Player Matchup

Sobek
Sobek
BigDaddyRogue
Sobek
Level 26
God Stats
3W - 0L
1,743 SR
Queue Stats
45W - 53L
1,383 Elo+
Party 1
Rama
Rama
Derpasaures_Rex
Rama
Level 87
God Stats
1W - 0L
1,565 SR
Queue Stats
62W - 50L
1,472 Elo+
Party 1
Janus
Janus
enri19
Janus
Level 61
God Stats
139W - 251L
1,389 SR
Queue Stats
241W - 394L
1,324 Elo+
Solo
Team Averages
Level 58
1,566 SR
1,393 Elo+

VS

Team Averages
Level 28
1,379 SR
1,388 Elo+
Cabrakan
Cabrakan
Nagell15
Cabrakan
Level 48
God Stats
2W - 5L
1,321 SR
Queue Stats
75W - 147L
1,283 Elo+
Solo
Neith
Neith
Nicky898
Neith
Level 7
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Sibeeria
Baron Samedi
Level 29
God Stats
41W - 57L
1,541 SR
Queue Stats
86W - 128L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 13
8,998
818
4,283
10,139
6,589
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
10 / 1 / 9
9,885
899
12,242
8,927
3,491
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
enri19
Janus
12
5 / 2 / 14
8,697
791
6,246
5,117
1,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Nagell15
Cabrakan
11
2 / 8 / 1
7,917
720
5,125
11,017
5,879
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Nicky898
Neith
8
1 / 8 / 2
6,620
602
1,326
8,195
2,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Sibeeria
Baron Samedi
11
2 / 3 / 3
7,672
697
8,180
8,133
3,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
19
Kills
5
6
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
10
1
9
14.5
L
Cabrakan
Nagell15
Cabrakan
2
8
1
0.31
L
Neith
Nicky898
Neith
1
8
2
0.25
L
Baron Samedi
Sibeeria
Baron Samedi
2
3
3
1.17
W
Janus
enri19
Janus
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,771
Damage
14,631
24,183
Taken
27,345
11,925
Mitigated
11,550
5,961
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,283
220
0
1,198
10,139
6,589
59
4,983
5,156
10,550
0
W
12,242
10,270
0
3,848
8,927
3,491
2,363
6,535
2,392
0
50,021
L
Cabrakan
Nagell15
Cabrakan
5,125
206
111
887
11,017
5,879
0
3,602
7,415
19,931
0
L
Neith
Nicky898
Neith
1,326
695
0
186
8,195
2,366
0
3,615
4,580
0
12,026
L
Baron Samedi
Sibeeria
Baron Samedi
8,180
337
785
3,688
8,133
3,305
0
3,344
4,789
28,531
0
W
Janus
enri19
Janus
6,246
173
62
853
5,117
1,845
777
1,803
3,314
28,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
22,209
142
Minions Killed
100
0
Camps Cleared
0
586,515
Distance Traveled
461,593
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,998
818
24
2
0
187,359
1
W
Rama
9,885
899
77
7
0
167,498
3
L
Cabrakan
7,917
720
26
2
0
153,689
0
L
Neith
6,620
602
18
2
0
126,088
3
L
Baron Samedi
7,672
697
56
5
0
181,816
0
W
Janus
8,697
791
41
4
0
231,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role