Player Matchup

Medusa
Medusa
CanA3dAn
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 75L
1,452 Elo+
Party 1
Ra
Ra
Eisand
Ra
Level 29
God Stats
4W - 2L
1,536 SR
Queue Stats
98W - 69L
1,596 Elo+
Party 1
Chaac
Chaac
Zakila
Chaac
Level 155
God Stats
6W - 4L
1,808 SR
Queue Stats
295W - 290L
1,635 Elo+
Solo
Team Averages
Level 71
1,614 SR
1,561 Elo+

VS

Team Averages
Level 82
1,509 SR
1,436 Elo+
Heimdallr
Heimdallr
ArcherGilgamesh
Heimdallr
Level 85
God Stats
10W - 21L
1,324 SR
Queue Stats
310W - 412L
1,362 Elo+
Solo
Nox
Nox
CaptainStarlight
Nox
Level 121
God Stats
31W - 34L
1,616 SR
Queue Stats
283W - 258L
1,641 Elo+
Solo
Loki
Loki
NOmERsYLv
Loki
Level 39
God Stats
1W - 2L
1,588 SR
Queue Stats
30W - 42L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CanA3dAn
Medusa
20
3 / 0 / 13
16,120
620
9,276
13,791
4,337
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
20
6 / 4 / 13
16,742
644
13,982
17,680
7,552
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Zakila
Chaac
20
10 / 6 / 6
16,915
651
28,992
30,140
22,078
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcherGilgamesh
Heimdallr
17
1 / 10 / 7
14,203
546
16,024
23,796
9,309
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 1
16,546
636
23,561
14,443
7,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
17
1 / 7 / 5
14,304
550
9,710
25,782
10,503
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
19
Kills
10
10
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ArcherGilgamesh
Heimdallr
1
10
7
0.45
W
Medusa
CanA3dAn
Medusa
3
0
13
9.5
L
8
2
1
4.25
W
Ra
6
4
13
3.13
L
Loki
1
7
5
0.5
W
Chaac
Zakila
Chaac
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,250
Damage
49,295
61,611
Taken
64,021
33,967
Mitigated
26,867
32,525
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ArcherGilgamesh
Heimdallr
16,024
2,466
791
1,473
23,796
9,309
841
5,400
18,396
0
39,249
W
Medusa
CanA3dAn
Medusa
9,276
4,441
0
2,276
13,791
4,337
2,114
5,308
8,483
0
71,854
L
23,561
379
0
3,915
14,443
7,055
321
2,557
11,886
112,902
0
W
Ra
13,982
522
9,150
8,844
17,680
7,552
453
9,142
8,538
117,907
0
L
Loki
9,710
1,433
0
4,751
25,782
10,503
377
6,138
19,644
0
87,091
W
Chaac
Zakila
Chaac
28,992
5,709
0
12,255
30,140
22,078
678
9,541
20,599
0
89,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,777
Gold Earned
45,053
317
Minions Killed
279
0
Camps Cleared
0
1,585,082
Distance Traveled
1,380,434
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,203
546
49
2
0
360,658
0
W
Medusa
16,120
620
97
4
0
574,401
2
L
Nox
16,546
636
138
5
0
504,699
6
W
Ra
16,742
644
152
6
0
517,061
4
L
Loki
14,304
550
92
4
0
515,077
1
W
Chaac
16,915
651
68
3
0
493,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role