Player Matchup

Ymir
Ymir
Silver II
ELRandynator
Ymir
Silver II
Level 50
God Stats
1W - 0L
1,751 SR
Queue Stats
22W - 27L
1,390 MMR
Party 1
Cernunnos
Cernunnos
Gold III
HelptheFallen
Cernunnos
Gold III
Level 129
God Stats
4W - 2L
1,632 SR
Queue Stats
138W - 131L
1,440 MMR
Solo
He Bo
He Bo
Gold V
mustinator445
He Bo
Gold V
Level 66
God Stats
6W - 2L
2,011 SR
Queue Stats
24W - 27L
1,548 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,798 SR
1,459 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,488 SR
1,485 MMR
Kukulkan
Kukulkan
Gold V
JChaosX
Kukulkan
Gold V
Level 69
God Stats
2W - 4L
1,662 SR
Queue Stats
5W - 9L
1,598 MMR
Solo
Fenrir
Fenrir
Silver II
lecronatys
Fenrir
Silver II
Level 126
God Stats
14W - 14L
1,301 SR
Queue Stats
240W - 246L
1,227 MMR
Party 2
Hercules
Hercules
Gold V
ratorsht
Hercules
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,630 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
12,618
601
6,527
21,539
24,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
HelptheFallen
Cernunnos
17
4 / 2 / 5
13,607
648
17,735
13,050
5,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 3
13,131
625
14,462
12,645
5,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FreyaPersephoneCthulhuBacchusHera

VS

Bans
KumbhakarnaCupidAresHou YiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JChaosX
Kukulkan
16
2 / 4 / 5
11,972
570
10,522
10,298
4,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
lecronatys
Fenrir
15
4 / 3 / 5
12,705
605
8,975
18,937
18,111
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
ratorsht
Hercules
15
3 / 2 / 5
11,821
563
10,523
19,929
25,390
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
9
Kills
9
10
Deaths
9
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
W
Cernunnos
HelptheFallen
Cernunnos
4
2
5
3.25
L
Kukulkan
JChaosX
Kukulkan
2
4
5
1.13
L
Fenrir
lecronatys
Fenrir
4
3
5
2.17
W
4
6
3
0.92
L
Hercules
ratorsht
Hercules
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,724
Damage
30,020
47,234
Taken
49,164
35,519
Mitigated
48,050
16,696
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,527
686
0
7,236
21,539
24,665
596
6,469
14,731
34,763
0
W
Cernunnos
HelptheFallen
Cernunnos
17,735
9,546
0
6,668
13,050
5,805
2,895
2,769
10,131
0
90,804
L
Kukulkan
JChaosX
Kukulkan
10,522
514
0
1,873
10,298
4,549
46
4,449
5,849
75,824
0
L
Fenrir
lecronatys
Fenrir
8,975
1,573
0
6,014
18,937
18,111
0
6,783
12,154
0
49,425
W
14,462
579
372
2,420
12,645
5,049
746
2,696
9,756
76,228
0
L
Hercules
ratorsht
Hercules
10,523
1,992
0
3,686
19,929
25,390
70
9,904
10,025
6,403
33,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
36,498
252
Minions Killed
220
0
Camps Cleared
0
1,073,411
Distance Traveled
1,144,908
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,618
601
42
2
0
380,348
3
W
Cernunnos
13,607
648
115
5
0
336,865
5
L
Kukulkan
11,972
570
121
6
0
369,875
5
L
Fenrir
12,705
605
62
3
0
402,565
9
W
He Bo
13,131
625
95
5
0
356,198
4
L
Hercules
11,821
563
37
2
0
372,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role