Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Doubble_TwisT
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,754 SR
Queue Stats
9W - 16L
1,363 Elo+
Party 1
Discordia
Discordia
KayeViP
Discordia
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 1
Pele
Pele
ilMomoK
Pele
Level 109
God Stats
2W - 3L
1,512 SR
Queue Stats
100W - 137L
1,366 Elo+
Solo
Team Averages
Level 65
1,589 SR
1,345 Elo+

VS

Team Averages
Level 60
1,451 SR
1,303 Elo+
Susano
Susano
CasusV1
Susano
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,389 Elo+
Party 2
Sol
Sol
Hucck
Sol
Level 95
God Stats
0W - 2L
1,352 SR
Queue Stats
40W - 57L
1,388 Elo+
Solo
Anhur
Anhur
lllMerueMlll
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,133 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doubble_TwisT
Ah Muzen Cab
17
5 / 3 / 11
12,831
713
11,704
12,336
4,536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
KayeViP
Discordia
13
2 / 7 / 9
11,036
613
4,377
8,735
2,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pele
ilMomoK
Pele
19
13 / 0 / 4
13,848
769
13,940
16,568
7,864
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CasusV1
Susano
14
5 / 8 / 5
11,418
634
13,232
13,397
4,157
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Hucck
Sol
16
3 / 3 / 5
11,251
625
11,599
12,767
3,763
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 10 / 4
10,390
577
3,256
13,094
3,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
20
Kills
10
10
Deaths
21
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
CasusV1
Susano
5
8
5
0.94
W
Ah Muzen Cab
Doubble_TwisT
Ah Muzen Cab
5
3
11
3.5
L
Sol
Hucck
Sol
3
3
5
1.83
W
Discordia
KayeViP
Discordia
2
7
9
0.93
W
Pele
ilMomoK
Pele
13
0
4
15
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
28,087
37,639
Taken
39,258
15,107
Mitigated
11,110
13,658
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CasusV1
Susano
13,232
4,896
0
1,198
13,397
4,157
0
1,503
11,894
0
42,490
W
Ah Muzen Cab
Doubble_TwisT
Ah Muzen Cab
11,704
7,072
0
5,012
12,336
4,536
2,454
5,256
7,080
0
51,207
L
Sol
Hucck
Sol
11,599
5,042
0
6,426
12,767
3,763
814
1,874
10,893
73,463
0
W
Discordia
KayeViP
Discordia
4,377
60
0
199
8,735
2,707
122
3,493
5,242
21,959
0
W
Pele
ilMomoK
Pele
13,940
2,432
0
8,447
16,568
7,864
957
2,911
13,657
0
98,884
L
3,256
1,669
0
596
13,094
3,190
55
1,128
11,966
0
20,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
33,059
233
Minions Killed
219
0
Camps Cleared
0
1,007,675
Distance Traveled
866,652
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,418
634
58
3
0
320,721
4
W
Ah Muzen Cab
12,831
713
88
5
0
350,337
2
L
Sol
11,251
625
115
6
0
276,649
0
W
Discordia
11,036
613
22
1
0
262,262
0
W
Pele
13,848
769
123
7
0
395,076
5
L
Anhur
10,390
577
46
3
0
269,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role