Player Matchup

Baron Samedi
Baron Samedi
Dark-HadesIV
Baron Samedi
Level 89
God Stats
18W - 4L
1,572 SR
Queue Stats
493W - 498L
1,373 Elo+
Party 1
Izanami
Izanami
Dark-KoreIV
Izanami
Level 29
God Stats
24W - 29L
1,520 SR
Queue Stats
237W - 273L
1,303 Elo+
Party 1
Ra
Ra
good_Sir69
Ra
Level 10
God Stats
5W - 5L
1,300 SR
Queue Stats
271W - 283L
1,138 Elo+
Party 1
Team Averages
Level 43
1,464 SR
1,271 Elo+

VS

Team Averages
Level 61
1,217 SR
1,376 Elo+
Merlin
Merlin
Light033116
Merlin
Level 18
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Nimmo
Heimdallr
Level 104
God Stats
0W - 1L
1,301 SR
Queue Stats
4W - 6L
1,232 Elo+
Party 2
Ymir
Ymir
UwanJohn
Ymir
Level 60
God Stats
0W - 1L
1,169 SR
Queue Stats
5W - 6L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dark-HadesIV
Baron Samedi
11
6 / 0 / 10
7,358
920
5,999
5,591
2,211
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Dark-KoreIV
Izanami
11
8 / 0 / 6
7,655
957
5,256
4,398
1,359
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 10
6,336
792
3,394
3,834
1,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
0 / 7 / 0
4,893
612
1,773
6,396
2,125
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heimdallr
Nimmo
Heimdallr
7
0 / 5 / 0
5,024
628
2,946
6,859
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
7
0 / 4 / 0
4,926
616
2,760
8,597
5,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dark-HadesIV
Baron Samedi
6
0
10
11
W
Izanami
Dark-KoreIV
Izanami
8
0
6
11
L
Merlin
0
7
0
0
L
Heimdallr
Nimmo
Heimdallr
0
5
0
0
L
Ymir
0
4
0
0
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,649
Damage
7,479
13,823
Taken
21,852
4,662
Mitigated
9,774
8,974
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dark-HadesIV
Baron Samedi
5,999
414
1,520
3,649
5,591
2,211
208
1,474
4,092
15,283
0
W
Izanami
Dark-KoreIV
Izanami
5,256
2,865
0
1,415
4,398
1,359
2,353
1,391
2,982
0
29,863
L
Merlin
1,773
248
135
296
6,396
2,125
0
2,916
3,480
7,364
0
L
Heimdallr
Nimmo
Heimdallr
2,946
711
615
375
6,859
2,367
0
4,140
2,719
0
14,546
L
Ymir
2,760
452
247
701
8,597
5,282
0
3,146
5,451
14,811
0
W
3,394
345
1,178
1,212
3,834
1,092
178
1,911
1,873
11,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,349
Gold Earned
14,843
84
Minions Killed
53
0
Camps Cleared
0
489,574
Distance Traveled
364,844
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,358
920
16
2
0
152,181
1
W
Izanami
7,655
957
54
7
0
175,244
1
L
Merlin
4,893
612
9
1
0
107,301
0
L
Heimdallr
5,024
628
27
3
0
131,435
0
L
Ymir
4,926
616
17
2
0
126,108
0
W
Ra
6,336
792
14
2
0
162,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role