Player Matchup

Loki
Loki
EG Ruffy
Loki
Level 17
God Stats
11W - 14L
1,327 SR
Queue Stats
95W - 139L
1,229 Elo+
Party 1
Cabrakan
Cabrakan
EG Whitebeard
Cabrakan
Level 48
God Stats
0W - 2L
1,151 SR
Queue Stats
40W - 46L
1,358 Elo+
Party 1
Janus
Janus
ePanek Blake
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,371 Elo+
Party 1
Team Averages
Level 28
1,326 SR
1,319 Elo+

VS

Team Averages
Level 40
1,506 SR
1,346 Elo+
Olorun
Olorun
DeNakker
Olorun
Level 26
God Stats
31W - 27L
1,593 SR
Queue Stats
65W - 53L
1,461 Elo+
Party 2
Merlin
Merlin
GradeACope
Merlin
Level 14
God Stats
9W - 12L
1,349 SR
Queue Stats
13W - 22L
1,165 Elo+
Solo
Sun Wukong
Sun Wukong
LexTheLazy
Sun Wukong
Level 79
God Stats
47W - 29L
1,575 SR
Queue Stats
110W - 103L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
3 / 5 / 7
12,174
580
12,353
16,911
5,674
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cabrakan
EG Whitebeard
Cabrakan
18
8 / 6 / 3
15,242
726
16,453
28,070
24,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 9 / 9
13,028
620
11,603
14,962
4,587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DeNakker
Olorun
17
5 / 4 / 8
13,078
623
14,216
14,343
5,439
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
GradeACope
Merlin
18
6 / 3 / 12
14,054
669
16,411
9,702
3,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
LexTheLazy
Sun Wukong
18
9 / 6 / 10
14,965
713
19,415
24,969
25,946
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
20
20
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
DeNakker
Olorun
5
4
8
2.25
L
Loki
3
5
7
1.3
L
Cabrakan
EG Whitebeard
Cabrakan
8
6
3
1.58
W
Merlin
GradeACope
Merlin
6
3
12
4
W
Sun Wukong
LexTheLazy
Sun Wukong
9
6
10
2.33
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,409
Damage
50,042
59,943
Taken
49,014
35,158
Mitigated
34,854
9,433
Healing
15,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DeNakker
Olorun
14,216
7,359
1,198
7,672
14,343
5,439
2,152
8,262
6,081
73,949
0
L
Loki
12,353
3,095
1,019
1,805
16,911
5,674
0
7,419
9,293
0
38,913
L
Cabrakan
EG Whitebeard
Cabrakan
16,453
1,195
402
5,212
28,070
24,897
86
16,520
11,213
79,859
0
W
Merlin
GradeACope
Merlin
16,411
859
0
17
9,702
3,469
255
6,902
2,800
63,757
0
W
Sun Wukong
LexTheLazy
Sun Wukong
19,415
4,180
864
5,743
24,969
25,946
250
13,501
11,468
782
59,770
L
11,603
867
0
995
14,962
4,587
836
7,850
6,914
45,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
42,097
195
Minions Killed
218
0
Camps Cleared
0
908,515
Distance Traveled
1,090,542
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,078
623
84
4
0
351,915
1
L
Loki
12,174
580
43
2
0
328,758
3
L
Cabrakan
15,242
726
91
4
0
282,877
2
W
Merlin
14,054
669
77
4
0
369,581
6
W
Sun Wukong
14,965
713
57
3
0
369,046
0
L
Janus
13,028
620
61
3
0
296,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role