Player Matchup

Bakasura
Bakasura
JinJae
Bakasura
Level 38
God Stats
3W - 1L
1,861 SR
Queue Stats
9W - 16L
1,342 Elo+
Party 1
Hades
Hades
Zalaron
Hades
Level 83
God Stats
1W - 1L
1,461 SR
Queue Stats
45W - 57L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Znomalous
Tsukuyomi
Level 106
God Stats
29W - 16L
1,587 SR
Queue Stats
164W - 192L
1,437 Elo+
Party 1
Team Averages
Level 76
1,636 SR
1,395 Elo+

VS

Team Averages
Level 56
1,531 SR
1,547 Elo+
Erlang Shen
Erlang Shen
AcanxUwU
Erlang Shen
Level 32
God Stats
12W - 8L
1,549 SR
Queue Stats
80W - 91L
1,549 Elo+
Party 2
Thor
Thor
Crespy
Thor
Level 62
God Stats
11W - 6L
1,499 SR
Queue Stats
55W - 35L
1,557 Elo+
Party 2
Janus
Janus
IIKevII
Janus
Level 73
God Stats
4W - 4L
1,546 SR
Queue Stats
64W - 63L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JinJae
Bakasura
19
2 / 6 / 13
15,263
636
8,894
18,535
7,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Zalaron
Hades
20
7 / 4 / 11
16,253
677
11,534
19,522
9,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Znomalous
Tsukuyomi
20
13 / 2 / 9
16,954
706
25,042
16,423
10,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AcanxUwU
Erlang Shen
18
3 / 7 / 4
14,190
591
9,921
22,177
10,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
Crespy
Thor
19
7 / 8 / 2
15,726
655
15,719
17,475
7,727
Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
IIKevII
Janus
17
2 / 7 / 8
14,365
599
13,447
14,133
4,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
22
Kills
12
12
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AcanxUwU
Erlang Shen
3
7
4
0.71
L
Thor
Crespy
Thor
7
8
2
1
L
Janus
IIKevII
Janus
2
7
8
0.86
W
Bakasura
JinJae
Bakasura
2
6
13
1.42
W
Hades
Zalaron
Hades
7
4
11
3.13
W
Tsukuyomi
Znomalous
Tsukuyomi
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,470
Damage
39,087
54,480
Taken
53,785
28,194
Mitigated
22,637
13,102
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AcanxUwU
Erlang Shen
9,921
5,215
0
4,214
22,177
10,727
160
5,237
16,133
0
73,436
L
Thor
Crespy
Thor
15,719
1,728
0
0
17,475
7,727
1,002
2,876
14,114
0
74,090
L
Janus
IIKevII
Janus
13,447
653
231
1,673
14,133
4,183
229
3,541
10,177
73,665
0
W
Bakasura
JinJae
Bakasura
8,894
5,759
0
4,031
18,535
7,574
2,613
5,796
12,739
0
68,263
W
Hades
Zalaron
Hades
11,534
533
509
6,198
19,522
9,701
229
3,128
16,394
53,936
0
W
Tsukuyomi
Znomalous
Tsukuyomi
25,042
4,885
0
2,364
16,423
10,919
0
5,294
11,129
0
81,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,470
Gold Earned
44,281
262
Minions Killed
282
0
Camps Cleared
0
1,179,681
Distance Traveled
1,279,253
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,190
591
92
4
0
463,485
2
L
Thor
15,726
655
89
4
0
411,997
4
L
Janus
14,365
599
101
4
0
403,771
2
W
Bakasura
15,263
636
116
5
0
437,716
4
W
Hades
16,253
677
82
3
0
305,236
2
W
Tsukuyomi
16,954
706
64
3
0
436,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role