuxinbufu
Zhong Kui
2
15
5
0.3
L
Pele
8
9
1
0.94
W
0
1
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,931
Damage
76,200
85,320
Taken
49,594
39,498
Mitigated
23,827
4,893
Healing
7,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,493
5,617
21
2,400
9,687
3,648
0
5,298
4,389
54,742
0
W
Cerberus
Ctafur1995
Cerberus
8,395
1,130
0
1,765
12,476
9,579
0
7,630
4,846
18,646
0
L
3,804
2,987
294
1,891
17,946
4,568
0
10,378
7,543
0
23,484
L
Amaterasu
Geilsaftjoe
Amaterasu
1,812
540
0
1,423
10,986
4,849
0
7,027
3,909
0
9,854
W
Bastet
Nesfari
Bastet
14,145
5,624
0
0
10,970
3,852
0
3,204
7,766
0
24,767
W
Vamana
QueenAlyx
Vamana
13,164
6,292
0
2,921
12,832
5,674
0
5,111
7,721
0
24,823
L
Ganesha
WaterbearB
Ganesha
9,428
1,788
0
0
16,933
12,191
0
11,886
4,897
22,967
0
L
Zhong Kui
chuxinbufu
Zhong Kui
12,697
1,165
0
743
21,697
12,649
0
9,724
11,823
28,081
0
L
Pele
15,190
3,291
0
542
17,758
5,241
0
9,451
8,257
0
29,192
W
6,003
1,712
0
0
3,629
1,074
0
882
2,747
27,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,252
Gold Earned
54,795
134
Minions Killed
181
3
Camps Cleared
10
653,523
Distance Traveled
786,901
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,903
1,323
39
4
1
156,550
0
W
Cerberus
10,068
1,119
43
5
0
127,352
0
L
Rama
7,842
871
42
5
2
108,657
3
L
Amaterasu
8,616
957
27
3
0
131,408
0
W
Bastet
11,134
1,237
18
2
5
162,078
0
W
Vamana
12,021
1,336
24
3
4
197,266
1
L
Ganesha
8,893
988
5
1
0
107,588
0
L
Zhong Kui
9,311
1,035
29
3
0
138,136
1
L
Pele
10,590
1,177
31
3
1
167,734
0
W
Nu Wa
9,669
1,074
57
6
0
143,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role