Player Matchup

Rama
Rama
AdminOfMemePage
Rama
Level 128
God Stats
4W - 2L
1,581 SR
Queue Stats
90W - 81L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
CosineFedLettuce
Cthulhu
Level 11
God Stats
51W - 33L
1,583 SR
Queue Stats
157W - 150L
1,527 Elo+
Party 1
Discordia
Discordia
Minlaotian
Discordia
Level 104
God Stats
8W - 9L
1,633 SR
Queue Stats
123W - 115L
1,531 Elo+
Party 1
Olorun
Olorun
Personelkills
Olorun
Level 11
God Stats
2W - 2L
1,244 SR
Queue Stats
31W - 22L
1,610 Elo+
Party 1
Ra
Ra
Ptriqu
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,440 Elo+
Solo
Team Averages
Level 57
1,508 SR
1,535 Elo+

VS

Team Averages
Level 33
1,653 SR
1,457 Elo+
Neith
Neith
CornColonel
Neith
Level 12
God Stats
3W - 2L
1,626 SR
Queue Stats
17W - 14L
1,530 Elo+
Party 2
Bacchus
Bacchus
Darkcatside
Bacchus
Level 14
God Stats
4W - 1L
1,821 SR
Queue Stats
17W - 20L
1,393 Elo+
Party 3
Merlin
Merlin
Kayojama
Merlin
Level 6
God Stats
5W - 8L
1,096 SR
Queue Stats
60W - 73L
1,248 Elo+
Party 3
He Bo
He Bo
Rothsay
He Bo
Level 8
God Stats
2W - 4L
1,795 SR
Queue Stats
18W - 15L
1,514 Elo+
Party 2
Thor
Thor
Supermagnifico1
Thor
Level 127
God Stats
0W - 1L
1,927 SR
Queue Stats
41W - 28L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 3 / 19
15,348
1,395
34,944
15,942
7,359
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 26
11,049
1,004
12,360
14,774
10,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Minlaotian
Discordia
19
12 / 2 / 26
13,263
1,206
18,291
9,393
3,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 3 / 29
12,097
1,100
10,815
13,732
5,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
17
2 / 5 / 19
10,648
968
7,562
8,465
3,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 7
9,968
906
10,633
17,975
6,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Darkcatside
Bacchus
18
3 / 8 / 11
11,981
1,089
11,143
23,244
29,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Kayojama
Merlin
17
1 / 12 / 7
10,101
918
7,080
15,349
6,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Rothsay
He Bo
17
3 / 11 / 10
11,228
1,021
9,739
16,783
6,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 6 / 7
12,764
1,160
19,263
15,851
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
59
47
Kills
17
17
Deaths
47
119
Assists
42
Player
Kills
Deaths
Assists
KDA
W
23
3
19
10.83
L
1
10
7
0.45
W
5
4
26
4.5
L
Bacchus
Darkcatside
Bacchus
3
8
11
1.06
L
Merlin
Kayojama
Merlin
1
12
7
0.38
W
Discordia
Minlaotian
Discordia
12
2
26
12.5
W
5
3
29
6.5
W
Ra
2
5
19
2.3
L
He Bo
Rothsay
He Bo
3
11
10
0.73
L
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,972
Damage
57,858
62,306
Taken
89,202
30,397
Mitigated
56,429
15,426
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,944
31,695
0
5,319
15,942
7,359
0
7,165
8,777
0
58,156
L
10,633
5,996
0
1,894
17,975
6,870
0
9,181
8,794
0
30,628
W
12,360
1,109
1,038
348
14,774
10,183
0
5,789
8,985
20,056
0
L
Bacchus
Darkcatside
Bacchus
11,143
1,316
0
500
23,244
29,485
0
13,529
9,715
22,177
0
L
Merlin
Kayojama
Merlin
7,080
1,026
0
0
15,349
6,644
0
9,043
6,306
25,403
0
W
Discordia
Minlaotian
Discordia
18,291
2,702
0
206
9,393
3,732
0
3,772
5,621
42,106
0
W
10,815
5,698
932
4,246
13,732
5,857
0
7,498
6,234
20,845
0
W
Ra
7,562
143
2,652
685
8,465
3,266
0
3,738
4,727
24,065
0
L
He Bo
Rothsay
He Bo
9,739
676
0
1,527
16,783
6,457
0
10,575
6,208
34,696
0
L
19,263
1,624
0
675
15,851
6,973
0
6,700
9,151
0
37,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,405
Gold Earned
56,042
185
Minions Killed
176
7
Camps Cleared
5
913,549
Distance Traveled
924,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,348
1,395
51
5
5
172,625
0
L
Neith
9,968
906
31
3
1
166,114
0
W
Cthulhu
11,049
1,004
18
2
0
199,568
0
L
Bacchus
11,981
1,089
14
1
0
206,158
0
L
Merlin
10,101
918
25
2
1
155,589
0
W
Discordia
13,263
1,206
54
5
1
194,057
0
W
Olorun
12,097
1,100
19
2
0
182,025
0
W
Ra
10,648
968
43
4
1
165,274
0
L
He Bo
11,228
1,021
77
7
1
185,710
0
L
Thor
12,764
1,160
29
3
2
210,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role