Player Matchup

Cthulhu
Cthulhu
Evildarkacid
Cthulhu
Level 24
God Stats
3W - 1L
1,389 SR
Queue Stats
47W - 50L
1,262 Elo+
Party 2
Fenrir
Fenrir
Perc 308337
Fenrir
Level 105
God Stats
13W - 11L
1,489 SR
Queue Stats
106W - 113L
1,408 Elo+
Party 2
Hel
Hel
Stank-Lotion
Hel
Level 43
God Stats
25W - 30L
1,378 SR
Queue Stats
119W - 153L
1,359 Elo+
Party 2
Team Averages
Level 57
1,419 SR
1,343 Elo+

VS

Team Averages
Level 32
1,479 SR
1,395 Elo+
Ra
Ra
COWBOYBOY5179
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,178 Elo+
Party 1
Chaac
Chaac
Samurai3711
Chaac
Level 62
God Stats
15W - 9L
1,569 SR
Queue Stats
160W - 154L
1,484 Elo+
Party 1
Chiron
Chiron
TheDirtyJ3424
Chiron
Level 26
God Stats
1W - 1L
1,369 SR
Queue Stats
47W - 43L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Evildarkacid
Cthulhu
15
1 / 3 / 10
11,779
620
13,369
18,541
22,681
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
17
7 / 5 / 3
13,481
710
12,627
18,980
8,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 6
12,573
662
12,482
15,960
5,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 12
11,102
584
6,489
10,031
3,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
11 / 2 / 3
12,644
665
19,383
21,547
23,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 5 / 7
11,991
631
17,842
15,478
5,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
12
Kills
15
15
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
12
1.2
W
Cthulhu
Evildarkacid
Cthulhu
1
3
10
2
W
Fenrir
7
5
3
1.7
L
11
2
3
6.25
W
4
7
6
1
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,478
Damage
43,714
53,481
Taken
47,056
36,281
Mitigated
32,944
20,378
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,489
1,263
411
2,026
10,031
3,860
288
6,489
3,542
35,246
0
W
Cthulhu
Evildarkacid
Cthulhu
13,369
1,083
1,288
1,284
18,541
22,681
0
3,497
15,044
34,235
0
W
Fenrir
12,627
3,631
0
7,499
18,980
8,011
573
1,362
17,618
0
67,594
L
19,383
3,209
0
9,617
21,547
23,291
364
12,988
8,559
0
45,347
W
12,482
456
3,823
6,484
15,960
5,589
1,636
1,750
14,210
66,617
0
L
17,842
6,844
871
4,692
15,478
5,793
1,471
6,487
8,940
0
62,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,833
Gold Earned
35,737
200
Minions Killed
166
0
Camps Cleared
0
1,095,692
Distance Traveled
994,756
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,102
584
54
3
0
323,206
0
W
Cthulhu
11,779
620
33
2
0
385,856
1
W
Fenrir
13,481
710
65
3
0
362,214
4
L
Chaac
12,644
665
38
2
0
365,862
4
W
Hel
12,573
662
102
5
0
347,622
1
L
Chiron
11,991
631
74
4
0
305,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role