Player Matchup

Jormungandr
Jormungandr
Gliedinator
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,226 Elo+
Party 1
Serqet
Serqet
TrillLight
Serqet
Level 14
God Stats
8W - 7L
1,485 SR
Queue Stats
38W - 43L
1,246 Elo+
Solo
Artemis
Artemis
X-Bad-Boy-91-X
Artemis
Level 12
God Stats
1W - 3L
1,396 SR
Queue Stats
8W - 13L
1,206 Elo+
Party 1
Kali
Kali
saw90
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,080 Elo+
Party 1
Olorun
Olorun
tonypajamaz1991
Olorun
Level 12
God Stats
83W - 72L
1,686 SR
Queue Stats
99W - 97L
1,341 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,220 Elo+

VS

Team Averages
Level 23
1,400 SR
1,226 Elo+
Fenrir
Fenrir
Fishe1236204
Fenrir
Level 15
God Stats
1W - 1L
1,171 SR
Queue Stats
7W - 18L
1,083 Elo+
Party 2
Neith
Neith
Itouch_Ipods_
Neith
Level 30
God Stats
204W - 190L
1,503 SR
Queue Stats
255W - 269L
1,307 Elo+
Solo
Vulcan
Vulcan
SweetBunny81378
Vulcan
Level 28
God Stats
14W - 12L
1,462 SR
Queue Stats
144W - 146L
1,233 Elo+
Solo
Nu Wa
Nu Wa
Tyr3m
Nu Wa
Level 29
God Stats
19W - 22L
1,436 SR
Queue Stats
19W - 24L
1,282 Elo+
Party 2
Bellona
Bellona
klkpalomo
Bellona
Level 14
God Stats
10W - 11L
1,430 SR
Queue Stats
25W - 32L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gliedinator
Jormungandr
19
3 / 5 / 7
12,009
1,001
9,370
22,714
22,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
TrillLight
Serqet
17
3 / 6 / 3
11,200
933
6,534
16,078
5,659
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 10 / 6
11,876
990
17,082
21,150
7,488
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
saw90
Kali
18
3 / 12 / 5
11,841
987
6,133
24,754
9,322
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 13 / 4
11,716
976
14,198
28,000
10,710
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 7 / 12
10,510
876
3,470
11,248
5,644
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 1 / 16
15,304
1,275
25,486
10,726
4,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 3 / 17
15,600
1,300
33,086
11,962
5,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
Tyr3m
Nu Wa
20
5 / 2 / 24
13,054
1,088
20,968
8,985
3,703
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
klkpalomo
Bellona
20
7 / 3 / 22
13,171
1,098
15,014
17,174
10,083
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
136
16
Kills
45
46
Deaths
16
25
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
7
12
1
L
Jormungandr
Gliedinator
Jormungandr
3
5
7
1.3
W
14
1
16
22
W
18
3
17
8.83
L
Serqet
TrillLight
Serqet
3
6
3
0.75
W
Nu Wa
Tyr3m
Nu Wa
5
2
24
8.5
L
3
10
6
0.6
W
Bellona
klkpalomo
Bellona
7
3
22
6
L
Kali
saw90
Kali
3
12
5
0.46
L
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,317
Damage
98,024
112,696
Taken
60,095
55,915
Mitigated
29,183
10,812
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,470
928
0
118
11,248
5,644
0
4,320
6,328
0
5,108
L
Jormungandr
Gliedinator
Jormungandr
9,370
1,789
294
989
22,714
22,736
0
9,912
12,802
28,365
0
W
25,486
14,006
0
5,398
10,726
4,543
0
4,649
5,783
0
48,832
W
33,086
12,717
0
500
11,962
5,210
0
4,100
7,662
56,466
0
L
Serqet
TrillLight
Serqet
6,534
643
0
0
16,078
5,659
0
8,517
7,561
0
10,097
W
Nu Wa
Tyr3m
Nu Wa
20,968
5,247
270
439
8,985
3,703
0
2,631
5,954
52,021
0
L
17,082
11,455
0
1,938
21,150
7,488
0
11,188
9,962
0
60,726
W
Bellona
klkpalomo
Bellona
15,014
3,527
0
2,096
17,174
10,083
0
6,857
9,498
0
28,376
L
Kali
saw90
Kali
6,133
4,652
0
774
24,754
9,322
0
12,401
12,353
0
18,783
L
14,198
7,005
887
5,930
28,000
10,710
0
12,036
15,964
48,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,642
Gold Earned
67,639
214
Minions Killed
221
3
Camps Cleared
8
955,857
Distance Traveled
936,136
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,510
876
2
0
1
140,968
2
L
Jormungandr
12,009
1,001
33
3
0
196,623
0
W
Neith
15,304
1,275
60
5
6
199,035
1
W
Vulcan
15,600
1,300
61
5
1
214,883
0
L
Serqet
11,200
933
4
0
0
224,430
0
W
Nu Wa
13,054
1,088
69
6
0
181,126
0
L
Artemis
11,876
990
96
8
2
179,049
0
W
Bellona
13,171
1,098
29
2
0
200,124
4
L
Kali
11,841
987
20
2
0
197,163
0
L
Olorun
11,716
976
61
5
1
158,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role