Player Matchup

Hercules
Hercules
DeucyDoubleTap
Hercules
Level 69
God Stats
16W - 13L
1,492 SR
Queue Stats
53W - 50L
1,489 Elo+
Party 2
Discordia
Discordia
IceCubeCat101
Discordia
Level 84
God Stats
37W - 36L
1,549 SR
Queue Stats
241W - 218L
1,492 Elo+
Party 2
Chernobog
Chernobog
Maximusls2400
Chernobog
Level 148
God Stats
11W - 2L
1,530 SR
Queue Stats
252W - 253L
1,454 Elo+
Party 2
Team Averages
Level 100
1,524 SR
1,478 Elo+

VS

Team Averages
Level 94
1,576 SR
1,394 Elo+
Ymir
Ymir
DaMessiahhh
Ymir
Level 88
God Stats
4W - 3L
1,727 SR
Queue Stats
78W - 75L
1,473 Elo+
Party 1
Fenrir
Fenrir
DyingPhoenix00
Fenrir
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 50L
1,287 Elo+
Party 1
Freya
Freya
LastiLLuZionZ
Freya
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 244L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 0 / 13
9,877
617
4,737
13,177
11,974
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
IceCubeCat101
Discordia
14
10 / 2 / 5
11,574
723
16,026
6,234
2,286
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Maximusls2400
Chernobog
14
4 / 1 / 11
10,739
671
13,157
9,888
4,334
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
9,973
623
7,702
16,931
16,780
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 7 / 0
9,038
565
4,684
13,669
6,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 2
9,068
567
7,282
12,498
4,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
16
Kills
3
3
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Hercules
2
0
13
8.5
L
1
7
0
0.14
W
Discordia
IceCubeCat101
Discordia
10
2
5
6.25
L
1
6
2
0.33
W
Chernobog
Maximusls2400
Chernobog
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,920
Damage
19,668
29,299
Taken
43,098
18,594
Mitigated
27,760
7,875
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,702
1,006
0
1,155
16,931
16,780
0
5,222
11,709
33,284
0
W
Hercules
4,737
1,355
0
5,098
13,177
11,974
0
6,010
7,167
0
13,679
L
4,684
1,188
0
1,548
13,669
6,055
0
5,689
7,980
0
31,118
W
Discordia
IceCubeCat101
Discordia
16,026
375
0
0
6,234
2,286
0
2,899
3,335
46,463
0
L
7,282
2,460
0
1,867
12,498
4,925
0
5,357
7,141
30,656
0
W
Chernobog
Maximusls2400
Chernobog
13,157
6,014
0
2,777
9,888
4,334
1,431
6,127
3,761
0
55,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
28,079
145
Minions Killed
127
0
Camps Cleared
0
830,068
Distance Traveled
787,735
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,973
623
40
3
0
239,685
0
W
Hercules
9,877
617
13
1
0
293,443
4
L
Fenrir
9,038
565
44
3
0
280,712
0
W
Discordia
11,574
723
64
4
0
280,998
1
L
Freya
9,068
567
43
3
0
267,338
0
W
Chernobog
10,739
671
68
4
0
255,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role