Player Matchup

Bakasura
Bakasura
DARK-VOID-GOD
Bakasura
Level 28
God Stats
7W - 6L
1,428 SR
Queue Stats
7W - 7L
1,311 Elo+
Solo
Neith
Neith
MoveYourFatAzz
Neith
Level 8
God Stats
5W - 4L
1,262 SR
Queue Stats
22W - 13L
1,311 Elo+
Solo
Medusa
Medusa
PlayrsVRjayo
Medusa
Level 28
God Stats
4W - 3L
1,375 SR
Queue Stats
14W - 21L
1,476 Elo+
Solo
Cthulhu
Cthulhu
cholito1985
Cthulhu
Level 6
God Stats
4W - 3L
1,453 SR
Queue Stats
7W - 13L
1,196 Elo+
Party 1
Fenrir
Fenrir
luxis18546
Fenrir
Level 45
God Stats
1W - 0L
1,379 SR
Queue Stats
54W - 62L
1,417 Elo+
Party 1
Team Averages
Level 23
1,379 SR
1,342 Elo+

VS

Team Averages
Level 16
1,477 SR
1,307 Elo+
Ra
Ra
GermanoKonig
Ra
Level 3
God Stats
0W - 3L
1,257 SR
Queue Stats
0W - 4L
1,021 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NoX Rafa
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,295 SR
Queue Stats
13W - 22L
1,302 Elo+
Party 2
Jormungandr
Jormungandr
WeakTenor43
Jormungandr
Level 22
God Stats
49W - 52L
1,671 SR
Queue Stats
244W - 250L
1,434 Elo+
Solo
Fenrir
Fenrir
janjonjones
Fenrir
Level 13
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
xxLON3 HAL0xx
Awilix
Level 28
God Stats
41W - 41L
1,466 SR
Queue Stats
212W - 284L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DARK-VOID-GOD
Bakasura
19
6 / 2 / 5
13,608
592
14,456
18,356
9,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
10 / 1 / 8
15,424
671
13,882
14,998
6,507
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
18
5 / 4 / 3
13,235
575
11,619
15,285
6,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
cholito1985
Cthulhu
14
3 / 6 / 8
11,059
481
7,225
17,274
10,959
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fenrir
luxis18546
Fenrir
18
10 / 3 / 5
13,810
600
11,393
15,045
6,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 8
11,797
513
9,788
15,039
5,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
NoX Rafa
Ah Muzen Cab
18
1 / 7 / 3
10,765
468
11,500
15,555
6,740
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
WeakTenor43
Jormungandr
15
2 / 6 / 5
10,319
449
6,306
18,159
13,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
8
0 / 7 / 4
7,210
313
1,100
6,004
1,253
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 8 / 1
12,208
531
12,755
22,072
8,253
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
34
Kills
14
16
Deaths
35
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DARK-VOID-GOD
Bakasura
6
2
5
4.25
L
4
7
8
1.14
W
10
1
8
14
L
Ah Muzen Cab
NoX Rafa
Ah Muzen Cab
1
7
3
0.36
W
Medusa
5
4
3
1.63
L
Jormungandr
WeakTenor43
Jormungandr
2
6
5
0.75
W
Cthulhu
cholito1985
Cthulhu
3
6
8
1.17
L
Fenrir
0
7
4
0.29
W
Fenrir
luxis18546
Fenrir
10
3
5
4.17
L
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,575
Damage
41,449
80,958
Taken
76,829
39,420
Mitigated
35,009
25,983
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DARK-VOID-GOD
Bakasura
14,456
8,862
291
7,200
18,356
9,116
1,917
2,965
15,391
0
71,555
L
9,788
1,148
378
1,149
15,039
5,491
0
1,206
13,833
53,943
0
W
13,882
9,279
0
10,118
14,998
6,507
7,511
2,119
12,879
0
137,209
L
Ah Muzen Cab
NoX Rafa
Ah Muzen Cab
11,500
5,124
0
2,538
15,555
6,740
69
1,089
14,276
0
84,468
W
Medusa
11,619
6,303
0
1,437
15,285
6,395
5,002
5,295
9,990
0
81,379
L
Jormungandr
WeakTenor43
Jormungandr
6,306
1,059
195
1,920
18,159
13,272
0
2,510
14,417
43,449
0
W
Cthulhu
cholito1985
Cthulhu
7,225
881
715
1,124
17,274
10,959
585
2,339
14,935
27,688
0
L
Fenrir
1,100
95
0
0
6,004
1,253
90
1,007
4,927
0
2,187
W
Fenrir
luxis18546
Fenrir
11,393
3,117
0
5,098
15,045
6,443
0
3,376
11,669
0
70,238
L
12,755
8,002
0
5,013
22,072
8,253
1,376
1,413
19,911
0
75,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,136
Gold Earned
52,299
585
Minions Killed
419
0
Camps Cleared
0
2,097,467
Distance Traveled
1,495,993
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,608
592
150
7
0
451,656
3
L
Ra
11,797
513
91
4
0
349,625
1
W
Neith
15,424
671
178
8
0
360,225
3
L
Ah Muzen Cab
10,765
468
160
7
0
347,110
0
W
Medusa
13,235
575
132
6
0
415,974
3
L
Jormungandr
10,319
449
58
3
0
322,772
1
W
Cthulhu
11,059
481
33
1
0
388,382
2
L
Fenrir
7,210
313
0
0
0
108,029
1
W
Fenrir
13,810
600
92
4
0
481,230
0
L
Awilix
12,208
531
110
5
0
368,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role