Player Matchup

Hercules
Hercules
KoRoLeigh
Hercules
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Leipepapzak
Aphrodite
Level 27
God Stats
2W - 4L
1,277 SR
Queue Stats
61W - 70L
1,328 Elo+
Party 3
Nemesis
Nemesis
OhhJaffa
Nemesis
Level 29
God Stats
6W - 6L
1,450 SR
Queue Stats
58W - 67L
1,279 Elo+
Party 2
Da Ji
Da Ji
Tvanlatum
Da Ji
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 50L
1,345 Elo+
Party 3
Ra
Ra
Tyurik7
Ra
Level 15
God Stats
0W - 1L
1,794 SR
Queue Stats
10W - 12L
1,294 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,349 Elo+

VS

Team Averages
Level 19
1,510 SR
1,391 Elo+
Anubis
Anubis
JôhnnyBravô
Anubis
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
139W - 74L
1,628 Elo+
Solo
Cerberus
Cerberus
Tempobanane
Cerberus
Level 12
God Stats
6W - 6L
1,500 SR
Queue Stats
193W - 189L
1,367 Elo+
Party 1
Set
Set
rapha0424668
Set
Level 13
God Stats
130W - 115L
1,371 SR
Queue Stats
148W - 142L
1,174 Elo+
Party 1
Ullr
Ullr
sYnGleY
Ullr
Level 23
God Stats
26W - 18L
1,457 SR
Queue Stats
57W - 32L
1,397 Elo+
Solo
Nu Wa
Nu Wa
大西季吓喜你
Nu Wa
Level 18
God Stats
3W - 2L
1,721 SR
Queue Stats
30W - 17L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KoRoLeigh
Hercules
8
0 / 9 / 0
6,686
304
1,552
12,772
2,734
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
Leipepapzak
Aphrodite
15
0 / 8 / 9
8,858
403
10,326
20,545
6,572
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
OhhJaffa
Nemesis
11
2 / 2 / 1
8,598
391
3,975
11,289
3,063
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Tvanlatum
Da Ji
15
8 / 10 / 2
9,916
451
10,413
23,515
6,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 5 / 4
10,228
465
10,833
14,380
4,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 0 / 0
13,549
616
18,655
11,883
6,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Tempobanane
Cerberus
15
4 / 3 / 9
12,428
565
9,530
15,902
13,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 8
11,114
505
6,938
14,444
5,559
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
sYnGleY
Ullr
19
8 / 4 / 7
13,551
616
13,043
13,878
5,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 1 / 7
12,408
564
15,305
7,233
3,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
11
Kills
34
34
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
17
0
0
17
L
Hercules
KoRoLeigh
Hercules
0
9
0
0
L
Aphrodite
Leipepapzak
Aphrodite
0
8
9
0.56
L
Nemesis
OhhJaffa
Nemesis
2
2
1
1.25
W
Cerberus
Tempobanane
Cerberus
4
3
9
2.83
L
Da Ji
Tvanlatum
Da Ji
8
10
2
0.9
L
1
5
4
0.6
W
2
3
8
2
W
Ullr
sYnGleY
Ullr
8
4
7
2.88
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,099
Damage
63,471
82,501
Taken
63,340
23,507
Mitigated
34,552
27,088
Healing
23,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,655
1,503
0
9,460
11,883
6,144
2,019
2,751
9,132
84,527
0
L
Hercules
KoRoLeigh
Hercules
1,552
813
0
1,552
12,772
2,734
0
11,175
1,597
0
13,580
L
Aphrodite
Leipepapzak
Aphrodite
10,326
1,220
7,134
9,314
20,545
6,572
704
9,783
10,762
57,000
0
L
Nemesis
OhhJaffa
Nemesis
3,975
1,639
0
4,169
11,289
3,063
0
4,806
6,483
0
45,880
W
Cerberus
Tempobanane
Cerberus
9,530
451
219
4,922
15,902
13,955
457
6,527
9,375
33,033
0
L
Da Ji
Tvanlatum
Da Ji
10,413
2,584
194
1,167
23,515
6,400
1,192
10,474
13,041
0
40,140
L
10,833
385
330
3,228
14,380
4,738
830
7,252
7,128
93,983
0
W
6,938
3,110
0
4,763
14,444
5,559
1,730
4,571
9,873
0
60,539
W
Ullr
sYnGleY
Ullr
13,043
5,349
0
1,947
13,878
5,520
5,391
4,835
9,043
0
90,362
W
15,305
3,128
0
1,790
7,233
3,374
3,878
2,475
4,758
72,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,286
Gold Earned
63,050
419
Minions Killed
545
0
Camps Cleared
0
1,518,545
Distance Traveled
1,838,308
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,549
616
171
8
0
229,065
6
L
Hercules
6,686
304
26
1
0
173,877
3
L
Aphrodite
8,858
403
90
4
0
352,937
0
L
Nemesis
8,598
391
73
3
0
225,812
1
W
Cerberus
12,428
565
53
2
0
429,954
0
L
Da Ji
9,916
451
58
3
0
364,452
0
L
Ra
10,228
465
172
8
0
401,467
7
W
Set
11,114
505
55
3
0
428,766
1
W
Ullr
13,551
616
144
7
0
424,711
5
W
Nu Wa
12,408
564
122
6
0
325,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role