Player Matchup

Fenrir
Fenrir
Andydaimaku
Fenrir
Level 12
God Stats
31W - 33L
1,158 SR
Queue Stats
47W - 50L
1,024 Elo+
Party 1
Chiron
Chiron
BranPill
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,106 Elo+
Solo
Khepri
Khepri
ZeroCanoe87081
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Discordia
Discordia
felgato1401
Discordia
Level 26
God Stats
48W - 42L
1,452 SR
Queue Stats
210W - 240L
1,194 Elo+
Solo
Merlin
Merlin
xFlaMeSs_-
Merlin
Level 6
God Stats
3W - 5L
1,124 SR
Queue Stats
44W - 44L
1,021 Elo+
Party 1
Team Averages
Level 13
1,347 SR
1,169 Elo+

VS

Team Averages
Level 17
1,461 SR
1,184 Elo+
Yemoja
Yemoja
Asquerosa
Yemoja
Level 7
God Stats
19W - 21L
1,216 SR
Queue Stats
19W - 27L
1,095 Elo+
Solo
Medusa
Medusa
Gish9
Medusa
Level 26
God Stats
3W - 0L
1,687 SR
Queue Stats
137W - 157L
1,166 Elo+
Party 2
Cthulhu
Cthulhu
MasterSimpii
Cthulhu
Level 15
God Stats
12W - 4L
1,656 SR
Queue Stats
16W - 18L
1,240 Elo+
Party 2
Nemesis
Nemesis
fr1endly gamer
Nemesis
Level 28
God Stats
4W - 2L
1,484 SR
Queue Stats
21W - 17L
1,356 Elo+
Solo
Kukulkan
Kukulkan
gloren123
Kukulkan
Level 8
God Stats
2W - 3L
1,263 SR
Queue Stats
34W - 50L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 8 / 5
12,375
952
15,620
22,073
12,522
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
BranPill
Chiron
18
4 / 12 / 5
12,858
989
19,619
21,139
9,131
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 11 / 5
13,246
1,019
8,801
22,182
11,538
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
felgato1401
Discordia
20
4 / 1 / 6
13,391
1,030
25,172
12,403
5,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
xFlaMeSs_-
Merlin
15
1 / 1 / 2
10,383
799
2,674
1,968
761
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asquerosa
Yemoja
18
0 / 2 / 10
11,197
861
531
5,572
1,951
Medusa
Gish9
Medusa
20
8 / 4 / 16
14,535
1,118
19,733
17,879
7,217
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
MasterSimpii
Cthulhu
20
5 / 3 / 20
13,962
1,074
17,188
23,176
22,286
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
18 / 3 / 9
15,439
1,188
25,645
23,648
8,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
gloren123
Kukulkan
19
2 / 4 / 10
12,319
948
8,694
7,869
2,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
98
16
Kills
33
33
Deaths
16
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
8
5
0.69
W
Yemoja
Asquerosa
Yemoja
0
2
10
2.5
L
Chiron
BranPill
Chiron
4
12
5
0.54
W
Medusa
Gish9
Medusa
8
4
16
4
W
Cthulhu
MasterSimpii
Cthulhu
5
3
20
5
L
4
11
5
0.59
L
Discordia
felgato1401
Discordia
4
1
6
7
W
18
3
9
7.5
W
Kukulkan
gloren123
Kukulkan
2
4
10
1.75
L
Merlin
xFlaMeSs_-
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,886
Damage
71,791
79,765
Taken
78,144
39,160
Mitigated
42,696
5,346
Healing
17,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,620
4,645
0
1,012
22,073
12,522
0
7,992
14,081
0
30,941
W
Yemoja
Asquerosa
Yemoja
531
531
3,912
0
5,572
1,951
0
3,695
1,877
2,048
0
L
Chiron
BranPill
Chiron
19,619
9,460
220
2,532
21,139
9,131
0
6,806
14,281
0
35,878
W
Medusa
Gish9
Medusa
19,733
14,455
1,103
4,023
17,879
7,217
0
9,187
8,692
0
48,321
W
Cthulhu
MasterSimpii
Cthulhu
17,188
2,426
333
3,173
23,176
22,286
0
9,777
13,399
36,093
0
L
8,801
2,430
0
962
22,182
11,538
0
7,000
15,182
37,002
0
L
Discordia
felgato1401
Discordia
25,172
1,414
0
620
12,403
5,208
0
3,474
8,929
44,050
0
W
25,645
17,048
561
4,251
23,648
8,254
0
10,620
13,028
0
41,439
W
Kukulkan
gloren123
Kukulkan
8,694
1,453
0
0
7,869
2,988
0
3,368
4,501
36,478
0
L
Merlin
xFlaMeSs_-
Merlin
2,674
198
0
0
1,968
761
0
1,089
879
4,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,253
Gold Earned
67,452
178
Minions Killed
223
8
Camps Cleared
3
965,840
Distance Traveled
1,017,656
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,375
952
32
2
3
246,197
0
W
Yemoja
11,197
861
2
0
0
163,415
0
L
Chiron
12,858
989
35
3
1
187,306
1
W
Medusa
14,535
1,118
65
5
1
188,555
0
W
Cthulhu
13,962
1,074
60
5
2
224,637
5
L
Khepri
13,246
1,019
58
4
3
181,396
0
L
Discordia
13,391
1,030
49
4
0
280,305
0
W
Nemesis
15,439
1,188
24
2
0
259,905
0
W
Kukulkan
12,319
948
72
6
0
181,144
0
L
Merlin
10,383
799
4
0
1
70,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role