Player Matchup

Nemesis
Nemesis
BittHowYaGoin
Nemesis
Level 29
God Stats
6W - 5L
1,592 SR
Queue Stats
406W - 449L
1,403 Elo+
Solo
Hercules
Hercules
BrownTownBobby
Hercules
Level 29
God Stats
2W - 4L
1,510 SR
Queue Stats
90W - 107L
1,230 Elo+
Solo
Hel
Hel
JaredRI
Hel
Level 29
God Stats
30W - 18L
1,601 SR
Queue Stats
40W - 27L
1,309 Elo+
Solo
Neith
Neith
NazarDk
Neith
Level 23
God Stats
1W - 0L
1,715 SR
Queue Stats
8W - 4L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
nasmonster
Sylvanus
Level 9
God Stats
3W - 1L
1,672 SR
Queue Stats
7W - 4L
1,420 Elo+
Party 2
Team Averages
Level 24
1,618 SR
1,356 Elo+

VS

Team Averages
Level 24
1,415 SR
1,290 Elo+
Hades
Hades
JanBroChill
Hades
Level 28
God Stats
1W - 3L
1,321 SR
Queue Stats
58W - 64L
1,301 Elo+
Party 1
Erlang Shen
Erlang Shen
KAIROStheGOD2
Erlang Shen
Level 28
God Stats
16W - 18L
1,548 SR
Queue Stats
67W - 80L
1,280 Elo+
Party 1
He Bo
He Bo
Mofoble 89
He Bo
Level 29
God Stats
2W - 3L
1,297 SR
Queue Stats
53W - 56L
1,310 Elo+
Party 1
Hel
Hel
dneisler0
Hel
Level 25
God Stats
9W - 9L
1,703 SR
Queue Stats
38W - 46L
1,288 Elo+
Party 1
Fenrir
Fenrir
kilerjoe666
Fenrir
Level 11
God Stats
3W - 15L
1,205 SR
Queue Stats
12W - 22L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
2 / 0 / 2
5,751
575
1,620
3,996
1,166
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
9
0 / 2 / 1
5,568
557
1,055
4,574
1,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
11
3 / 0 / 2
6,502
650
5,235
4,364
1,292
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
NazarDk
Neith
10
9 / 2 / 4
7,027
703
8,053
5,132
1,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
nasmonster
Sylvanus
9
2 / 2 / 11
6,557
656
2,616
6,472
3,914
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 5 / 0
5,715
572
6,443
8,253
3,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
KAIROStheGOD2
Erlang Shen
8
0 / 3 / 4
4,997
500
2,630
7,211
2,239
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
5
0 / 9 / 2
4,033
403
2,820
5,897
1,162
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 1 / 0
4,673
467
2,051
3,310
768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
0 / 1 / 0
4,117
412
1,235
5,315
1,529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
6
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
0
2
3
W
Hercules
0
2
1
0.25
L
5
5
0
1
W
Hel
3
0
2
4
L
Erlang Shen
KAIROStheGOD2
Erlang Shen
0
3
4
0.67
L
He Bo
0
9
2
0.11
W
Neith
NazarDk
Neith
9
2
4
5.5
L
0
1
0
0
L
Fenrir
0
1
0
0
W
Sylvanus
nasmonster
Sylvanus
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
15,179
24,538
Taken
29,986
9,892
Mitigated
8,751
12,829
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
1,620
538
0
1,408
3,996
1,166
1,125
1,314
2,682
0
14,086
W
Hercules
1,055
481
0
934
4,574
1,638
1,070
1,656
2,918
0
12,307
L
6,443
658
224
2,138
8,253
3,053
0
1,727
6,526
22,335
0
W
Hel
5,235
517
2,417
3,375
4,364
1,292
1,068
1,056
3,308
37,300
0
L
Erlang Shen
KAIROStheGOD2
Erlang Shen
2,630
1,381
0
2,915
7,211
2,239
0
1,315
5,896
0
19,841
L
He Bo
2,820
76
0
0
5,897
1,162
0
1,592
4,305
8,723
0
W
Neith
NazarDk
Neith
8,053
4,461
629
1,316
5,132
1,882
1,339
2,633
2,499
0
25,375
L
2,051
348
0
424
3,310
768
0
815
2,495
16,694
0
L
Fenrir
1,235
116
0
705
5,315
1,529
252
2,402
2,913
0
9,234
W
Sylvanus
nasmonster
Sylvanus
2,616
833
1,220
1,530
6,472
3,914
515
4,655
1,817
11,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
23,535
192
Minions Killed
140
0
Camps Cleared
0
903,222
Distance Traveled
887,536
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,751
575
31
3
0
234,166
0
W
Hercules
5,568
557
28
3
0
163,964
0
L
Hades
5,715
572
38
4
0
166,994
0
W
Hel
6,502
650
70
7
0
186,508
3
L
Erlang Shen
4,997
500
43
4
0
186,361
0
L
He Bo
4,033
403
14
1
0
175,087
1
W
Neith
7,027
703
43
4
0
170,746
1
L
Hel
4,673
467
32
3
0
178,669
2
L
Fenrir
4,117
412
13
1
0
180,425
0
W
Sylvanus
6,557
656
20
2
0
147,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role