Player Matchup

Neith
Neith
CenThaiRion_0371
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,500 Elo+
Party 2
Chang'e
Chang'e
SHADOW199337
Chang'e
Level 29
God Stats
0W - 4L
1,355 SR
Queue Stats
38W - 70L
1,281 Elo+
Solo
Artio
Artio
StoneWolf108
Artio
Level 88
God Stats
46W - 51L
1,535 SR
Queue Stats
340W - 427L
1,277 Elo+
Party 2
Team Averages
Level 40
1,464 SR
1,353 Elo+

VS

Team Averages
Level 11
1,500 SR
1,348 Elo+
Fenrir
Fenrir
Katzu0
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,438 Elo+
Party 1
Cerberus
Cerberus
StebBrother
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1
Chaac
Chaac
thegoose420
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 11
12,396
590
9,489
16,939
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SHADOW199337
Chang'e
17
5 / 11 / 9
14,536
692
16,610
20,540
14,542
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
8 / 8 / 3
14,801
705
20,722
31,480
37,865
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Katzu0
Fenrir
16
5 / 6 / 16
13,863
660
13,132
22,678
9,191
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
StebBrother
Cerberus
19
13 / 3 / 17
15,777
751
20,541
22,504
30,187
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
12 / 7 / 16
15,283
728
24,180
26,171
23,460
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
13
Kills
30
30
Deaths
16
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
11
11
0.5
W
Fenrir
Katzu0
Fenrir
5
6
16
2.17
L
Chang'e
SHADOW199337
Chang'e
5
11
9
0.86
W
Cerberus
StebBrother
Cerberus
13
3
17
7.17
L
8
8
3
1.19
W
12
7
16
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,821
Damage
57,853
68,959
Taken
71,353
57,822
Mitigated
62,838
14,637
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,489
3,932
0
1,216
16,939
5,415
2,740
4,846
11,918
0
47,312
W
Fenrir
Katzu0
Fenrir
13,132
3,948
0
3,019
22,678
9,191
1,984
10,604
11,740
0
62,796
L
Chang'e
SHADOW199337
Chang'e
16,610
2,504
2,725
3,384
20,540
14,542
918
7,772
12,411
48,448
0
W
Cerberus
StebBrother
Cerberus
20,541
1,688
0
7,377
22,504
30,187
506
11,747
10,457
70,473
0
L
20,722
1,209
1,685
5,627
31,480
37,865
455
7,947
23,058
37,709
0
W
24,180
8,297
0
9,050
26,171
23,460
1,724
14,257
10,882
0
57,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
44,923
162
Minions Killed
192
0
Camps Cleared
0
958,947
Distance Traveled
962,643
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,396
590
77
4
0
272,300
0
W
Fenrir
13,863
660
68
3
0
371,632
0
L
Chang'e
14,536
692
58
3
0
323,361
4
W
Cerberus
15,777
751
67
3
0
290,972
0
L
Artio
14,801
705
27
1
0
363,286
2
W
Chaac
15,283
728
57
3
0
300,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role