Player Matchup

Jormungandr
Jormungandr
Reax Fear
Jormungandr
Level 24
God Stats
9W - 2L
1,616 SR
Queue Stats
44W - 25L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reax Wolf
Tsukuyomi
Level 26
God Stats
4W - 3L
1,561 SR
Queue Stats
43W - 38L
1,533 Elo+
Party 1
Discordia
Discordia
Virkkoka
Discordia
Level 28
God Stats
9W - 7L
1,667 SR
Queue Stats
189W - 162L
1,649 Elo+
Party 3
Arachne
Arachne
Zak42
Arachne
Level 23
God Stats
156W - 130L
1,661 SR
Queue Stats
168W - 149L
1,659 Elo+
Party 3
Jing Wei
Jing Wei
yeoldking
Jing Wei
Level 41
God Stats
122W - 103L
1,630 SR
Queue Stats
231W - 206L
1,651 Elo+
Party 3
Team Averages
Level 28
1,627 SR
1,623 Elo+

VS

Team Averages
Level 35
1,625 SR
1,615 Elo+
Loki
Loki
Barcena02
Loki
Level 4
God Stats
10W - 16L
1,739 SR
Queue Stats
16W - 18L
1,700 Elo+
Party 2
Aphrodite
Aphrodite
PseudoStorm
Aphrodite
Level 108
God Stats
11W - 20L
1,513 SR
Queue Stats
435W - 387L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
Support account
Kuzenbo
Level 29
God Stats
0W - 1L
1,828 SR
Queue Stats
105W - 97L
1,639 Elo+
Solo
King Arthur
King Arthur
XxMaster07xX
King Arthur
Level 28
God Stats
15W - 20L
1,545 SR
Queue Stats
303W - 223L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
music-soul89
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Reax Fear
Jormungandr
20
6 / 2 / 17
14,876
992
30,793
18,004
18,987
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Reax Wolf
Tsukuyomi
19
7 / 7 / 8
13,763
918
20,069
16,370
8,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Virkkoka
Discordia
20
8 / 2 / 15
15,323
1,022
26,694
9,378
4,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Zak42
Arachne
20
9 / 5 / 12
14,365
958
22,362
21,180
10,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
yeoldking
Jing Wei
19
2 / 1 / 15
13,020
868
10,358
11,443
5,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
4 / 16 / 6
13,661
911
14,913
34,085
13,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
PseudoStorm
Aphrodite
20
3 / 2 / 11
14,455
964
22,573
21,694
11,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 12
14,970
998
13,390
28,980
54,551
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
XxMaster07xX
King Arthur
20
7 / 0 / 8
15,244
1,016
17,580
22,665
27,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
music-soul89
Kukulkan
17
0 / 8 / 4
11,500
767
1,024
10,124
3,377

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
32
Kills
17
17
Deaths
32
67
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Loki
4
16
6
0.44
L
Aphrodite
PseudoStorm
Aphrodite
3
2
11
4.25
W
Jormungandr
Reax Fear
Jormungandr
6
2
17
7.25
W
Tsukuyomi
Reax Wolf
Tsukuyomi
7
7
8
1.57
L
3
6
12
1.5
W
Discordia
Virkkoka
Discordia
8
2
15
7.75
L
King Arthur
XxMaster07xX
King Arthur
7
0
8
11
W
Arachne
Zak42
Arachne
9
5
12
3
L
Kukulkan
music-soul89
Kukulkan
0
8
4
0.25
W
Jing Wei
yeoldking
Jing Wei
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,276
Damage
69,480
76,375
Taken
117,548
47,237
Mitigated
110,499
11,256
Healing
24,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
14,913
5,963
0
0
34,085
13,778
0
13,596
20,489
0
22,060
L
Aphrodite
PseudoStorm
Aphrodite
22,573
3,382
9,503
13,074
21,694
11,514
0
10,306
11,388
75,355
0
W
Jormungandr
Reax Fear
Jormungandr
30,793
5,737
0
0
18,004
18,987
0
10,440
7,127
79,148
0
W
Tsukuyomi
Reax Wolf
Tsukuyomi
20,069
5,771
1,473
1,480
16,370
8,276
0
6,888
9,181
0
39,970
L
13,390
4,806
689
938
28,980
54,551
0
12,732
16,248
27,185
0
W
Discordia
Virkkoka
Discordia
26,694
4,839
0
2,834
9,378
4,366
0
5,374
3,737
60,494
0
L
King Arthur
XxMaster07xX
King Arthur
17,580
1,644
0
740
22,665
27,279
0
12,980
9,685
0
50,289
W
Arachne
Zak42
Arachne
22,362
15,219
0
5,378
21,180
10,330
0
7,778
13,227
0
25,921
L
Kukulkan
music-soul89
Kukulkan
1,024
81
0
0
10,124
3,377
0
7,873
2,251
4,138
0
W
Jing Wei
yeoldking
Jing Wei
10,358
8,647
0
91
11,443
5,278
0
6,507
4,936
0
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,347
Gold Earned
69,830
297
Minions Killed
272
9
Camps Cleared
0
1,310,884
Distance Traveled
1,250,712
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,661
911
20
1
0
275,160
3
L
Aphrodite
14,455
964
158
11
0
314,683
4
W
Jormungandr
14,876
992
112
7
0
256,612
0
W
Tsukuyomi
13,763
918
36
2
5
275,341
2
L
Kuzenbo
14,970
998
23
2
0
272,948
0
W
Discordia
15,323
1,022
87
6
3
221,317
0
L
King Arthur
15,244
1,016
61
4
0
317,411
3
W
Arachne
14,365
958
7
0
1
264,219
0
L
Kukulkan
11,500
767
10
1
0
70,510
0
W
Jing Wei
13,020
868
55
4
0
293,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role