Player Matchup

Medusa
Medusa
EJ50187
Medusa
Level 120
God Stats
14W - 5L
1,668 SR
Queue Stats
140W - 157L
1,450 Elo+
Party 2
Ra
Ra
Jedimaster Vito
Ra
Level 64
God Stats
7W - 8L
1,399 SR
Queue Stats
153W - 178L
1,298 Elo+
Solo
King Arthur
King Arthur
MoodyNINE MILLY
King Arthur
Level 134
God Stats
1W - 0L
1,262 SR
Queue Stats
55W - 77L
1,428 Elo+
Party 2
Team Averages
Level 106
1,443 SR
1,392 Elo+

VS

Team Averages
Level 90
1,672 SR
1,435 Elo+
Zeus
Zeus
CommandoBeef199
Zeus
Level 96
God Stats
17W - 15L
1,638 SR
Queue Stats
53W - 48L
1,502 Elo+
Party 1
Medusa
Medusa
Kyz Empty
Medusa
Level 45
God Stats
3W - 6L
1,662 SR
Queue Stats
24W - 36L
1,277 Elo+
Solo
Khepri
Khepri
LargeAnimal
Khepri
Level 128
God Stats
1W - 2L
1,715 SR
Queue Stats
39W - 36L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EJ50187
Medusa
20
12 / 3 / 6
16,566
663
26,377
16,269
7,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 4 / 8
14,505
580
13,587
14,747
6,512
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MoodyNINE MILLY
King Arthur
19
7 / 4 / 8
15,587
623
12,858
35,581
43,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 4
14,522
581
21,712
15,429
6,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Kyz Empty
Medusa
17
4 / 11 / 3
14,866
595
13,418
22,618
9,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
18
1 / 3 / 9
14,985
599
10,185
24,899
33,977
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
20
Kills
10
11
Deaths
20
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Medusa
EJ50187
Medusa
12
3
6
5
W
1
4
8
1.25
L
Medusa
Kyz Empty
Medusa
4
11
3
0.5
L
Khepri
1
3
9
1.83
W
King Arthur
MoodyNINE MILLY
King Arthur
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,822
Damage
45,315
66,597
Taken
62,946
57,717
Mitigated
50,311
22,212
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,712
1,363
1,701
2,818
15,429
6,442
588
1,506
13,817
87,021
0
W
Medusa
EJ50187
Medusa
26,377
13,033
0
3,690
16,269
7,672
1,172
8,112
8,157
0
100,866
W
13,587
495
5,509
5,952
14,747
6,512
926
9,661
5,086
107,100
0
L
Medusa
Kyz Empty
Medusa
13,418
5,910
82
1,305
22,618
9,892
1,093
2,870
19,623
0
56,115
L
Khepri
10,185
164
282
3,978
24,899
33,977
278
9,231
15,511
33,577
0
W
King Arthur
MoodyNINE MILLY
King Arthur
12,858
1,554
0
7,061
35,581
43,533
497
14,275
21,306
0
52,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,658
Gold Earned
44,373
288
Minions Killed
222
0
Camps Cleared
0
1,338,714
Distance Traveled
1,142,493
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,522
581
128
5
0
391,246
6
W
Medusa
16,566
663
113
5
0
427,202
0
W
Ra
14,505
580
121
5
0
468,061
7
L
Medusa
14,866
595
74
3
0
332,401
4
L
Khepri
14,985
599
20
1
0
418,846
2
W
King Arthur
15,587
623
54
2
0
443,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role