Player Matchup

Hachiman
Hachiman
DARKKNIGHTDAVE
Hachiman
Level 113
God Stats
12W - 12L
1,443 SR
Queue Stats
446W - 459L
1,405 Elo+
Solo
He Bo
He Bo
Kaitlynn8184
He Bo
Level 66
God Stats
5W - 7L
1,225 SR
Queue Stats
466W - 439L
1,432 Elo+
Solo
Bastet
Bastet
Marsh_Mello666
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
OG_BubbahKush
Nu Wa
Level 125
God Stats
4W - 2L
1,719 SR
Queue Stats
34W - 34L
1,481 Elo+
Solo
Anhur
Anhur
Tentativee v804
Anhur
Level 123
God Stats
1W - 2L
1,646 SR
Queue Stats
81W - 74L
1,505 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,474 Elo+

VS

Team Averages
Level 109
1,449 SR
1,516 Elo+
Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ComboBreaker20
Ne Zha
Level 127
God Stats
1W - 4L
1,286 SR
Queue Stats
299W - 261L
1,548 Elo+
Party 2
Hachiman
Hachiman
LarryD McDaniel
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
NotJohnStamos95
Tsukuyomi
Level 122
God Stats
11W - 6L
1,457 SR
Queue Stats
430W - 400L
1,518 Elo+
Party 2
Achilles
Achilles
rianartl
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
8 / 3 / 23
13,041
815
19,572
15,264
6,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 8 / 16
11,781
736
11,344
13,033
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 3 / 17
14,064
879
26,490
16,094
7,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 3 / 29
13,340
834
21,169
13,429
4,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 4 / 23
12,280
768
16,019
17,044
6,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 11 / 12
11,315
707
11,198
18,044
5,483
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 9 / 10
11,396
712
13,801
18,795
6,465
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
18
3 / 8 / 5
11,531
721
9,077
27,697
7,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
NotJohnStamos95
Tsukuyomi
20
7 / 8 / 10
12,707
794
20,941
22,288
7,658
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
rianartl
Achilles
17
2 / 8 / 11
10,471
654
5,889
18,597
22,966
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
68
44
Kills
20
21
Deaths
44
108
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
11
12
0.91
L
4
9
10
1
W
Hachiman
8
3
23
6.5
W
5
8
16
1.63
L
Hachiman
3
8
5
0.69
W
17
3
17
8.5
L
Tsukuyomi
NotJohnStamos95
Tsukuyomi
7
8
10
1.5
W
8
3
29
7.5
W
6
4
23
4.38
L
Achilles
rianartl
Achilles
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,594
Damage
60,906
74,864
Taken
105,421
32,000
Mitigated
49,614
33,898
Healing
30,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,198
3,063
1,259
1,842
18,044
5,483
0
4,055
13,989
0
22,024
L
13,801
2,060
2,065
3,426
18,795
6,465
357
6,848
11,947
0
27,440
W
Hachiman
19,572
10,649
3,186
3,762
15,264
6,633
849
0
15,264
0
54,350
W
11,344
367
2,495
1,516
13,033
5,943
408
0
13,033
21,563
0
L
Hachiman
9,077
3,288
2,273
7,620
27,697
7,042
580
6,414
21,283
0
27,532
W
26,490
4,589
4,495
4,250
16,094
7,645
1,172
0
16,094
0
36,677
L
Tsukuyomi
NotJohnStamos95
Tsukuyomi
20,941
3,203
1,720
8,646
22,288
7,658
500
8,769
13,519
0
65,188
W
21,169
6,735
3,613
2,990
13,429
4,891
491
0
13,429
41,892
0
W
16,019
8,240
2,789
4,802
17,044
6,888
2,156
0
17,044
0
27,845
L
Achilles
rianartl
Achilles
5,889
684
276
1,160
18,597
22,966
255
6,427
12,170
0
14,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,506
Gold Earned
57,420
176
Minions Killed
199
0
Camps Cleared
0
1,468,191
Distance Traveled
1,393,489
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,315
707
25
2
0
287,738
0
L
Ne Zha
11,396
712
36
2
0
263,385
1
W
Hachiman
13,041
815
51
3
0
279,645
0
W
He Bo
11,781
736
20
1
0
285,243
0
L
Hachiman
11,531
721
42
3
0
266,440
3
W
Bastet
14,064
879
25
2
0
342,470
0
L
Tsukuyomi
12,707
794
77
5
0
294,326
0
W
Nu Wa
13,340
834
43
3
0
287,649
0
W
Anhur
12,280
768
37
2
0
273,184
0
L
Achilles
10,471
654
19
1
0
281,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role