Player Matchup

Da Ji
Da Ji
BigWorm94
Da Ji
Level 125
God Stats
5W - 5L
1,345 SR
Queue Stats
400W - 353L
1,568 Elo+
Party 1
Neith
Neith
Dawn_Star_
Neith
Level 20
God Stats
62W - 69L
1,457 SR
Queue Stats
63W - 72L
1,376 Elo+
Party 1
Ymir
Ymir
Gstwlfgms24
Ymir
Level 50
God Stats
6W - 10L
1,437 SR
Queue Stats
371W - 361L
1,488 Elo+
Solo
Chang'e
Chang'e
MRN1X0N
Chang'e
Level 100
God Stats
6W - 5L
1,424 SR
Queue Stats
115W - 127L
1,420 Elo+
Party 1
Cerberus
Cerberus
kanelsnurr o
Cerberus
Level 104
God Stats
3W - 5L
1,593 SR
Queue Stats
172W - 146L
1,506 Elo+
Party 1
Team Averages
Level 80
1,451 SR
1,472 Elo+

VS

Team Averages
Level 70
1,530 SR
1,471 Elo+
Achilles
Achilles
ClutchNasti
Achilles
Level 157
God Stats
2W - 2L
1,753 SR
Queue Stats
32W - 36L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
Micro cool6
Baron Samedi
Level 24
God Stats
0W - 2L
1,352 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 2
Mulan
Mulan
Not Rendering
Mulan
Level 115
God Stats
3W - 6L
1,451 SR
Queue Stats
14W - 13L
1,462 Elo+
Party 2
Zeus
Zeus
iSUKiSWEAR
Zeus
Level 6
God Stats
3W - 8L
1,395 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 2
Loki
Loki
uC Tyler
Loki
Level 49
God Stats
0W - 1L
1,699 SR
Queue Stats
34W - 42L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigWorm94
Da Ji
18
15 / 1 / 12
13,438
1,222
14,219
8,498
3,929
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
3 / 1 / 11
10,234
930
3,229
3,874
1,590
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 22
11,763
1,069
11,178
15,698
7,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
MRN1X0N
Chang'e
18
4 / 0 / 21
11,252
1,023
15,373
13,017
5,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
kanelsnurr o
Cerberus
18
4 / 3 / 23
11,197
1,018
11,886
20,828
9,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

215

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClutchNasti
Achilles
16
0 / 5 / 7
9,743
886
12,148
15,058
14,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Micro cool6
Baron Samedi
16
1 / 8 / 7
10,138
922
11,732
10,686
5,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 9 / 4
10,049
914
10,212
18,841
7,558
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 4
11,042
1,004
15,687
10,106
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
16
2 / 4 / 2
9,869
897
8,368
9,595
4,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
33
33
Kills
9
9
Deaths
33
89
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BigWorm94
Da Ji
15
1
12
21
L
Achilles
ClutchNasti
Achilles
0
5
7
0.7
W
Neith
3
1
11
8.5
W
7
4
22
4.5
W
Chang'e
MRN1X0N
Chang'e
4
0
21
14.5
L
Baron Samedi
Micro cool6
Baron Samedi
1
8
7
0.56
L
2
9
4
0.44
L
4
7
4
0.86
W
Cerberus
kanelsnurr o
Cerberus
4
3
23
5.17
L
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,885
Damage
58,147
61,915
Taken
64,286
27,450
Mitigated
34,866
21,639
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BigWorm94
Da Ji
14,219
3,447
0
603
8,498
3,929
0
4,279
4,094
0
21,089
L
Achilles
ClutchNasti
Achilles
12,148
2,688
0
1,714
15,058
14,388
0
6,294
7,257
0
31,033
W
Neith
3,229
1,330
0
1,316
3,874
1,590
0
449
3,400
0
21,772
W
11,178
3,185
669
2,631
15,698
7,498
0
8,138
7,414
20,670
0
W
Chang'e
MRN1X0N
Chang'e
15,373
126
4,887
6,560
13,017
5,085
0
5,867
7,029
41,446
0
L
Baron Samedi
Micro cool6
Baron Samedi
11,732
394
2,219
1,280
10,686
5,379
0
6,305
4,381
29,662
0
L
10,212
759
0
370
18,841
7,558
0
14,911
3,930
0
31,960
L
15,687
1,479
0
159
10,106
3,333
0
6,164
3,942
40,454
0
W
Cerberus
kanelsnurr o
Cerberus
11,886
905
0
4,973
20,828
9,348
0
8,686
11,996
32,849
0
L
Loki
8,368
1,439
0
0
9,595
4,208
0
4,763
4,832
0
32,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,884
Gold Earned
50,841
202
Minions Killed
225
7
Camps Cleared
10
927,689
Distance Traveled
960,859
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,438
1,222
12
1
3
221,317
0
L
Achilles
9,743
886
43
4
5
221,155
0
W
Neith
10,234
930
39
4
0
149,207
0
W
Ymir
11,763
1,069
23
2
0
162,128
1
W
Chang'e
11,252
1,023
83
8
2
205,858
0
L
Baron Samedi
10,138
922
35
3
0
168,421
1
L
Mulan
10,049
914
46
4
2
178,750
0
L
Zeus
11,042
1,004
56
5
2
166,033
0
W
Cerberus
11,197
1,018
45
4
2
189,179
1
L
Loki
9,869
897
45
4
1
226,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role