Player Matchup

Fenrir
Fenrir
HaecNasiri
Fenrir
Level 5
God Stats
3W - 2L
1,815 SR
Queue Stats
4W - 5L
1,696 Elo+
Party 2
Guan Yu
Guan Yu
Kinkis
Guan Yu
Level 17
God Stats
3W - 1L
1,593 SR
Queue Stats
76W - 80L
1,367 Elo+
Solo
Neith
Neith
MakitoDorito
Neith
Level 6
God Stats
3W - 2L
1,751 SR
Queue Stats
4W - 7L
1,301 Elo+
Party 2
Sun Wukong
Sun Wukong
apples303
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,317 Elo+
Solo
Raijin
Raijin
xFeelinFroggy
Raijin
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 17L
1,333 Elo+
Solo
Team Averages
Level 9
1,632 SR
1,403 Elo+

VS

Team Averages
Level 13
1,452 SR
1,382 Elo+
Sun Wukong
Sun Wukong
AZealous0ne
Sun Wukong
Level 12
God Stats
24W - 16L
1,587 SR
Queue Stats
35W - 26L
1,454 Elo+
Solo
Heimdallr
Heimdallr
GreasyCaulk
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 247L
1,414 Elo+
Party 1
Ra
Ra
KoopaTroopa54
Ra
Level 13
God Stats
8W - 13L
1,386 SR
Queue Stats
17W - 22L
1,333 Elo+
Party 3
Cthulhu
Cthulhu
daedae686
Cthulhu
Level 8
God Stats
2W - 4L
1,425 SR
Queue Stats
13W - 17L
1,342 Elo+
Party 3
Pele
Pele
lilghosties
Pele
Level 17
God Stats
4W - 18L
1,362 SR
Queue Stats
58W - 85L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HaecNasiri
Fenrir
20
5 / 11 / 18
14,205
947
21,550
30,566
14,265
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Kinkis
Guan Yu
20
9 / 3 / 25
16,057
1,070
29,414
34,627
47,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 5 / 13
14,500
967
17,155
16,144
7,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
apples303
Sun Wukong
20
10 / 2 / 18
15,890
1,059
25,298
23,926
35,579
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 6 / 18
15,413
1,028
31,280
27,204
11,733
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

47

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AZealous0ne
Sun Wukong
20
8 / 4 / 10
15,928
1,062
19,186
21,326
16,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
GreasyCaulk
Heimdallr
20
4 / 9 / 15
14,334
956
24,212
26,467
10,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 14 / 21
14,714
981
24,899
27,907
13,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
daedae686
Cthulhu
20
5 / 4 / 15
14,528
969
29,074
31,881
34,130
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
8 / 7 / 11
15,374
1,025
27,716
26,034
9,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
99
38
Kills
27
27
Deaths
38
92
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AZealous0ne
Sun Wukong
8
4
10
3.25
L
Heimdallr
GreasyCaulk
Heimdallr
4
9
15
1.28
W
Fenrir
HaecNasiri
Fenrir
5
11
18
1.27
W
Guan Yu
Kinkis
Guan Yu
9
3
25
7.17
L
2
14
21
0.89
W
5
5
13
2.3
W
Sun Wukong
apples303
Sun Wukong
10
2
18
9.5
L
Cthulhu
daedae686
Cthulhu
5
4
15
3.13
L
8
7
11
1.93
W
9
6
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,697
Damage
125,087
132,467
Taken
133,615
116,436
Mitigated
84,220
19,335
Healing
21,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AZealous0ne
Sun Wukong
19,186
5,446
0
4,204
21,326
16,434
0
5,088
15,938
0
38,556
L
Heimdallr
GreasyCaulk
Heimdallr
24,212
10,456
0
1,939
26,467
10,504
0
2,905
23,153
0
53,492
W
Fenrir
HaecNasiri
Fenrir
21,550
5,189
0
1,648
30,566
14,265
0
14,300
16,266
0
29,139
W
Guan Yu
Kinkis
Guan Yu
29,414
5,407
4,014
7,751
34,627
47,757
0
10,361
24,266
704
39,839
L
24,899
3,355
3,545
3,327
27,907
13,357
0
6,085
21,522
54,537
0
W
17,155
5,237
0
1,963
16,144
7,102
0
6,724
9,420
0
55,258
W
Sun Wukong
apples303
Sun Wukong
25,298
5,870
0
2,475
23,926
35,579
0
10,048
13,878
0
43,262
L
Cthulhu
daedae686
Cthulhu
29,074
3,495
895
3,001
31,881
34,130
0
9,655
21,988
43,750
0
L
27,716
8,068
0
4,611
26,034
9,795
0
8,235
17,749
0
53,047
W
31,280
4,976
0
1,484
27,204
11,733
0
12,540
14,664
67,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,065
Gold Earned
74,878
238
Minions Killed
250
7
Camps Cleared
9
1,514,391
Distance Traveled
1,374,807
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,928
1,062
55
4
2
276,229
0
L
Heimdallr
14,334
956
55
4
2
268,999
0
W
Fenrir
14,205
947
17
1
1
327,055
1
W
Guan Yu
16,057
1,070
13
1
4
404,992
0
L
Ra
14,714
981
79
5
1
274,023
0
W
Neith
14,500
967
86
6
0
213,405
1
W
Sun Wukong
15,890
1,059
38
3
2
322,889
0
L
Cthulhu
14,528
969
24
2
1
280,435
0
L
Pele
15,374
1,025
37
2
3
275,121
0
W
Raijin
15,413
1,028
84
6
0
246,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role