Player Matchup

Arachne
Arachne
Kuhlux
Arachne
Level 29
God Stats
81W - 56L
1,568 SR
Queue Stats
272W - 245L
1,534 Elo+
Solo
Merlin
Merlin
MusicalRAAM
Merlin
Level 27
God Stats
31W - 34L
1,636 SR
Queue Stats
158W - 128L
1,530 Elo+
Solo
Hercules
Hercules
Pastalover808
Hercules
Level 28
God Stats
8W - 2L
1,996 SR
Queue Stats
128W - 103L
1,569 Elo+
Solo
Scylla
Scylla
UtileKnave4
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,642 Elo+
Solo
Neith
Neith
one8seven_life
Neith
Level 23
God Stats
31W - 41L
1,564 SR
Queue Stats
169W - 183L
1,502 Elo+
Solo
Team Averages
Level 27
1,653 SR
1,555 Elo+

VS

Team Averages
Level 20
1,504 SR
1,556 Elo+
Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cozynicra1756
Fenrir
Level 24
God Stats
1W - 3L
1,187 SR
Queue Stats
55W - 45L
1,587 Elo+
Solo
Set
Set
Eli Wes7
Set
Level 14
God Stats
2W - 1L
1,716 SR
Queue Stats
59W - 36L
1,680 Elo+
Solo
Kumbhakarna
Kumbhakarna
Gimgolas
Kumbhakarna
Level 28
God Stats
22W - 17L
1,617 SR
Queue Stats
198W - 228L
1,512 Elo+
Solo
Izanami
Izanami
ThatDudeKrug
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kuhlux
Arachne
9
1 / 3 / 0
5,721
572
2,583
8,275
2,130
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
9
3 / 2 / 2
5,643
564
3,197
3,105
792
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Pastalover808
Hercules
9
0 / 4 / 1
5,220
522
2,633
8,191
3,701
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
10
4 / 2 / 4
6,142
614
6,974
4,885
1,047
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 1
5,076
508
4,855
7,118
1,993
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 0 / 7
6,943
694
2,772
4,908
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
10 / 0 / 2
8,211
821
5,762
6,633
2,467
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 2
6,753
675
8,059
6,980
4,203
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Gimgolas
Kumbhakarna
9
1 / 3 / 2
5,815
582
1,773
8,902
3,434
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ThatDudeKrug
Izanami
8
0 / 5 / 1
5,006
501
1,387
6,053
1,716
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
15
15
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
7
4.5
W
10
0
2
11
W
3
1
2
4
W
Kumbhakarna
Gimgolas
Kumbhakarna
1
3
2
0.67
L
Arachne
Kuhlux
Arachne
1
3
0
0.33
L
Merlin
3
2
2
2
L
Hercules
Pastalover808
Hercules
0
4
1
0.13
W
Izanami
ThatDudeKrug
Izanami
0
5
1
0.1
L
Scylla
4
2
4
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,242
Damage
19,753
31,574
Taken
33,476
9,663
Mitigated
13,529
9,804
Healing
13,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,772
178
1,242
3,578
4,908
1,709
305
956
3,952
34,563
0
W
5,762
793
0
2,577
6,633
2,467
0
382
6,251
0
44,428
W
8,059
2,852
0
3,019
6,980
4,203
250
0
6,780
0
37,429
W
Kumbhakarna
Gimgolas
Kumbhakarna
1,773
113
0
1,860
8,902
3,434
225
4,519
4,383
20,628
0
L
Arachne
Kuhlux
Arachne
2,583
2,130
0
2,894
8,275
2,130
0
374
7,801
0
29,036
L
Merlin
3,197
126
68
721
3,105
792
262
789
2,316
24,219
0
L
Hercules
Pastalover808
Hercules
2,633
929
0
2,071
8,191
3,701
459
0
7,891
0
18,392
W
Izanami
ThatDudeKrug
Izanami
1,387
1,034
0
750
6,053
1,716
517
4,314
1,739
0
17,049
L
Scylla
6,974
1,510
0
1,344
4,885
1,047
0
984
3,901
31,274
0
L
4,855
1,679
390
2,316
7,118
1,993
817
2,398
4,645
0
23,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,802
Gold Earned
32,728
236
Minions Killed
290
0
Camps Cleared
0
922,300
Distance Traveled
1,033,890
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,943
694
84
8
0
202,076
3
W
Fenrir
8,211
821
67
7
0
224,798
0
W
Set
6,753
675
71
7
0
201,997
2
W
Kumbhakarna
5,815
582
27
3
0
221,671
2
L
Arachne
5,721
572
56
6
0
201,399
2
L
Merlin
5,643
564
50
5
0
182,868
0
L
Hercules
5,220
522
37
4
0
186,631
0
W
Izanami
5,006
501
41
4
0
183,348
1
L
Scylla
6,142
614
61
6
0
175,714
3
L
Neith
5,076
508
32
3
0
175,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role