Player Matchup

Medusa
Medusa
DankBandit
Medusa
Level 83
God Stats
1W - 0L
1,576 SR
Queue Stats
301W - 281L
1,579 Elo+
Solo
Merlin
Merlin
PuntCounding
Merlin
Level 120
God Stats
3W - 1L
1,676 SR
Queue Stats
20W - 20L
1,581 Elo+
Party 2
Achilles
Achilles
Repaul
Achilles
Level 128
God Stats
12W - 12L
1,442 SR
Queue Stats
262W - 226L
1,498 Elo+
Party 2
Team Averages
Level 110
1,565 SR
1,553 Elo+

VS

Team Averages
Level 82
1,715 SR
1,544 Elo+
Sol
Sol
QuidAgis
Sol
Level 102
God Stats
14W - 11L
1,724 SR
Queue Stats
266W - 293L
1,586 Elo+
Solo
Fenrir
Fenrir
TheKumbaya
Fenrir
Level 102
God Stats
5W - 2L
1,777 SR
Queue Stats
196W - 186L
1,476 Elo+
Party 1
Fafnir
Fafnir
TropicZebra6206
Fafnir
Level 41
God Stats
42W - 32L
1,643 SR
Queue Stats
172W - 125L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DankBandit
Medusa
17
5 / 3 / 7
12,536
696
10,887
13,262
5,420
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
4 / 6 / 13
12,510
695
19,347
9,488
3,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Repaul
Achilles
16
10 / 1 / 8
12,880
716
15,470
18,953
20,844
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
10,683
594
14,702
18,388
5,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
TheKumbaya
Fenrir
13
4 / 8 / 1
10,656
592
6,765
15,619
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 5 / 6
12,137
674
8,355
18,968
20,144
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
19
Kills
9
10
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
DankBandit
Medusa
5
3
7
2.83
W
Merlin
4
6
13
1.75
L
2
6
6
0.83
W
Achilles
Repaul
Achilles
10
1
8
14
L
Fenrir
TheKumbaya
Fenrir
4
8
1
0.56
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
29,822
41,703
Taken
52,975
29,795
Mitigated
32,026
9,964
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DankBandit
Medusa
10,887
4,714
0
4,888
13,262
5,420
2,025
6,731
6,531
0
72,154
W
Merlin
19,347
716
0
1,148
9,488
3,531
428
5,424
4,064
68,925
0
L
14,702
6,816
0
7,774
18,388
5,896
1,269
7,494
10,894
63,324
0
W
Achilles
Repaul
Achilles
15,470
3,788
0
3,928
18,953
20,844
498
11,208
7,745
0
36,465
L
Fenrir
TheKumbaya
Fenrir
6,765
1,597
0
413
15,619
5,986
0
3,253
12,366
0
36,955
L
8,355
2,183
0
3,984
18,968
20,144
161
8,718
10,250
33,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
33,476
220
Minions Killed
183
0
Camps Cleared
0
1,001,913
Distance Traveled
888,054
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,536
696
119
7
0
323,770
2
W
Merlin
12,510
695
71
4
0
304,166
2
L
Sol
10,683
594
104
6
0
285,413
3
W
Achilles
12,880
716
30
2
0
373,977
1
L
Fenrir
10,656
592
45
3
0
313,608
4
L
Fafnir
12,137
674
34
2
0
289,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role