Player Matchup

Cerberus
Cerberus
BOEZACH_
Cerberus
Level 16
God Stats
5W - 1L
1,859 SR
Queue Stats
199W - 117L
1,243 Elo+
Solo
Thanatos
Thanatos
MaG-i-KaRp
Thanatos
Level 18
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 3L
1,204 Elo+
Solo
Chronos
Chronos
Miniscuach
Chronos
Level 24
God Stats
29W - 22L
1,531 SR
Queue Stats
86W - 74L
1,290 Elo+
Solo
Nemesis
Nemesis
Rayman_gaming
Nemesis
Level 15
God Stats
14W - 9L
1,364 SR
Queue Stats
26W - 32L
1,200 Elo+
Solo
Ra
Ra
Sossalaye
Ra
Level 29
God Stats
7W - 2L
1,837 SR
Queue Stats
242W - 255L
1,265 Elo+
Solo
Team Averages
Level 20
1,663 SR
1,240 Elo+

VS

Team Averages
Level 20
1,516 SR
1,364 Elo+
Ra
Ra
Asus_Infinity191
Ra
Level 17
God Stats
14W - 15L
1,480 SR
Queue Stats
23W - 33L
1,170 Elo+
Solo
Izanami
Izanami
Creyoluh
Izanami
Level 25
God Stats
24W - 20L
1,523 SR
Queue Stats
56W - 50L
1,487 Elo+
Party 1
Chaac
Chaac
LSotne
Chaac
Level 35
God Stats
8W - 7L
1,577 SR
Queue Stats
34W - 27L
1,484 Elo+
Party 1
Nemesis
Nemesis
Seraph437
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 113L
1,177 Elo+
Solo
Sol
Sol
SocialBaka
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOEZACH_
Cerberus
20
24 / 3 / 12
15,249
663
24,088
29,592
28,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
MaG-i-KaRp
Thanatos
15
2 / 9 / 9
11,042
480
7,972
17,314
6,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Miniscuach
Chronos
20
12 / 3 / 11
14,158
616
15,753
14,524
6,244
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
19
12 / 3 / 9
14,028
610
19,036
17,087
7,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 5 / 14
13,714
596
19,470
17,568
8,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 7
8,920
388
6,093
20,213
5,780
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Creyoluh
Izanami
17
8 / 16 / 4
12,492
543
23,573
22,461
6,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
LSotne
Chaac
15
7 / 8 / 6
10,704
465
17,496
24,945
26,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Seraph437
Nemesis
16
2 / 12 / 0
9,551
415
5,914
17,816
9,161
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 15 / 8
10,623
462
11,413
21,940
6,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
47
60
Kills
22
23
Deaths
62
55
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
W
Cerberus
BOEZACH_
Cerberus
24
3
12
10
L
Izanami
Creyoluh
Izanami
8
16
4
0.63
L
Chaac
LSotne
Chaac
7
8
6
1.25
W
Thanatos
MaG-i-KaRp
Thanatos
2
9
9
0.72
W
Chronos
Miniscuach
Chronos
12
3
11
5.83
W
Nemesis
12
3
9
5.5
L
Nemesis
Seraph437
Nemesis
2
12
0
0.17
L
4
15
8
0.53
W
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,319
Damage
64,489
96,085
Taken
107,375
56,791
Mitigated
54,309
49,572
Healing
19,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,093
780
711
6,839
20,213
5,780
19
9,852
10,161
43,848
0
W
Cerberus
BOEZACH_
Cerberus
24,088
2,554
809
16,648
29,592
28,421
700
6,010
23,432
82,058
0
L
Izanami
Creyoluh
Izanami
23,573
17,238
0
1,160
22,461
6,920
0
15,855
6,342
0
61,129
L
Chaac
LSotne
Chaac
17,496
2,995
0
4,813
24,945
26,251
210
11,182
13,663
1,175
45,242
W
Thanatos
MaG-i-KaRp
Thanatos
7,972
3,350
0
8,087
17,314
6,654
340
3,100
13,872
0
38,863
W
Chronos
Miniscuach
Chronos
15,753
8,122
0
7,129
14,524
6,244
6,556
3,728
10,696
94,060
0
W
Nemesis
19,036
12,341
0
3,532
17,087
7,212
540
3,260
13,677
0
82,772
L
Nemesis
Seraph437
Nemesis
5,914
2,500
0
1,704
17,816
9,161
1,287
9,126
8,640
0
47,437
L
11,413
4,561
0
4,508
21,940
6,197
1,328
12,870
8,870
38,316
0
W
19,470
2,721
3,501
9,866
17,568
8,260
2,066
3,131
14,287
92,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,191
Gold Earned
52,290
549
Minions Killed
369
0
Camps Cleared
0
2,034,221
Distance Traveled
1,626,629
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,920
388
62
3
0
290,781
7
W
Cerberus
15,249
663
148
6
0
436,906
4
L
Izanami
12,492
543
88
4
0
310,001
3
L
Chaac
10,704
465
64
3
0
357,455
5
W
Thanatos
11,042
480
52
2
0
396,270
3
W
Chronos
14,158
616
127
6
0
415,787
1
W
Nemesis
14,028
610
91
4
0
436,058
0
L
Nemesis
9,551
415
97
4
0
339,455
4
L
Sol
10,623
462
58
3
0
328,937
0
W
Ra
13,714
596
131
6
0
349,200
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role