Player Matchup

Sol
Sol
Bronze II
Aborted Deity
Sol
Bronze II
Level 68
God Stats
9W - 5L
1,657 SR
Queue Stats
37W - 36L
693 MMR
Party 1
Bacchus
Bacchus
Bronze I
OG The Donn
Bacchus
Bronze I
Level 58
God Stats
24W - 16L
1,665 SR
Queue Stats
39W - 37L
951 MMR
Party 1
Susano
Susano
Bronze II
SchampagneAGN
Susano
Bronze II
Level 55
God Stats
1W - 1L
1,721 SR
Queue Stats
26W - 26L
748 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 60
1,681 SR
797 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,573 SR
852 MMR
Sun Wukong
Sun Wukong
Bronze II
ThaGuinteh
Sun Wukong
Bronze II
Level 65
God Stats
59W - 38L
1,584 SR
Queue Stats
105W - 116L
961 MMR
Solo
Discordia
Discordia
Bronze I
madmax4i20
Discordia
Bronze I
Level 81
God Stats
26W - 19L
1,575 SR
Queue Stats
159W - 135L
518 MMR
Party 2
Medusa
Medusa
Silver I
windmarques
Medusa
Silver I
Level 132
God Stats
64W - 50L
1,560 SR
Queue Stats
353W - 328L
1,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 2
13,504
540
16,111
19,990
7,447
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
OG The Donn
Bacchus
17
3 / 2 / 0
15,003
600
9,874
22,940
33,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 8 / 1
12,615
505
5,817
19,636
9,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
ZeusCthulhuHadesKumbhakarnaLoki

VS

Bans
ChaacKukulkanHeraHe BoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ThaGuinteh
Sun Wukong
19
6 / 0 / 7
15,211
608
13,831
19,242
25,919
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
madmax4i20
Discordia
18
4 / 2 / 11
15,057
602
21,414
11,643
4,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
5 / 1 / 9
15,430
617
16,854
13,041
5,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
15
15
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Bacchus
OG The Donn
Bacchus
3
2
0
1.5
L
0
8
1
0.06
W
Sun Wukong
ThaGuinteh
Sun Wukong
6
0
7
9.5
W
Discordia
madmax4i20
Discordia
4
2
11
4.75
W
Medusa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,802
Damage
52,099
62,566
Taken
43,926
50,173
Mitigated
35,985
13,781
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,111
3,270
584
8,207
19,990
7,447
0
7,954
11,936
114,105
0
L
Bacchus
OG The Donn
Bacchus
9,874
380
994
2,283
22,940
33,673
0
7,389
15,344
53,728
0
L
5,817
357
0
1,713
19,636
9,053
0
6,166
13,220
0
43,954
W
Sun Wukong
ThaGuinteh
Sun Wukong
13,831
3,709
0
4,920
19,242
25,919
874
10,630
8,612
0
71,471
W
Discordia
madmax4i20
Discordia
21,414
169
1,842
3,429
11,643
4,813
565
7,380
4,263
84,288
0
W
Medusa
16,854
8,123
0
3,051
13,041
5,253
1,854
8,072
4,969
0
91,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,122
Gold Earned
45,698
278
Minions Killed
290
0
Camps Cleared
0
1,268,784
Distance Traveled
1,362,736
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,504
540
169
7
0
388,589
6
L
Bacchus
15,003
600
59
2
0
446,216
6
L
Susano
12,615
505
50
2
0
433,979
4
W
Sun Wukong
15,211
608
92
4
0
450,326
6
W
Discordia
15,057
602
90
4
0
433,540
4
W
Medusa
15,430
617
108
4
0
478,870
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role