Player Matchup

Hou Yi
Hou Yi
Yoskal
Hou Yi
Level 29
God Stats
1W - 2L
1,508 SR
Queue Stats
14W - 20L
1,207 Elo+
Solo
Bacchus
Bacchus
Т0Б1
Bacchus
Level 6
God Stats
3W - 3L
1,268 SR
Queue Stats
4W - 9L
1,108 Elo+
Party 1
Raijin
Raijin
ТолкаюИЕ6у
Raijin
Level 28
God Stats
6W - 4L
1,485 SR
Queue Stats
23W - 25L
1,319 Elo+
Party 1
Team Averages
Level 21
1,420 SR
1,211 Elo+

VS

Team Averages
Level 58
1,497 SR
1,397 Elo+
Chaac
Chaac
Kawabanga26
Chaac
Level 61
God Stats
16W - 16L
1,459 SR
Queue Stats
75W - 127L
1,327 Elo+
Solo
Hachiman
Hachiman
ZERAKSCOOL
Hachiman
Level 13
God Stats
1W - 2L
1,532 SR
Queue Stats
12W - 6L
1,471 Elo+
Party 2
Merlin
Merlin
Zeraks
Merlin
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 7L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Yoskal
Hou Yi
12
9 / 2 / 7
9,645
877
9,262
9,926
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Т0Б1
Bacchus
11
3 / 0 / 11
8,837
803
4,636
8,893
9,092
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
7 / 4 / 7
8,820
802
5,826
7,097
2,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
6,655
605
4,562
7,390
4,525
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
ZERAKSCOOL
Hachiman
10
1 / 8 / 4
7,699
700
5,229
8,392
2,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Zeraks
Merlin
11
3 / 7 / 1
8,135
740
8,211
8,461
2,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
19
Kills
6
6
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Hou Yi
Yoskal
Hou Yi
9
2
7
6.25
L
Hachiman
ZERAKSCOOL
Hachiman
1
8
4
0.38
L
Merlin
Zeraks
Merlin
3
7
1
0.5
W
Bacchus
Т0Б1
Bacchus
3
0
11
8.5
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
18,002
25,916
Taken
24,243
15,135
Mitigated
9,376
4,903
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,562
553
0
1,446
7,390
4,525
0
3,573
3,817
0
11,905
W
Hou Yi
Yoskal
Hou Yi
9,262
6,114
415
4,488
9,926
3,609
601
3,987
5,839
0
40,630
L
Hachiman
ZERAKSCOOL
Hachiman
5,229
2,779
324
610
8,392
2,261
0
3,080
5,312
0
10,605
L
Merlin
Zeraks
Merlin
8,211
749
0
307
8,461
2,590
0
3,835
4,626
26,028
0
W
Bacchus
Т0Б1
Bacchus
4,636
423
0
0
8,893
9,092
252
2,565
6,213
10,097
0
W
5,826
759
0
0
7,097
2,434
1,270
1,719
5,278
31,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
22,489
125
Minions Killed
63
0
Camps Cleared
0
568,665
Distance Traveled
430,475
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,655
605
9
1
0
132,159
0
W
Hou Yi
9,645
877
56
5
0
192,971
0
L
Hachiman
7,699
700
13
1
0
138,380
0
L
Merlin
8,135
740
41
4
0
159,936
1
W
Bacchus
8,837
803
16
1
0
213,736
0
W
Raijin
8,820
802
53
5
0
161,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role