Player Matchup

Yemoja
Yemoja
JukeNuk3
Yemoja
Level 21
God Stats
11W - 12L
1,433 SR
Queue Stats
48W - 55L
1,219 Elo+
Solo
Heimdallr
Heimdallr
LNGS Matt
Heimdallr
Level 16
God Stats
11W - 9L
1,424 SR
Queue Stats
16W - 21L
1,145 Elo+
Party 1
Ymir
Ymir
SensualPandas69
Ymir
Level 27
God Stats
3W - 8L
1,427 SR
Queue Stats
86W - 104L
1,131 Elo+
Party 1
Arachne
Arachne
goldenchild9559
Arachne
Level 27
God Stats
7W - 3L
1,591 SR
Queue Stats
85W - 97L
1,174 Elo+
Party 1
Jormungandr
Jormungandr
the only Ryan
Jormungandr
Level 29
God Stats
33W - 33L
1,423 SR
Queue Stats
80W - 108L
1,152 Elo+
Party 1
Team Averages
Level 24
1,460 SR
1,164 Elo+

VS

Team Averages
Level 20
1,475 SR
1,277 Elo+
Mercury
Mercury
Kuzuryuzen
Mercury
Level 28
God Stats
7W - 19L
1,371 SR
Queue Stats
123W - 139L
1,238 Elo+
Solo
Horus
Horus
YG Nemesis
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,226 Elo+
Party 2
Hades
Hades
YG Tyrant
Hades
Level 24
God Stats
2W - 2L
1,505 SR
Queue Stats
20W - 21L
1,253 Elo+
Party 2
Bastet
Bastet
chaleca_velado
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 167L
1,169 Elo+
Solo
Jormungandr
Jormungandr
geezzy72
Jormungandr
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JukeNuk3
Yemoja
17
2 / 3 / 12
11,499
442
8,149
9,534
4,235
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
LNGS Matt
Heimdallr
17
7 / 3 / 9
11,956
460
9,743
11,979
5,869
Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 3 / 12
13,693
527
13,451
17,317
21,644
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 3 / 8
13,499
519
10,922
21,434
10,371
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
the only Ryan
Jormungandr
18
7 / 4 / 9
12,831
494
25,618
23,576
24,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kuzuryuzen
Mercury
20
2 / 5 / 2
13,384
515
8,269
21,890
9,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
16
2 / 8 / 4
11,090
427
12,092
24,979
16,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
YG Tyrant
Hades
18
7 / 5 / 3
12,173
468
14,600
18,462
9,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 5 / 5
11,601
446
9,831
22,500
9,041
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
geezzy72
Jormungandr
10
0 / 11 / 1
8,620
332
2,610
16,365
12,533
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
30
Kills
14
16
Deaths
34
50
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
JukeNuk3
Yemoja
2
3
12
2.67
L
Mercury
Kuzuryuzen
Mercury
2
5
2
0.6
W
Heimdallr
LNGS Matt
Heimdallr
7
3
9
3.83
W
8
3
12
4.67
L
Horus
2
8
4
0.5
L
Hades
YG Tyrant
Hades
7
5
3
1.7
L
3
5
5
1.1
L
Jormungandr
geezzy72
Jormungandr
0
11
1
0.05
W
6
3
8
3.33
W
Jormungandr
the only Ryan
Jormungandr
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,883
Damage
47,402
83,840
Taken
104,196
66,921
Mitigated
57,558
22,098
Healing
22,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
JukeNuk3
Yemoja
8,149
1,401
1,456
1,657
9,534
4,235
871
3,453
5,985
39,319
0
L
Mercury
Kuzuryuzen
Mercury
8,269
4,930
0
5,195
21,890
9,504
2,395
7,657
14,233
0
123,392
W
Heimdallr
LNGS Matt
Heimdallr
9,743
5,315
0
3,163
11,979
5,869
1,992
2,539
9,315
0
59,969
W
13,451
2,834
0
0
17,317
21,644
541
3,921
13,168
32,142
0
L
Horus
12,092
7,443
982
8,383
24,979
16,918
592
11,031
13,948
0
52,620
L
Hades
YG Tyrant
Hades
14,600
2,034
460
1,835
18,462
9,562
0
10,704
7,758
54,328
0
L
9,831
3,909
670
4,629
22,500
9,041
1,316
11,611
10,889
0
53,651
L
Jormungandr
geezzy72
Jormungandr
2,610
846
0
225
16,365
12,533
0
6,215
10,150
14,191
0
W
10,922
8,977
0
10,135
21,434
10,371
2,860
3,416
17,918
0
100,903
W
Jormungandr
the only Ryan
Jormungandr
25,618
6,515
0
5,687
23,576
24,802
748
4,999
18,148
78,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,478
Gold Earned
56,868
447
Minions Killed
429
0
Camps Cleared
0
2,217,164
Distance Traveled
2,263,035
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,499
442
74
3
0
475,072
0
L
Mercury
13,384
515
163
6
0
490,639
1
W
Heimdallr
11,956
460
96
4
0
374,483
1
W
Ymir
13,693
527
40
2
0
442,568
2
L
Horus
11,090
427
72
3
0
498,261
2
L
Hades
12,173
468
97
4
0
437,174
1
L
Bastet
11,601
446
76
3
0
482,070
3
L
Jormungandr
8,620
332
21
1
0
354,891
3
W
Arachne
13,499
519
133
5
0
474,308
7
W
Jormungandr
12,831
494
104
4
0
450,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role