Player Matchup

Loki
Loki
Bloodgarm13
Loki
Level 28
God Stats
10W - 3L
1,602 SR
Queue Stats
23W - 22L
1,484 Elo+
Party 4
Jormungandr
Jormungandr
Darkrera
Jormungandr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 15L
1,113 Elo+
Party 1
Heimdallr
Heimdallr
Deks777
Heimdallr
Level 15
God Stats
2W - 0L
1,673 SR
Queue Stats
12W - 8L
1,409 Elo+
Solo
Ra
Ra
Nicousa212
Ra
Level 7
God Stats
2W - 3L
1,228 SR
Queue Stats
3W - 5L
1,038 Elo+
Party 1
Cthulhu
Cthulhu
Unkelo
Cthulhu
Level 28
God Stats
2W - 3L
1,587 SR
Queue Stats
23W - 16L
1,519 Elo+
Party 4
Team Averages
Level 21
1,518 SR
1,313 Elo+

VS

Team Averages
Level 18
1,531 SR
1,310 Elo+
Bastet
Bastet
ALFY002
Bastet
Level 28
God Stats
2W - 1L
1,798 SR
Queue Stats
29W - 50L
1,233 Elo+
Party 3
Cerberus
Cerberus
KDOT420
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,115 Elo+
Party 2
Skadi
Skadi
Ketameme2k10
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 2
Cernunnos
Cernunnos
YаGo
Cernunnos
Level 17
God Stats
1W - 5L
1,267 SR
Queue Stats
15W - 22L
1,224 Elo+
Solo
Izanami
Izanami
m0sTaFa77
Izanami
Level 29
God Stats
5W - 4L
1,590 SR
Queue Stats
102W - 99L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 10
14,152
615
17,572
18,829
6,887
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Darkrera
Jormungandr
18
8 / 1 / 17
13,969
607
16,020
18,856
21,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Deks777
Heimdallr
20
9 / 4 / 17
14,049
611
12,468
16,260
7,753
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 4 / 7
13,107
570
12,673
10,780
4,357
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Unkelo
Cthulhu
18
6 / 4 / 13
13,467
586
15,988
20,731
32,127
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ALFY002
Bastet
17
3 / 9 / 5
10,373
451
8,885
21,240
8,764
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KDOT420
Cerberus
14
3 / 6 / 2
10,342
450
6,860
18,383
15,278
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 9 / 4
9,545
415
11,754
15,307
5,610
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
YаGo
Cernunnos
14
1 / 9 / 2
9,236
402
13,277
17,917
7,188
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Izanami
m0sTaFa77
Izanami
18
7 / 10 / 4
12,446
541
18,791
20,170
7,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
43
Kills
16
16
Deaths
43
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
ALFY002
Bastet
3
9
5
0.61
W
13
3
10
6
W
Jormungandr
Darkrera
Jormungandr
8
1
17
16.5
W
Heimdallr
Deks777
Heimdallr
9
4
17
4.38
L
Cerberus
KDOT420
Cerberus
3
6
2
0.67
L
2
9
4
0.44
W
7
4
7
2.63
W
Cthulhu
Unkelo
Cthulhu
6
4
13
3.13
L
Cernunnos
YаGo
Cernunnos
1
9
2
0.22
L
Izanami
m0sTaFa77
Izanami
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,721
Damage
59,567
85,456
Taken
93,017
72,437
Mitigated
44,446
22,607
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ALFY002
Bastet
8,885
4,109
0
3,023
21,240
8,764
0
10,831
10,409
0
36,955
W
17,572
6,667
0
7,376
18,829
6,887
1,160
3,410
15,419
0
87,623
W
Jormungandr
Darkrera
Jormungandr
16,020
3,355
585
2,363
18,856
21,313
628
2,632
16,224
52,666
0
W
Heimdallr
Deks777
Heimdallr
12,468
6,601
0
5,629
16,260
7,753
1,771
372
15,888
0
93,298
L
Cerberus
KDOT420
Cerberus
6,860
741
0
1,495
18,383
15,278
35
9,264
9,119
29,285
0
L
11,754
5,168
0
500
15,307
5,610
791
6,806
8,501
0
58,485
W
12,673
2,216
3,159
2,511
10,780
4,357
4,878
1,171
9,609
75,942
0
W
Cthulhu
Unkelo
Cthulhu
15,988
761
522
462
20,731
32,127
1,266
482
20,249
45,641
0
L
Cernunnos
YаGo
Cernunnos
13,277
7,954
139
3,581
17,917
7,188
0
8,833
9,084
0
41,998
L
Izanami
m0sTaFa77
Izanami
18,791
11,707
0
500
20,170
7,606
0
8,947
11,223
1,271
70,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,744
Gold Earned
51,942
485
Minions Killed
367
0
Camps Cleared
0
1,950,049
Distance Traveled
1,794,401
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,373
451
50
2
0
378,893
0
W
Loki
14,152
615
106
5
0
416,267
1
W
Jormungandr
13,969
607
54
2
0
353,804
2
W
Heimdallr
14,049
611
117
5
0
347,251
5
L
Cerberus
10,342
450
59
3
0
371,480
2
L
Skadi
9,545
415
92
4
0
353,221
2
W
Ra
13,107
570
148
6
0
412,990
3
W
Cthulhu
13,467
586
60
3
0
419,737
0
L
Cernunnos
9,236
402
65
3
0
348,077
3
L
Izanami
12,446
541
101
4
0
342,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role