Player Matchup

Fenrir
Fenrir
HaecNasiri
Fenrir
Level 5
God Stats
3W - 2L
1,751 SR
Queue Stats
4W - 5L
1,605 Elo+
Party 2
Hera
Hera
Hëra
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
MakitoDorito
Sol
Level 6
God Stats
1W - 5L
1,270 SR
Queue Stats
4W - 7L
1,162 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Niips
Kumbhakarna
Level 26
God Stats
4W - 0L
1,758 SR
Queue Stats
37W - 34L
1,429 Elo+
Solo
Neith
Neith
TrystLove
Neith
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Team Averages
Level 31
1,556 SR
1,439 Elo+

VS

Team Averages
Level 14
1,411 SR
1,393 Elo+
Ra
Ra
KoopaTroopa54
Ra
Level 13
God Stats
8W - 13L
1,406 SR
Queue Stats
17W - 22L
1,343 Elo+
Party 3
Artio
Artio
beastiebraves
Artio
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,497 Elo+
Party 1
Hachiman
Hachiman
daedae686
Hachiman
Level 8
God Stats
1W - 5L
1,227 SR
Queue Stats
13W - 17L
1,355 Elo+
Party 3
Loki
Loki
x2Syrup
Loki
Level 35
God Stats
0W - 3L
1,421 SR
Queue Stats
25W - 30L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
xFeelinFroggy
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HaecNasiri
Fenrir
18
6 / 2 / 17
11,468
1,043
11,541
10,152
5,572
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Hëra
Hera
17
7 / 2 / 11
11,401
1,036
20,013
5,622
2,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 0 / 14
11,716
1,065
9,525
5,936
2,574
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Niips
Kumbhakarna
18
6 / 1 / 11
12,385
1,126
6,655
18,644
19,924
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
TrystLove
Neith
18
2 / 2 / 17
11,669
1,061
11,169
4,488
1,752
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
10,758
978
10,886
16,368
7,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 0
8,580
780
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Hachiman
daedae686
Hachiman
16
3 / 8 / 3
10,850
986
12,575
19,070
6,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Loki
x2Syrup
Loki
14
2 / 2 / 0
9,546
868
1,632
3,501
1,170
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Cthulhu
16
1 / 8 / 1
10,310
937
11,579
24,711
9,482
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
15
27
Kills
7
7
Deaths
27
70
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HaecNasiri
Fenrir
6
2
17
7.25
W
Hera
Hëra
Hera
7
2
11
6.25
L
1
9
4
0.33
W
6
0
14
13
W
Kumbhakarna
Niips
Kumbhakarna
6
1
11
11.5
W
Neith
TrystLove
Neith
2
2
17
5.25
L
0
0
0
0
L
Hachiman
daedae686
Hachiman
3
8
3
0.56
L
Loki
x2Syrup
Loki
2
2
0
1
L
Cthulhu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,903
Damage
36,672
44,842
Taken
63,650
32,376
Mitigated
25,378
2,364
Healing
4,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HaecNasiri
Fenrir
11,541
2,275
0
464
10,152
5,572
0
5,779
4,373
0
16,835
W
Hera
Hëra
Hera
20,013
4,805
0
137
5,622
2,554
0
2,669
2,953
40,011
0
L
10,886
1,644
841
1,133
16,368
7,924
0
9,885
6,483
32,760
0
W
9,525
2,722
0
862
5,936
2,574
0
3,747
2,189
32,398
0
W
Kumbhakarna
Niips
Kumbhakarna
6,655
1,110
0
410
18,644
19,924
0
8,061
9,759
14,631
0
W
Neith
TrystLove
Neith
11,169
6,888
0
491
4,488
1,752
0
2,209
2,279
0
46,274
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
daedae686
Hachiman
12,575
9,642
0
944
19,070
6,802
0
11,490
7,580
0
22,427
L
Loki
x2Syrup
Loki
1,632
693
0
353
3,501
1,170
0
1,480
2,021
0
8,717
L
Cthulhu
11,579
1,050
0
1,229
24,711
9,482
0
13,338
11,373
38,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,639
Gold Earned
50,044
232
Minions Killed
136
4
Camps Cleared
3
1,040,597
Distance Traveled
600,603
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,468
1,043
13
1
1
252,298
0
W
Hera
11,401
1,036
48
4
1
206,923
3
L
Ra
10,758
978
50
5
1
184,208
0
W
Sol
11,716
1,065
56
5
0
192,698
0
W
Kumbhakarna
12,385
1,126
20
2
0
191,148
1
W
Neith
11,669
1,061
95
9
2
197,530
1
L
Artio
8,580
780
0
0
0
374
0
L
Hachiman
10,850
986
26
2
0
151,418
0
L
Loki
9,546
868
9
1
1
66,828
0
L
Cthulhu
10,310
937
51
5
1
197,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role