Player Matchup

Chaac
Chaac
C0000NBURGER
Chaac
Level 16
God Stats
54W - 33L
1,596 SR
Queue Stats
81W - 56L
1,440 Elo+
Party 1
Aphrodite
Aphrodite
RipLordFedSmoker
Aphrodite
Level 65
God Stats
45W - 15L
1,750 SR
Queue Stats
141W - 88L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
X70 Reflex
Cernunnos
Level 14
God Stats
68W - 33L
1,683 SR
Queue Stats
120W - 79L
1,461 Elo+
Party 1
Team Averages
Level 32
1,676 SR
1,465 Elo+

VS

Team Averages
Level 53
1,448 SR
1,416 Elo+
Hachiman
Hachiman
AFuTuRiSTiK209
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,258 Elo+
Solo
Bacchus
Bacchus
Alexdio6
Bacchus
Level 123
God Stats
0W - 1L
1,343 SR
Queue Stats
132W - 114L
1,497 Elo+
Party 2
Arachne
Arachne
martel00
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
6,552
655
6,764
8,313
7,638
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
11
3 / 0 / 5
7,364
736
7,164
4,543
1,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
X70 Reflex
Cernunnos
10
4 / 2 / 3
7,646
765
8,202
7,048
2,446
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 3 / 1
5,591
559
2,414
6,636
1,995
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Alexdio6
Bacchus
9
0 / 1 / 3
6,492
649
5,692
11,684
8,515
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
martel00
Arachne
9
3 / 4 / 0
6,785
679
3,285
10,272
2,994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
3
1
0.17
L
Bacchus
Alexdio6
Bacchus
0
1
3
1.5
W
1
1
5
3.5
W
Aphrodite
3
0
5
5.5
W
Cernunnos
X70 Reflex
Cernunnos
4
2
3
2.75
L
Arachne
martel00
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,130
Damage
11,391
19,904
Taken
28,592
12,051
Mitigated
13,504
11,456
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,414
1,627
0
885
6,636
1,995
0
1,543
4,918
0
10,385
L
Bacchus
Alexdio6
Bacchus
5,692
499
435
1,350
11,684
8,515
0
3,855
7,613
15,890
0
W
6,764
992
0
2,004
8,313
7,638
125
2,087
6,226
0
16,529
W
Aphrodite
7,164
564
4,874
4,024
4,543
1,967
931
1,971
2,572
30,838
0
W
Cernunnos
X70 Reflex
Cernunnos
8,202
5,535
0
554
7,048
2,446
1,547
1,690
5,358
0
28,768
L
Arachne
martel00
Arachne
3,285
1,855
0
1,709
10,272
2,994
0
1,832
8,240
0
11,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,562
Gold Earned
18,868
136
Minions Killed
56
0
Camps Cleared
0
523,542
Distance Traveled
460,952
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,591
559
21
2
0
116,179
1
L
Bacchus
6,492
649
18
2
0
181,600
0
W
Chaac
6,552
655
21
2
0
192,184
2
W
Aphrodite
7,364
736
62
6
0
174,029
4
W
Cernunnos
7,646
765
53
5
0
157,329
2
L
Arachne
6,785
679
17
2
0
163,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role