Player Matchup

Olorun
Olorun
Azrr
Olorun
Level 29
God Stats
5W - 5L
1,813 SR
Queue Stats
347W - 307L
1,517 Elo+
Party 1
Fenrir
Fenrir
MoosePoison
Fenrir
Level 119
God Stats
12W - 4L
1,805 SR
Queue Stats
537W - 464L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
azar two
Baron Samedi
Level 87
God Stats
13W - 4L
1,579 SR
Queue Stats
567W - 505L
1,572 Elo+
Party 1
Team Averages
Level 78
1,732 SR
1,553 Elo+

VS

Team Averages
Level 22
1,660 SR
1,387 Elo+
Nemesis
Nemesis
Alonsodleonplay4
Nemesis
Level 8
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 4L
1,303 Elo+
Solo
Sobek
Sobek
ChileConSol
Sobek
Level 29
God Stats
30W - 16L
1,735 SR
Queue Stats
272W - 254L
1,412 Elo+
Party 2
Scylla
Scylla
Mos3s25
Scylla
Level 28
God Stats
9W - 14L
1,492 SR
Queue Stats
243W - 220L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Azrr
Olorun
12
1 / 2 / 11
8,500
708
4,986
7,665
2,937
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
12
11 / 0 / 3
9,683
807
9,468
12,914
8,713
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
azar two
Baron Samedi
13
3 / 1 / 12
9,096
758
11,823
8,519
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
6,473
539
2,447
10,600
4,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 5 / 1
7,977
665
5,031
13,073
11,831
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Mos3s25
Scylla
11
1 / 6 / 2
7,471
623
6,334
9,224
3,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Olorun
Azrr
Olorun
1
2
11
3.25
L
2
5
1
0.5
W
Fenrir
11
0
3
12.5
L
Scylla
Mos3s25
Scylla
1
6
2
0.33
W
Baron Samedi
azar two
Baron Samedi
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
13,812
29,098
Taken
32,897
15,164
Mitigated
19,565
13,422
Healing
6,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,447
593
282
2,424
10,600
4,414
0
5,260
5,165
0
11,503
W
Olorun
Azrr
Olorun
4,986
2,559
521
2,110
7,665
2,937
2,296
4,492
3,173
31,907
0
L
5,031
122
318
1,737
13,073
11,831
0
6,671
6,200
11,674
0
W
Fenrir
9,468
1,851
0
4,045
12,914
8,713
144
3,131
9,783
0
24,854
L
Scylla
Mos3s25
Scylla
6,334
274
0
1,629
9,224
3,320
0
4,999
4,175
33,904
0
W
Baron Samedi
azar two
Baron Samedi
11,823
1,015
3,222
3,524
8,519
3,514
339
3,846
4,673
47,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
21,921
149
Minions Killed
86
0
Camps Cleared
0
673,364
Distance Traveled
593,776
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,473
539
14
1
0
225,172
4
W
Olorun
8,500
708
64
5
0
200,218
1
L
Sobek
7,977
665
18
2
0
196,874
1
W
Fenrir
9,683
807
19
2
0
256,226
3
L
Scylla
7,471
623
54
5
0
171,730
1
W
Baron Samedi
9,096
758
66
6
0
216,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role