Player Matchup

Freya
Freya
JettBeLike
Freya
Level 29
God Stats
2W - 1L
1,902 SR
Queue Stats
49W - 59L
1,379 Elo+
Solo
Da Ji
Da Ji
Moreform
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,498 Elo+
Solo
Anubis
Anubis
NesNation
Anubis
Level 27
God Stats
5W - 16L
1,374 SR
Queue Stats
118W - 180L
1,409 Elo+
Solo
Bacchus
Bacchus
UkruathNoseblade
Bacchus
Level 18
God Stats
4W - 6L
1,668 SR
Queue Stats
12W - 11L
1,531 Elo+
Solo
Achilles
Achilles
dimwitxyz
Achilles
Level 14
God Stats
7W - 9L
1,330 SR
Queue Stats
34W - 36L
1,302 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,424 Elo+

VS

Team Averages
Level 19
1,517 SR
1,475 Elo+
Odin
Odin
DiaperDumper
Odin
Level 38
God Stats
8W - 1L
1,767 SR
Queue Stats
111W - 63L
1,617 Elo+
Party 2
Merlin
Merlin
Kitsunelulw
Merlin
Level 6
God Stats
7W - 2L
1,447 SR
Queue Stats
10W - 4L
1,396 Elo+
Party 1
Sobek
Sobek
RoastyMyToastyx
Sobek
Level 17
God Stats
10W - 7L
1,506 SR
Queue Stats
84W - 81L
1,325 Elo+
Party 1
Arachne
Arachne
TrueLoveNvrDies
Arachne
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 20L
1,704 Elo+
Party 2
Jing Wei
Jing Wei
bifth
Jing Wei
Level 28
God Stats
27W - 36L
1,365 SR
Queue Stats
229W - 252L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
6
0 / 5 / 1
3,510
501
2,643
4,401
859
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Moreform
Da Ji
5
1 / 4 / 0
3,944
563
698
5,241
1,287
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
NesNation
Anubis
7
0 / 4 / 0
3,897
557
1,939
5,128
1,806
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 2 / 1
3,236
462
299
2,496
976
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
dimwitxyz
Achilles
8
0 / 0 / 0
4,124
589
2,071
4,559
1,995
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,440
777
2,596
2,557
869
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
8
3 / 0 / 1
5,151
736
3,477
3,174
698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 1 / 7
5,152
736
2,608
4,724
2,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 0 / 1
6,101
872
3,283
3,606
929
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
bifth
Jing Wei
9
5 / 0 / 2
5,670
810
3,521
2,121
584
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
15
15
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Freya
0
5
1
0.1
W
Merlin
3
0
1
3.5
L
Da Ji
Moreform
Da Ji
1
4
0
0.25
L
Anubis
NesNation
Anubis
0
4
0
0
W
1
1
7
4.5
W
6
0
1
6.5
L
0
2
1
0.25
W
Jing Wei
bifth
Jing Wei
5
0
2
6
L
Achilles
dimwitxyz
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,650
Damage
15,485
21,825
Taken
16,182
6,923
Mitigated
5,450
5,526
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,596
351
0
1,662
2,557
869
0
0
2,332
0
25,579
L
Freya
2,643
1,262
0
718
4,401
859
0
1,042
3,359
9,981
0
W
Merlin
3,477
318
0
677
3,174
698
566
1,778
1,371
17,617
0
L
Da Ji
Moreform
Da Ji
698
218
0
1,124
5,241
1,287
0
747
4,494
0
12,610
L
Anubis
NesNation
Anubis
1,939
43
0
1,153
5,128
1,806
0
3,827
1,301
13,517
0
W
2,608
613
0
1,778
4,724
2,370
592
2,817
1,907
10,321
0
W
3,283
2,629
0
2,870
3,606
929
0
44
3,562
0
30,788
L
299
215
41
126
2,496
976
115
276
2,220
1,540
0
W
Jing Wei
bifth
Jing Wei
3,521
3,083
0
1,611
2,121
584
2,505
242
1,879
0
23,780
L
Achilles
dimwitxyz
Achilles
2,071
342
0
2,364
4,559
1,995
0
193
4,091
0
16,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,711
Gold Earned
27,514
102
Minions Killed
215
0
Camps Cleared
0
583,294
Distance Traveled
656,673
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,440
777
60
9
0
139,787
2
L
Freya
3,510
501
15
2
0
118,008
1
W
Merlin
5,151
736
31
4
0
124,025
0
L
Da Ji
3,944
563
29
4
0
104,863
0
L
Anubis
3,897
557
17
2
0
121,316
0
W
Sobek
5,152
736
15
2
0
151,823
3
W
Arachne
6,101
872
59
8
0
142,468
2
L
Bacchus
3,236
462
2
0
0
90,799
0
W
Jing Wei
5,670
810
50
7
0
98,570
0
L
Achilles
4,124
589
39
6
0
148,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role