Player Matchup

Rama
Rama
ALMIGHTY-MARSHAN
Rama
Level 28
God Stats
44W - 26L
1,751 SR
Queue Stats
105W - 99L
1,523 Elo+
Solo
Loki
Loki
Fl0ur Tacos3941
Loki
Level 22
God Stats
6W - 2L
1,863 SR
Queue Stats
123W - 103L
1,676 Elo+
Solo
Kukulkan
Kukulkan
SNG_Lightswitch
Kukulkan
Level 24
God Stats
21W - 17L
1,584 SR
Queue Stats
24W - 21L
1,496 Elo+
Party 1
Fenrir
Fenrir
SoakedDreams
Fenrir
Level 16
God Stats
1W - 2L
1,433 SR
Queue Stats
21W - 15L
1,572 Elo+
Solo
Bastet
Bastet
ThatKidFlynn
Bastet
Level 26
God Stats
12W - 8L
1,602 SR
Queue Stats
50W - 37L
1,510 Elo+
Party 1
Team Averages
Level 23
1,647 SR
1,556 Elo+

VS

Team Averages
Level 19
1,479 SR
1,557 Elo+
Chiron
Chiron
Evil Eevee8267
Chiron
Level 29
God Stats
5W - 3L
1,249 SR
Queue Stats
35W - 43L
1,514 Elo+
Solo
Chronos
Chronos
GS-Fearful
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,627 Elo+
Solo
Bakasura
Bakasura
LcTl Tony
Bakasura
Level 7
God Stats
6W - 1L
1,763 SR
Queue Stats
9W - 5L
1,566 Elo+
Solo
Hel
Hel
Mold214
Hel
Level 29
God Stats
2W - 3L
1,384 SR
Queue Stats
248W - 244L
1,590 Elo+
Solo
Neith
Neith
evandromaaljs
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,468
494
0
0
0
6
1 / 0 / 0
3,746
749
873
1,741
401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Kukulkan
5
0 / 0 / 0
3,253
651
725
1,391
210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Fenrir
3
0 / 3 / 0
2,863
573
484
4,195
1,938
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
4
0 / 0 / 0
2,982
596
1,353
1,483
298
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,207
641
1,134
1,971
495
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
GS-Fearful
Chronos
5
2 / 0 / 0
3,602
720
965
1,262
236
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
LcTl Tony
Bakasura
6
1 / 0 / 1
3,819
764
1,946
2,841
704
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hel
5
0 / 0 / 1
3,417
683
834
1,739
357
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
3,035
607
159
2,056
366
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
1
0
0
1
W
Chronos
GS-Fearful
Chronos
2
0
0
2
W
Bakasura
LcTl Tony
Bakasura
1
0
1
1.5
W
Hel
0
0
1
0.5
L
Kukulkan
0
0
0
0
L
Fenrir
0
3
0
0
L
Bastet
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,435
Damage
5,038
8,810
Taken
9,869
2,847
Mitigated
2,158
2,507
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,134
411
0
677
1,971
495
352
725
1,246
0
9,356
L
873
313
0
296
1,741
401
0
0
1,691
0
13,852
W
Chronos
GS-Fearful
Chronos
965
597
0
98
1,262
236
724
0
1,262
10,737
0
W
Bakasura
LcTl Tony
Bakasura
1,946
1,504
0
2,070
2,841
704
0
0
2,841
0
14,719
W
Hel
834
34
623
1,117
1,739
357
160
0
1,739
4,515
0
L
Kukulkan
725
252
0
0
1,391
210
0
0
1,391
10,310
0
L
Fenrir
484
68
0
1,711
4,195
1,938
0
1,014
3,140
0
6,135
L
Bastet
1,353
257
0
500
1,483
298
0
785
698
0
5,099
W
159
159
0
194
2,056
366
0
0
2,056
0
7,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,312
Gold Earned
17,080
75
Minions Killed
95
0
Camps Cleared
0
354,392
Distance Traveled
465,076
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,468
494
0
0
0
0
0
W
Chiron
3,207
641
13
3
0
94,696
2
L
Loki
3,746
749
37
7
0
85,392
1
W
Chronos
3,602
720
27
5
0
73,787
0
W
Bakasura
3,819
764
36
7
0
105,506
0
W
Hel
3,417
683
4
1
0
86,119
1
L
Kukulkan
3,253
651
17
3
0
85,389
1
L
Fenrir
2,863
573
11
2
0
76,857
2
L
Bastet
2,982
596
10
2
0
106,754
1
W
Neith
3,035
607
15
3
0
104,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role