Player Matchup

Agni
Agni
ID1994-AriON
Agni
Level 141
God Stats
2W - 3L
1,643 SR
Queue Stats
863W - 782L
1,632 Elo+
Solo
Anhur
Anhur
Lordwolffang736
Anhur
Level 123
God Stats
2W - 2L
1,531 SR
Queue Stats
89W - 74L
1,557 Elo+
Party 2
Yemoja
Yemoja
Shadowdragon018
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,581 Elo+
Party 2
Fenrir
Fenrir
Weeevs_
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,652 Elo+
Solo
Sol
Sol
imnoslave
Sol
Level 108
God Stats
2W - 4L
1,455 SR
Queue Stats
83W - 85L
1,490 Elo+
Party 2
Team Averages
Level 124
1,526 SR
1,583 Elo+

VS

Team Averages
Level 136
1,657 SR
1,508 Elo+
Vamana
Vamana
JIT so blazing
Vamana
Level 125
God Stats
2W - 1L
1,704 SR
Queue Stats
55W - 70L
1,489 Elo+
Solo
Arachne
Arachne
JayC0le
Arachne
Level 152
God Stats
1W - 0L
1,741 SR
Queue Stats
28W - 35L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
Saphreon
Heimdallr
Level 155
God Stats
6W - 4L
1,716 SR
Queue Stats
56W - 41L
1,608 Elo+
Party 1
Bacchus
Bacchus
Silver Gar
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 39L
1,319 Elo+
Party 1
Hera
Hera
jellydonut15
Hera
Level 124
God Stats
2W - 1L
1,623 SR
Queue Stats
82W - 78L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,814
881
7,716
14,994
6,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 1
8,858
886
8,662
8,118
3,276
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 0 / 1
9,386
939
4,759
12,687
11,487
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Weeevs_
Fenrir
14
0 / 7 / 2
8,114
811
4,708
12,168
5,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
0 / 3 / 2
8,517
852
6,333
14,259
5,377
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

202

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 9
8,628
863
11,001
11,916
9,081
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
JayC0le
Arachne
15
2 / 0 / 7
9,230
923
7,473
6,822
3,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Saphreon
Heimdallr
16
11 / 0 / 2
11,194
1,119
21,040
5,712
2,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Silver Gar
Bacchus
15
1 / 2 / 10
9,219
922
7,014
10,252
13,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 1 / 12
9,452
945
11,430
4,566
1,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
3
Kills
14
14
Deaths
3
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
0
9
4.5
W
Arachne
JayC0le
Arachne
2
0
7
5.5
L
1
1
1
1.5
W
Heimdallr
Saphreon
Heimdallr
11
0
2
12
L
1
0
1
1.5
W
Bacchus
Silver Gar
Bacchus
1
2
10
3
L
Fenrir
Weeevs_
Fenrir
0
7
2
0.14
L
0
3
2
0.33
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
57,958
62,226
Taken
39,268
31,746
Mitigated
30,079
9,866
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,716
726
0
1,105
14,994
6,124
0
5,199
9,742
33,708
0
W
11,001
3,368
0
3,830
11,916
9,081
0
6,133
5,783
0
22,100
W
Arachne
JayC0le
Arachne
7,473
4,488
0
2,892
6,822
3,232
0
1,690
5,132
0
18,987
L
8,662
4,689
0
0
8,118
3,276
0
887
7,128
0
28,927
W
Heimdallr
Saphreon
Heimdallr
21,040
9,822
0
0
5,712
2,632
0
2,401
3,311
0
42,745
L
4,759
408
3,241
2,317
12,687
11,487
0
4,628
7,884
14,757
0
W
Bacchus
Silver Gar
Bacchus
7,014
187
0
258
10,252
13,287
0
6,862
3,390
13,204
0
L
Fenrir
Weeevs_
Fenrir
4,708
540
738
939
12,168
5,482
0
1,883
10,181
0
12,118
L
6,333
1,798
0
1,526
14,259
5,377
0
5,847
8,262
26,934
0
W
11,430
1,518
104
778
4,566
1,847
0
1,722
2,844
38,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
47,723
209
Minions Killed
195
4
Camps Cleared
9
933,658
Distance Traveled
1,009,755
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,814
881
57
6
0
197,098
2
W
Vamana
8,628
863
27
3
0
219,262
1
W
Arachne
9,230
923
24
2
3
204,204
0
L
Anhur
8,858
886
63
6
2
221,875
0
W
Heimdallr
11,194
1,119
61
6
5
190,997
0
L
Yemoja
9,386
939
20
2
1
190,528
0
W
Bacchus
9,219
922
10
1
0
207,149
0
L
Fenrir
8,114
811
12
1
0
168,868
0
L
Sol
8,517
852
57
6
1
155,289
1
W
Hera
9,452
945
73
7
1
188,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role