Player Matchup

Janus
Janus
JezuzPro11
Janus
Level 27
God Stats
17W - 44L
1,293 SR
Queue Stats
105W - 138L
1,275 Elo+
Solo
Hercules
Hercules
JuiSaMa
Hercules
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Maulgoth
Cthulhu
Level 16
God Stats
5W - 13L
1,288 SR
Queue Stats
22W - 59L
994 Elo+
Party 1
Jormungandr
Jormungandr
TurtleGuy2299
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 20L
684 Elo+
Party 1
Neith
Neith
hungry_sand288
Neith
Level 6
God Stats
19W - 22L
1,197 SR
Queue Stats
20W - 25L
1,133 Elo+
Solo
Team Averages
Level 15
1,356 SR
1,117 Elo+

VS

Team Averages
Level 20
1,454 SR
1,287 Elo+
Cernunnos
Cernunnos
El_Borat01
Cernunnos
Level 25
God Stats
7W - 2L
1,510 SR
Queue Stats
29W - 27L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
Jezzyboi
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
987 Elo+
Solo
Loki
Loki
LazyFoal5234813
Loki
Level 28
God Stats
8W - 6L
1,065 SR
Queue Stats
119W - 88L
1,436 Elo+
Solo
Cerberus
Cerberus
SuitableSauce67
Cerberus
Level 27
God Stats
7W - 2L
1,697 SR
Queue Stats
98W - 95L
1,197 Elo+
Solo
Achilles
Achilles
jjwalker97
Achilles
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
15 / 8 / 14
17,564
1,255
29,091
21,878
6,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
JuiSaMa
Hercules
20
10 / 8 / 20
15,396
1,100
24,214
33,046
37,255
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Maulgoth
Cthulhu
20
2 / 15 / 19
13,761
983
12,876
31,484
13,851
Jormungandr
TurtleGuy2299
Jormungandr
20
0 / 10 / 19
12,786
913
5,003
28,199
14,088
20
12 / 9 / 17
16,151
1,154
27,427
20,379
6,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El_Borat01
Cernunnos
20
8 / 6 / 17
14,282
1,020
28,941
18,409
8,514
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Jezzyboi
Baron Samedi
18
0 / 11 / 8
11,702
836
6,029
16,932
7,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

20
14 / 10 / 18
17,265
1,233
31,601
23,659
9,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
20
5 / 8 / 23
14,964
1,069
22,491
26,877
16,532
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
jjwalker97
Achilles
20
23 / 4 / 18
19,363
1,383
33,691
22,724
29,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
134
39
Kills
50
50
Deaths
39
89
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
El_Borat01
Cernunnos
8
6
17
2.75
L
Janus
15
8
14
2.75
W
Baron Samedi
Jezzyboi
Baron Samedi
0
11
8
0.36
L
Hercules
JuiSaMa
Hercules
10
8
20
2.5
W
14
10
18
2.3
L
Cthulhu
Maulgoth
Cthulhu
2
15
19
0.77
W
Cerberus
5
8
23
2.06
L
Jormungandr
TurtleGuy2299
Jormungandr
0
10
19
0.95
L
12
9
17
2.28
W
Achilles
jjwalker97
Achilles
23
4
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,611
Damage
122,753
134,986
Taken
108,601
78,332
Mitigated
72,325
11,064
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
El_Borat01
Cernunnos
28,941
17,187
0
2,510
18,409
8,514
0
7,978
10,306
0
64,819
L
Janus
29,091
4,417
0
1,275
21,878
6,460
0
3,124
18,629
58,970
0
W
Baron Samedi
Jezzyboi
Baron Samedi
6,029
757
1,230
1,241
16,932
7,738
0
8,866
7,909
8,683
0
L
Hercules
JuiSaMa
Hercules
24,214
7,189
0
7,457
33,046
37,255
0
5,445
27,426
12,024
37,002
W
31,601
10,315
653
1,881
23,659
9,717
0
11,218
12,153
0
60,964
L
Cthulhu
Maulgoth
Cthulhu
12,876
822
905
0
31,484
13,851
0
7,441
23,843
29,458
0
W
Cerberus
22,491
4,746
0
7,428
26,877
16,532
0
11,783
14,917
40,480
0
L
Jormungandr
TurtleGuy2299
Jormungandr
5,003
2,523
0
0
28,199
14,088
0
7,848
20,227
17,505
0
L
27,427
17,834
0
1,427
20,379
6,678
0
4,662
15,667
0
54,126
W
Achilles
jjwalker97
Achilles
33,691
15,419
0
1,055
22,724
29,824
0
11,894
10,579
0
52,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,658
Gold Earned
77,576
220
Minions Killed
218
10
Camps Cleared
2
1,217,928
Distance Traveled
1,084,276
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,282
1,020
72
5
1
175,788
0
L
Janus
17,564
1,255
66
5
7
252,178
1
W
Baron Samedi
11,702
836
3
0
0
175,610
1
L
Hercules
15,396
1,100
33
2
2
287,114
3
W
Loki
17,265
1,233
59
4
0
255,418
0
L
Cthulhu
13,761
983
36
3
0
230,561
0
W
Cerberus
14,964
1,069
45
3
1
205,210
0
L
Jormungandr
12,786
913
29
2
1
191,956
0
L
Neith
16,151
1,154
56
4
0
256,119
0
W
Achilles
19,363
1,383
39
3
0
272,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role