Player Matchup

Mercury
Mercury
FreddeX Warrior
Mercury
Level 127
God Stats
4W - 2L
1,520 SR
Queue Stats
382W - 406L
1,463 Elo+
Solo
Raijin
Raijin
SpyseeCman
Raijin
Level 97
God Stats
15W - 8L
1,553 SR
Queue Stats
449W - 455L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kaiito_69
Ah Muzen Cab
Level 109
God Stats
18W - 9L
1,602 SR
Queue Stats
576W - 574L
1,420 Elo+
Solo
Nike
Nike
soulstealer54
Nike
Level 147
God Stats
1W - 2L
1,158 SR
Queue Stats
145W - 133L
1,443 Elo+
Solo
Osiris
Osiris
tootoonhoo
Osiris
Level 41
God Stats
3W - 1L
1,604 SR
Queue Stats
106W - 117L
1,426 Elo+
Solo
Team Averages
Level 104
1,487 SR
1,455 Elo+

VS

Team Averages
Level 81
1,432 SR
1,428 Elo+
Merlin
Merlin
Asder12345
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CiRe787
Zeus
Level 68
God Stats
9W - 4L
1,597 SR
Queue Stats
236W - 228L
1,463 Elo+
Solo
Cthulhu
Cthulhu
MMAGGOT_4_LIFE
Cthulhu
Level 67
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Thoth
Thoth
Tbonedisasta
Thoth
Level 87
God Stats
0W - 3L
1,271 SR
Queue Stats
45W - 52L
1,451 Elo+
Solo
Raijin
Raijin
Xxgeodesia125xX
Raijin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 7
13,563
678
6,834
13,213
11,841
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SpyseeCman
Raijin
20
17 / 5 / 7
15,538
777
19,658
17,393
12,434
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
kaiito_69
Ah Muzen Cab
20
7 / 3 / 13
15,344
767
15,875
19,121
7,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 20
12,829
641
9,949
19,059
21,004
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
tootoonhoo
Osiris
18
1 / 5 / 22
12,546
627
11,035
22,514
37,837
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asder12345
Merlin
20
3 / 6 / 8
11,886
594
16,095
16,128
10,691
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
CiRe787
Zeus
20
4 / 7 / 5
11,917
596
16,767
14,614
6,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 7 / 0
5,004
250
0
4,364
1,018
20
6 / 7 / 10
14,411
721
13,969
18,721
8,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
7 / 6 / 8
12,859
643
16,737
13,762
6,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
33
Kills
20
20
Deaths
33
69
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Merlin
Asder12345
Merlin
3
6
8
1.17
L
Zeus
CiRe787
Zeus
4
7
5
0.93
W
6
1
7
9.5
L
0
7
0
0
W
Raijin
SpyseeCman
Raijin
17
5
7
4.1
L
6
7
10
1.57
L
7
6
8
1.83
W
Ah Muzen Cab
kaiito_69
Ah Muzen Cab
7
3
13
4.5
W
2
6
20
2
W
Osiris
tootoonhoo
Osiris
1
5
22
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,351
Damage
63,568
91,300
Taken
67,589
90,423
Mitigated
33,536
40,074
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Asder12345
Merlin
16,095
415
1,086
4,196
16,128
10,691
0
5,181
10,672
31,751
0
L
Zeus
CiRe787
Zeus
16,767
379
1,628
2,038
14,614
6,771
0
4,130
10,284
40,752
0
W
6,834
675
4,800
3,231
13,213
11,841
1,366
10,508
2,705
0
17,069
L
0
0
0
0
4,364
1,018
0
4,105
259
0
0
W
Raijin
SpyseeCman
Raijin
19,658
669
3,601
3,805
17,393
12,434
1,492
12,455
4,938
52,356
0
L
13,969
921
1,120
3,976
18,721
8,463
0
4,131
14,490
56,356
0
L
16,737
1,451
1,720
1,385
13,762
6,593
0
3,831
9,731
34,143
0
W
Ah Muzen Cab
kaiito_69
Ah Muzen Cab
15,875
3,909
3,119
9,075
19,121
7,307
2,507
16,359
2,762
0
55,680
W
9,949
1,370
3,714
1,693
19,059
21,004
259
8,728
10,331
1,243
19,973
W
Osiris
tootoonhoo
Osiris
11,035
1,544
3,160
3,876
22,514
37,837
869
15,518
5,960
1,209
18,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,820
Gold Earned
56,077
178
Minions Killed
223
0
Camps Cleared
0
1,905,427
Distance Traveled
1,256,851
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,886
594
38
2
0
317,934
1
L
Zeus
11,917
596
57
3
0
306,902
2
W
Mercury
13,563
678
19
1
0
439,075
0
L
Cthulhu
5,004
250
0
0
0
0
0
W
Raijin
15,538
777
76
4
0
376,404
1
L
Thoth
14,411
721
79
4
0
320,493
1
L
Raijin
12,859
643
49
2
0
311,522
2
W
Ah Muzen Cab
15,344
767
66
3
0
398,717
1
W
Nike
12,829
641
4
0
0
349,854
0
W
Osiris
12,546
627
13
1
0
341,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role