Player Matchup

Kuzenbo
Kuzenbo
Banquo
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ChugDatMilk
Jormungandr
Level 50
God Stats
5W - 5L
1,360 SR
Queue Stats
171W - 150L
1,480 Elo+
Party 1
Tyr
Tyr
EatDemWaffles
Tyr
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 154L
1,467 Elo+
Party 1
Olorun
Olorun
Iced vGxd
Olorun
Level 122
God Stats
1W - 3L
1,502 SR
Queue Stats
197W - 181L
1,495 Elo+
Solo
The Morrigan
The Morrigan
Zeeryla
The Morrigan
Level 99
God Stats
0W - 2L
1,290 SR
Queue Stats
36W - 48L
1,424 Elo+
Solo
Team Averages
Level 96
1,430 SR
1,473 Elo+

VS

Team Averages
Level 132
1,565 SR
1,476 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DARKNESSERICK
Hades
Level 120
God Stats
6W - 4L
1,597 SR
Queue Stats
206W - 198L
1,501 Elo+
Solo
Hachiman
Hachiman
Slyy Bravo
Hachiman
Level 129
God Stats
5W - 2L
1,573 SR
Queue Stats
242W - 227L
1,438 Elo+
Solo
Cupid
Cupid
shobanakhatrisho
Cupid
Level 109
God Stats
20W - 8L
1,656 SR
Queue Stats
858W - 902L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Banquo
Kuzenbo
16
2 / 5 / 14
9,234
660
10,038
19,573
24,612
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
ChugDatMilk
Jormungandr
19
7 / 4 / 11
11,246
803
13,962
17,807
19,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 4 / 14
10,850
775
15,400
16,123
15,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Iced vGxd
Olorun
16
3 / 8 / 10
9,736
695
10,091
15,428
7,126
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Zeeryla
The Morrigan
16
5 / 7 / 12
10,094
721
12,466
13,320
6,415
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
7 / 6 / 13
11,371
812
17,980
11,222
4,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
17
5 / 6 / 17
10,880
777
8,426
20,278
25,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 4 / 16
10,967
783
14,853
13,643
7,746
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Slyy Bravo
Hachiman
20
7 / 4 / 10
11,515
823
17,512
14,697
6,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 3 / 15
11,022
787
12,526
11,289
5,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
99
23
Kills
28
28
Deaths
23
61
Assists
71
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
7
6
13
2.25
W
King Arthur
 
King Arthur
5
6
17
2.25
L
Kuzenbo
Banquo
Kuzenbo
2
5
14
1.8
L
Jormungandr
ChugDatMilk
Jormungandr
7
4
11
3.13
W
6
4
16
3.5
L
6
4
14
3.25
L
Olorun
Iced vGxd
Olorun
3
8
10
1
W
Hachiman
Slyy Bravo
Hachiman
7
4
10
3
L
The Morrigan
Zeeryla
The Morrigan
5
7
12
1.57
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,957
Damage
71,297
82,251
Taken
71,129
73,017
Mitigated
49,361
22,026
Healing
27,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,980
774
2,063
1,462
11,222
4,457
655
7,456
3,766
31,700
0
W
King Arthur
 
King Arthur
8,426
369
2,549
1,725
20,278
25,275
331
12,095
8,183
0
17,519
L
Kuzenbo
Banquo
Kuzenbo
10,038
2,511
1,911
1,993
19,573
24,612
1,134
5,649
13,924
12,844
0
L
Jormungandr
ChugDatMilk
Jormungandr
13,962
3,239
1,366
1,151
17,807
19,201
745
5,054
12,753
30,418
0
W
14,853
562
1,931
3,833
13,643
7,746
551
10,341
3,302
25,025
0
L
15,400
2,816
1,501
3,577
16,123
15,663
670
6,844
9,279
6,676
21,885
L
Olorun
Iced vGxd
Olorun
10,091
4,282
2,917
2,969
15,428
7,126
0
9,257
6,171
24,966
0
W
Hachiman
Slyy Bravo
Hachiman
17,512
10,516
2,065
3,842
14,697
6,638
1,600
11,309
3,388
0
45,285
L
The Morrigan
Zeeryla
The Morrigan
12,466
963
2,506
2,135
13,320
6,415
0
6,029
7,168
18,275
0
W
12,526
6,545
5,501
2,923
11,289
5,245
1,797
7,704
3,585
0
40,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
55,755
113
Minions Killed
180
0
Camps Cleared
0
1,188,268
Distance Traveled
1,177,132
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,371
812
28
2
0
223,592
1
W
King Arthur
10,880
777
17
1
0
264,581
1
L
Kuzenbo
9,234
660
4
0
0
245,107
0
L
Jormungandr
11,246
803
34
2
0
245,319
0
W
Hades
10,967
783
22
2
0
240,275
0
L
Tyr
10,850
775
41
3
0
280,404
3
L
Olorun
9,736
695
25
2
0
197,031
0
W
Hachiman
11,515
823
54
4
0
246,036
0
L
The Morrigan
10,094
721
9
1
0
220,407
1
W
Cupid
11,022
787
59
4
0
202,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role