Player Matchup

Cerberus
Cerberus
Ben111111222
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 162L
1,464 Elo+
Solo
Ra
Ra
apantaleone
Ra
Level 145
God Stats
5W - 2L
1,707 SR
Queue Stats
32W - 32L
1,570 Elo+
Party 1
Horus
Horus
yamir_147
Horus
Level 147
God Stats
2W - 2L
1,540 SR
Queue Stats
64W - 59L
1,552 Elo+
Party 1
Team Averages
Level 133
1,582 SR
1,529 Elo+

VS

Team Averages
Level 128
1,516 SR
1,503 Elo+
Cthulhu
Cthulhu
Papi Loco G
Cthulhu
Level 159
God Stats
0W - 2L
1,553 SR
Queue Stats
38W - 29L
1,584 Elo+
Party 2
Jormungandr
Jormungandr
ParaY3RT
Jormungandr
Level 102
God Stats
0W - 1L
1,496 SR
Queue Stats
84W - 85L
1,439 Elo+
Solo
Guan Yu
Guan Yu
Peachy Keeng
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ben111111222
Cerberus
20
6 / 3 / 19
18,015
693
21,221
38,677
56,863
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 5 / 10
17,400
669
40,219
30,996
25,715
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
yamir_147
Horus
20
7 / 3 / 14
16,790
646
23,435
39,540
58,509
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Papi Loco G
Cthulhu
20
5 / 5 / 6
16,357
629
40,418
38,256
40,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
ParaY3RT
Jormungandr
18
5 / 11 / 5
15,275
588
26,552
32,575
26,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Peachy Keeng
Guan Yu
17
1 / 10 / 9
14,803
569
15,025
34,615
35,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
25
Kills
11
11
Deaths
26
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ben111111222
Cerberus
6
3
19
5.17
L
Cthulhu
Papi Loco G
Cthulhu
5
5
6
1.6
L
Jormungandr
ParaY3RT
Jormungandr
5
11
5
0.68
L
Guan Yu
Peachy Keeng
Guan Yu
1
10
9
0.55
W
12
5
10
3.4
W
Horus
yamir_147
Horus
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,875
Damage
81,995
109,213
Taken
105,446
141,087
Mitigated
102,480
56,443
Healing
24,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ben111111222
Cerberus
21,221
1,546
139
12,103
38,677
56,863
515
23,771
14,906
82,444
0
L
Cthulhu
Papi Loco G
Cthulhu
40,418
2,391
1,067
12,051
38,256
40,058
0
20,105
17,532
127,161
0
L
Jormungandr
ParaY3RT
Jormungandr
26,552
8,787
1,079
1,911
32,575
26,743
482
23,902
8,421
69,338
0
L
Guan Yu
Peachy Keeng
Guan Yu
15,025
4,048
2,768
5,233
34,615
35,679
820
17,536
16,569
0
67,788
W
40,219
5,020
14,664
15,918
30,996
25,715
1,949
19,273
11,723
143,286
0
W
Horus
yamir_147
Horus
23,435
11,344
3,241
10,378
39,540
58,509
941
24,491
15,049
0
43,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,205
Gold Earned
46,435
318
Minions Killed
250
0
Camps Cleared
0
1,393,796
Distance Traveled
1,334,508
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,015
693
130
5
0
450,487
0
L
Cthulhu
16,357
629
121
5
0
485,039
2
L
Jormungandr
15,275
588
69
3
0
385,127
1
L
Guan Yu
14,803
569
60
2
0
464,342
2
W
Ra
17,400
669
174
7
0
478,849
0
W
Horus
16,790
646
14
1
0
464,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role